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Article #892Real-Time animation
From: Rahman Qazi Ibadur
Date: Thu, 27 Aug 1992 18:25
Date: Thu, 27 Aug 1992 18:25
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Hello, I was reading Michael Abrash's column in Dr. Dobbs journal on Xsharp the other day and I saw that he made reference to Real-Time animation. My question is how can you say that you are developping a real time animation package. Do you access the timer or what? I looked at his code to XSHARP and noticed that he made no access to any timer. I know that there are a lot of games that are Rael-Time but what makes real time diffrent from normal animation? Thanks! rahmanqi@brise.ERE.UMontreal.ca
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Path: arc1-ca.pugleaf.net!sparky!uunet!bonnie.concordia.ca!IRO.UMontreal.CA!CC.UMontreal.CA!rahmanqi From: rahmanqi@ERE.UMontreal.CA (Rahman Qazi Ibadur) Newsgroups: rec.games.programmer Subject: Real-Time animation Message-ID: <1992Aug27.182513.28675@cc.umontreal.ca> Date: 27 Aug 92 18:25:13 GMT Sender: news@cc.umontreal.ca (Administration de Cnews) Organization: Universite de Montreal Lines: 11