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Article #888

Sun4

#888
From: Daniele Piponi
Date: Thu, 27 Aug 1992 08:56
19 lines
1346 bytes
I was thinking of trying to rewrite some arcade game type programs
that I have written for various 'toy' computers for a Sun4. (Defender on a  
large screen would be pretty neat!)

To get the speed I want to write at a fairly low level so I use the  
pixrect routines to write to the screen. Is there an equivalent low
level way of reading the keyboard state? I don't want to read the
keyboard as a stream but test to see if a key is pressed at any moment.
We have a distinct lack of documentation here so almost everything I
know about the Sun is gleaned from (a minimal set of) man pages and
deciphering include files. I guess I use ioctl() on /dev/kbd but I
can't seem to get it to work.

Maybe I shouldn't be doing this sort of thing...

--
/\___/\    mail --> udah001 @ elm.cc.kcl.ac.uk
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 \_._/ Dan Piponi  dpiponi @ maths1.mth.kcl.ac.uk
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Message-ID: <1992Aug27.085633.13963@ctr.columbia.edu>
Path: arc1-ca.pugleaf.net!sparky!uunet!caen!sol.ctr.columbia.edu!news

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Newsgroups: rec.games.programmer
Path: arc1-ca.pugleaf.net!sparky!uunet!caen!sol.ctr.columbia.edu!news
From: dpiponi@bach.mth.kcl.ac.uk (Daniele Piponi)
Subject: Sun4
Organization: Columbia University Center for Telecommunications Research
Message-ID: <1992Aug27.085633.13963@ctr.columbia.edu>
Sender: news@ctr.columbia.edu (The Daily Lose)
Keywords: sun keyboard
Date: Thu, 27 Aug 1992 08:56:33 GMT
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X-Posted-Through: sol.ctr.columbia.edu
Lines: 19