Article View: rec.games.programmer
Article #887Re: Console game Programmers
From: Greg Alt
Date: Thu, 27 Aug 1992 07:21
Date: Thu, 27 Aug 1992 07:21
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In article <1992Aug25.180338.14296@crash> maddie@crash.cts.com (Tom Schenck) writes: >It would also be nice to hear from any OTHER console programmers out there. I don't expect to hear from >any Apple ][, Commodore 64, or other 8-bit programmers, but for those who >do Nintendo, Lynx, GameBoy and other low-end consoles. I'm planning on doing some programming for the Atari 2600. I found some tech docs on the net (I'll email them or post them here if people want them). Also, there's going to be a mailing list for people interested in programming the 2600. This list is only for people who are serious and understand the difficulties involved (2600's have no frame buffer--you have to send data out for each scan line as the electron gun is scanning them, and you have to do everything in 6507 (a crippled 6502) assembly optimized for space and speed. I know it might sound silly wanting to program the 2600, but it should be a fun challenge. Greg ---- "Dwayne Dibly?!" - The Cat (I've seen 5th season. Have you?) ----
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<1992Aug27.012112.14892@hellgate.utah.edu>Path:
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<1992Aug24.223634.16701@griffin.itc.gu.edu.au> <1992Aug25.180338.14296@crash>Show Full Headers
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Newsgroups: rec.games.programmer Path: arc1-ca.pugleaf.net!sparky!uunet!sun-barr!ames!agate!dog.ee.lbl.gov!hellgate.utah.edu!peruvian.utah.edu!galt From: galt%peruvian.utah.edu@cs.utah.edu (Greg Alt) Subject: Re: Console game Programmers Date: 27 Aug 92 01:21:12 MDT Message-ID: <1992Aug27.012112.14892@hellgate.utah.edu> Followup-To: rec.games.programmer Sender: galt@peruvian.utah.edu Organization: University of Utah CS Dept References: <1992Aug24.223634.16701@griffin.itc.gu.edu.au> <1992Aug25.180338.14296@crash> Distribution: world Lines: 19