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Thread View: rec.games.programmer
1 messages
1 total messages Started by jskubick Thu, 16 Apr 1992 02:47
Soundtracker Modplay routines
#359
Author: jskubick
Date: Thu, 16 Apr 1992 02:47
10 lines
919 bytes
I'm looking for a source (preferably FTP) where I can find either the source
code (Turbo Pascal, C, or Assembly) for a Soundblaster-Pro compatible
Modplay routine (preferably one that's interrupt-driven so I can start the
music & forget about it until the program's termination). I'm writing an
R-Type - type game this summer for the PC & want it to have good music
(I'm new to PC Game programming; I'm a former Amiga programmer. If there's
a better & easier way to put good music in a game on a PC w/SBpro, please
let me know.)

(P.S. I'm referring to Sound/Noise/Star/tracker Modules by "modplay routine")
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