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Article #999Joystick routines ... Help!
From: u2105546
Date: Thu, 05 Nov 1992 23:43
Date: Thu, 05 Nov 1992 23:43
16 lines
1236 bytes
1236 bytes
Dear r.g.p'ers, A friend and I are writing an arcade game (SVGA 640x480x256, Undercover cops style) and while we have extensive AI and Graphics experience, we know nothing about programming joysticks! So, if anyone out their could point us to a good book on joystick programming or some well documented source code (any language) for writing assembler or C joystick routines it would be most appreciated... Regards, PS. Please e-mail reponses, I am in the middle of exams and don't have much time to read the news and filter an entire group for responses.... Thanks... ------------------------------------------------------------------------------ Richard Laxton, Computer Engineer at UNSW, Australia. u2105546@csdvax.csd.unsw.oz.au ------------------------------------------------------------------------------
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Path: arc1-ca.pugleaf.net!sparky!uunet!charon.amdahl.com!pacbell.com!decwrl!sdd.hp.com!caen!batcomputer!munnari.oz.au!metro!usage!csdvax.csd.unsw.edu.au!u2105546 From: u2105546@csdvax.csd.unsw.edu.au Newsgroups: rec.games.programmer Subject: Joystick routines ... Help! Message-ID: <1992Nov6.094308.3426@csdvax.csd.unsw.edu.au> Date: 6 Nov 92 09:43:07 +1000 Organization: University of New South Wales Lines: 16