Thread View: rec.games.programmer
3 messages
3 total messages
Started by Cyberman
Thu, 23 Jul 1992 03:15
Re: game langauge
Author: Cyberman
Date: Thu, 23 Jul 1992 03:15
Date: Thu, 23 Jul 1992 03:15
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-=> David M. Baggett spoke of "Re: game langauge" <=-
To All at 07-21-92 01:10
DMB> It's well known that commercial software houses like Lucasfilms and
DMB> Sierra already have game languages and libraries that they use to
DMB> increase their productivity and reduce debugging time. Even shareware
DMB> companies like Apogee clearly employ similar methods; you can tell
DMB> by looking at their games.
Unfortunately thier may never be a PD game language [truely
general one that is].
DMB> Keep in mind also that most of the people who read a newsgroup don't
DMB> post. Opinions of the vocal few may not be representative of the
DMB> group as a whole.
Hadn't thought of that. A lot of poeple base opinion poles
on that.
Stephen Cyberman@Toz.Buffalo.NY.US
Scripted at Wed 07-22-1992 19:17:22
... Peace, Love and Frisbees
--- Blue Wave/QWK v2.10
Neo Geo / SNES / MegaDrive Cross Development Systems
Author: Cullhane Gibbs
Date: Thu, 23 Jul 1992 06:15
Date: Thu, 23 Jul 1992 06:15
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es anyone know if there are any cross development or programming devices for the Neo Geo, MegaDrive or SNES game consoles? Does anyone have a contact address for SNK or Sega? Thanx, Cully
Re: Neo Geo / SNES / MegaDrive Cross Development Systems
Author: Ernest Adams
Date: Fri, 24 Jul 1992 19:36
Date: Fri, 24 Jul 1992 19:36
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SEGA of America is at 125 Shoreway Road San Carlos, CA 94070 Sega can inform you about development systems for their system. However, they naturally want you to become a licensed developer. -- Ernest W. Adams
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