Thread View: rec.games.programmer
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Started by Conrad W Taylor
Wed, 29 Jul 1992 17:40
DPaint II...?
Author: Conrad W Taylor
Date: Wed, 29 Jul 1992 17:40
Date: Wed, 29 Jul 1992 17:40
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I was wondering, has anyone used a graphics package called DPaint II?
If so, could you please critique this graphics package in regards to designing
a game. For example, was it easy to link this graphics package to C++ and
assembler code?, was the 3D graphics capabilities of this package good enough
to use in the design of a game?, and etc. Please e-mail me at one of the fol-
lowing:
ctaylor@ncsa.uiuc.edu
cwt26780@uxa.cso.uiuc.edu
tjy29619@sumter.cso.uiuc.edu
drm26912@uxa.cso.uiuc.edu
Thanks in advance,
Conrad
ps: BTW, this is being used for the PC.
Re: DPaint II...?
Author: sl859
Date: Wed, 29 Jul 1992 18:37
Date: Wed, 29 Jul 1992 18:37
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> I was wondering, has anyone used a graphics package called DPaint II? > If so, could you please critique this graphics package in regards to designing > a game. For example, was it easy to link this graphics package to C++ and > assembler code?, was the 3D graphics capabilities of this package good enough > to use in the design of a game?, and etc. Please e-mail me at one of the fol- > lowing: > ps: BTW, this is being used for the PC. Do you mean the Deluxe Paint II by Electronic Arts? I wasnt aware it had link in capabilities?! It is used to draw pcx or iff. Its nice if your friend has an amiga, cuz you can directly port drawings of .ilbm format to it, (you do need to rename them .lbm) and then if you wish can save in PCX format, which is nice, but I have never used any of its utilities to link in and was not aware they existed. I like Dpaint because I got started on it on the Amiga and then got it for the IBM. (256 color is HEAVEN! (I wouldn't mind more colors though!)) Since I am used to the interface it works for me. wReam... P.S. I'm expanding the creativity boundaries by signing each .sig! so don't call me ignorant! :)
Re: DPaint II...?
Author: Mark Kern
Date: Thu, 30 Jul 1992 05:00
Date: Thu, 30 Jul 1992 05:00
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You will find that Dpaint IIe is used for all Lucasarts games and most other commercial games. Although it lacks some of the newer tools found in upscale paint programs, it's brush capabilities are unmatched. In Dpaint, it is very easy to make a brush out of a section you cut out. Then, you can use this brush with any of the tools (fill,spraypaint, and all drawing commands). Very powerful yet simple concept. As far as links to C goes, there are none. You will have to import the stuff to your program via either PCX or LBM files. I've written an LBM loader, and it isn't that tough. PCX should be even simpler. Markus
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