Article View: rec.games.programmer
Article #929Soundblaster Programming?
From: Mark Louis Engelberg
Date: Fri, 04 Sep 1992 01:07
Date: Fri, 04 Sep 1992 01:07
9 lines
772 bytes
772 bytes
A while back I seem to remember there being a thread on Soundblaster Programming. I didn't follow it at the time, but now I'm at a point where I could use some similar advice. How do I get started programming Soundblaster support into a game? Presumably I would want to compose something using a different program, and translate this somehow into C code. How do I do this? Any suggestions or pointers to appropriate references would be appreciated. --Mark
Technical Details
Message-ID:
<Bu14Fs.93B@rice.edu>Path:
arc1-ca.pugleaf.net!sparky!uunet!wupost!rice!mleShow Full Headers
Complete Article Headers
Newsgroups: rec.games.programmer Path: arc1-ca.pugleaf.net!sparky!uunet!wupost!rice!mle From: mle@owlnet.rice.edu (Mark Louis Engelberg) Subject: Soundblaster Programming? Message-ID: <Bu14Fs.93B@rice.edu> Sender: news@rice.edu (News) Organization: Rice University Date: Fri, 4 Sep 1992 01:07:04 GMT Lines: 10