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Article #76

EGA

#76
From: Virendra K. Saxena
Date: Mon, 02 Nov 1992 22:52
11 lines
951 bytes
	Ok, I know that before the VGA came out, people actually programmed
for the EGA card.  Does anyone have any code for fast bitmap writes in EGA.

	Also, a couple of days ago, someone posted some DMA code for VGA
bitmap routines(x by y array of colors, and then DMA the color value to VRAM).
What is the difference between this and something like xblt?  When I try to
write many bitmaps to the screen one after the other, there is a lot of 
flickering.  Why does this happen?

	Deepak
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From: saxena@bohr.physics.purdue.edu (Virendra K. Saxena)
Newsgroups: rec.games.programmer
Subject: EGA
Message-ID: <8636@dirac.physics.purdue.edu>
Date: 2 Nov 92 22:52:43 GMT
Sender: news@dirac.physics.purdue.edu
Organization: Purdue University Physics Department
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