Thread View: sdnet.cablemodems
7 messages
7 total messages
Started by Julio Garrovillas
Thu, 16 Dec 1999 00:00
Cable Modem & Internet Gaming Question
Author: Julio Garrovillas
Date: Thu, 16 Dec 1999 00:00
Date: Thu, 16 Dec 1999 00:00
19 lines
1711 bytes
1711 bytes
Hi all, I'm a new user of this high speed Cox@home cable system and have one very curios question. When playing internet games, Unreal Tournament in particular, I noticed that if I used the cable modem by itself (no splitter to TV) which requires an atenuator to cut my signal in half (5+) my game play performance is much better than if I had a splitter to the TV (without atenuator and TV is off) which should also cut the signal by half, right?. SO why is that? The pings I'm getting are the same on either setup so I don't understand why I play really well (as far as winning all the time by far) on the single feed w/ atenuator versus the latter. I know it's not just my imagination because I tried both setups a few times so can someone please explain and help me understand why? I'd truly appreciate it. Thanks, Julio
Re: Cable Modem & Internet Gaming Question
Author: Steve
Date: Thu, 16 Dec 1999 00:00
Date: Thu, 16 Dec 1999 00:00
24 lines
1960 bytes
1960 bytes
Packet losses due to the lower signal and errors. That is why they normaly install a cable modem it's own line to the groundblock. Julio Garrovillas wrote: > > Hi all, > > I'm a new user of this high speed Cox@home cable system and have one > very curios question. When playing internet games, Unreal Tournament in > particular, I noticed that if I used the cable modem by itself (no > splitter to TV) which requires an atenuator to cut my signal in half > (5+) my game play performance is much better than if I had a splitter to > the TV (without atenuator and TV is off) which should also cut the > signal by half, right?. SO why is that? The pings I'm getting are the > same on either setup so I don't understand why I play really well (as > far as winning all the time by far) on the single feed w/ atenuator > versus the latter. > > I know it's not just my imagination because I tried both setups a few > times so can someone please explain and help me understand why? I'd > truly appreciate it. > > Thanks, > Julio
Re: Cable Modem & Internet Gaming Question
Author: Mike Craft
Date: Fri, 17 Dec 1999 00:00
Date: Fri, 17 Dec 1999 00:00
23 lines
1978 bytes
1978 bytes
hope you enjoy the wonderful latency spikes with your cable modem.. makes any kinda serious gaming a joke "Julio Garrovillas" <garrovij@home.com> wrote in message news:38584592.D4F15028@home.com... > Hi all, > > I'm a new user of this high speed Cox@home cable system and have one > very curios question. When playing internet games, Unreal Tournament in > particular, I noticed that if I used the cable modem by itself (no > splitter to TV) which requires an atenuator to cut my signal in half > (5+) my game play performance is much better than if I had a splitter to > the TV (without atenuator and TV is off) which should also cut the > signal by half, right?. SO why is that? The pings I'm getting are the > same on either setup so I don't understand why I play really well (as > far as winning all the time by far) on the single feed w/ atenuator > versus the latter. > > I know it's not just my imagination because I tried both setups a few > times so can someone please explain and help me understand why? I'd > truly appreciate it. > > Thanks, > Julio
Re: Cable Modem & Internet Gaming Question
Author: Dude Love
Date: Fri, 17 Dec 1999 00:00
Date: Fri, 17 Dec 1999 00:00
36 lines
2466 bytes
2466 bytes
Latency Spikes? What are you smoking? I've been on Shaw@Home for over a year now and my Quake 2, Quake 3, and Unreal Tournament ping times are amazing!!! I average a 50ms ping to any good server I get on........ If your having problems.....call your provider... Mike Craft <mike@intouchsystems.com> wrote in message news:GEk64.8288$c94.125565@news1.rdc1.sdca.home.com... > hope you enjoy the wonderful latency spikes with your cable modem.. makes > any kinda serious gaming a joke > "Julio Garrovillas" <garrovij@home.com> wrote in message > news:38584592.D4F15028@home.com... > > Hi all, > > > > I'm a new user of this high speed Cox@home cable system and have one > > very curios question. When playing internet games, Unreal Tournament in > > particular, I noticed that if I used the cable modem by itself (no > > splitter to TV) which requires an atenuator to cut my signal in half > > (5+) my game play performance is much better than if I had a splitter to > > the TV (without atenuator and TV is off) which should also cut the > > signal by half, right?. SO why is that? The pings I'm getting are the > > same on either setup so I don't understand why I play really well (as > > far as winning all the time by far) on the single feed w/ atenuator > > versus the latter. > > > > I know it's not just my imagination because I tried both setups a few > > times so can someone please explain and help me understand why? I'd > > truly appreciate it. > > > > Thanks, > > Julio > >
Re: Cable Modem & Internet Gaming Question
Author: Michael Marion
Date: Fri, 17 Dec 1999 00:00
Date: Fri, 17 Dec 1999 00:00
20 lines
1881 bytes
1881 bytes
Dude Love wrote:
>
> Latency Spikes? What are you smoking? I've been on Shaw@Home for over a year
> now and my Quake 2, Quake 3, and Unreal Tournament ping times are amazing!!!
> I average a 50ms ping to any good server I get on........
He's not smoking anything. Here in San Diego the Road Runner system hasn't been
worth a shit for weeks during evenings and weekends. Look at my data
http://miguelito.org/RR/index.html if you want to see what latency is.
> If your having problems.....call your provider...
Many of us had, over and over. They either don't care, or don't have the
money/talent to fix it.
--
Mike Marion - Unix SysAdmin/Engineer, Qualcomm Inc.
When you say `I wrote a program that crashed Windows', people just stare
at you blankly and say `Hey, I got those with the system, *for free*'
-- Linus Torvalds
Re: Cable Modem & Internet Gaming Question
Author: Steve
Date: Fri, 17 Dec 1999 00:00
Date: Fri, 17 Dec 1999 00:00
26 lines
2177 bytes
2177 bytes
Then you need to get on the phone with supervisors and managers. I have RR and have found their tech support to be 110%. Sounds like you have talked to the wrong person! Michael Marion wrote: > > Dude Love wrote: > > > > Latency Spikes? What are you smoking? I've been on Shaw@Home for over a year > > now and my Quake 2, Quake 3, and Unreal Tournament ping times are amazing!!! > > I average a 50ms ping to any good server I get on........ > > He's not smoking anything. Here in San Diego the Road Runner system hasn't been > worth a shit for weeks during evenings and weekends. Look at my data > http://miguelito.org/RR/index.html if you want to see what latency is. > > > If your having problems.....call your provider... > > Many of us had, over and over. They either don't care, or don't have the > money/talent to fix it. > > -- > Mike Marion - Unix SysAdmin/Engineer, Qualcomm Inc. > When you say `I wrote a program that crashed Windows', people just stare > at you blankly and say `Hey, I got those with the system, *for free*' > -- Linus Torvalds
Re: Cable Modem & Internet Gaming Question
Author: Michael Marion
Date: Sat, 18 Dec 1999 00:00
Date: Sat, 18 Dec 1999 00:00
32 lines
2582 bytes
2582 bytes
Steve wrote: > Then you need to get on the phone with supervisors and managers. I have > RR and have found their tech support to be 110%. Sounds like you have > talked to the wrong person! You have RR in a completely different city with different managers and such... the ones here have been unresponive to all of our Emails, calls, etc. Today, I do note that they've got a message on the network status page: >> Slowness to some sites on the Internet during evening hours. This >> internal San Diego networking issue which covers all customers is being >> addressed by our Engineers, who are working on a networking fix. We have >> isolated the issue and will be making immediate routing changes internally >> throughout the rest of the day. Customers may notice intermittent changes to >> the path to different Internet sites this afternoon. So at least they've _finally_ admitted that there's an internal routing issue... and are trying to fix it. I'm not going to hold my breath though. -- Mike Marion - Unix SysAdmin/Engineer, Qualcomm Inc. Lisa: "As you know, we've been swimming. And we've developed a taste for it. We agree that getting our own pool is the way to go. Now before you respond, you should know that your refusal will result in months and months of..." Bart, Lisa: "CanwehaveapoolDad? CanwehaveapoolDad? CanwehaveapoolDad? CanwehaveapoolDad? CanwehaveapoolDad?" Homer: "I understand. Let us celebrate our agreement with the adding of chocolate to milk." -- Simpsons
Thread Navigation
This is a paginated view of messages in the thread with full content displayed inline.
Messages are displayed in chronological order, with the original post highlighted in green.
Use pagination controls to navigate through all messages in large threads.
Back to All Threads