Article View: uk.games.computer.quake2
Article #150Re: AQ2 Newbies Niche Update 31/07
From: [MrE]Robbie Boy
Date: Sun, 01 Aug 1999 00:00
Date: Sun, 01 Aug 1999 00:00
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3639 bytes
Thanks Aard, I know there are a couple of problems that were discovered with the system, like as we have to pick 8 maps what happens if a few all have the same amount of votes! I thought of a revote for just those, but that would have delayed the rotation changes. Then I thought we could use a randomize type thing, so the ones with all the same votes get picked at random, but that idea wasnt liked. So, it ended up being just the top 8 maps in the lists. So, as it alphabetical, a map beginning with C and has 2 votes is going to get picked more likely than a map beginning with S and having 2 votes etc etc etc This means that unless people look more carefully at whats already been voted for, a lot of maps may never get on the system. If anyone has any ideas of getting around this problem, I'd like to hear from you. It was only the first time we've tried this, and we had some problems, but it seemed to work in the end (kind of!). One other thing. Towards the end of the voting session people were voting for maps that either hadnt been voted for at all, or had only one vote and were at the bottom of the list. Now whilst its completely up to you guys what you vote for, it seems a little daft voting for a map you really really like which has no chance of getting on, instead perhaps of a map near the top with a few votes all ready to make sure it gets on (if you like that one a bit). Does that make any sense? I dont know, its still to early, and I'm still wallowing in self pitty! -- Respectfully [MrE]Robbie Boy Aardvark <aardvark@mystery-mansions.freeserve.co.uk> wrote in message news:7o006o$6rt$1@news4.svr.pol.co.uk... > [MrE]Robbie Boy <rdm@rdm-computers.freeserve.co.uk> wrote in message > news:7nvsk4$bm9$1@news8.svr.pol.co.uk... > > TragedyTrousers <tragedy.trousers@SPAMYENOTbtinternet.com> wrote in > message > > news:37a74a38.3325570@news.btinternet.com... > > > These were the final votes: > > > > > > TP DM > > > > > > DeepCanyon 7 Cov092 5 > > > MidtownX 4 DeepCanyon 5 > > > Colt 3 BxTrain2 4 > > > Cov092 3 Cheyenne 4 > > > Lighthouse 3 Cracked 3 > > > Museum 3 Jungle1 3 > > > P1 Lighthouse 3 Lighthouse 3 > > > Soho 3 Soho 3 > > > > > > > > > -- > > > TragedyTrousers. > > > > Although it sounds as if it didnt go down too well, so they're going to > get > > changed! I'm glad I bothered! I'll submit me phone bill this week! > Yeah, leave them as voted for. if ppl didn't like it, they should have > voted. > > -- > [MrE]Aardvark > 'International Man of [MrE]' > >
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 11497a,fd2ed0da7bfacd78 X-Google-Attributes: gid11497a,public X-Google-Thread: f546e,fd2ed0da7bfacd78 X-Google-Attributes: gidf546e,public From: "[MrE]Robbie Boy" <rdm@rdm-computers.freeserve.co.uk> Subject: Re: AQ2 Newbies Niche Update 31/07 Date: 1999/08/01 Message-ID: <7o120l$818$1@news5.svr.pol.co.uk> X-Deja-AN: 507556131 References: <37a54473.1848291@news.btinternet.com> <37a74a38.3325570@news.btinternet.com> <7nvsk4$bm9$1@news8.svr.pol.co.uk> <7o006o$6rt$1@news4.svr.pol.co.uk> X-Priority: 3 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 X-Complaints-To: abuse@theplanet.net X-Trace: news5.svr.pol.co.uk 933497685 8232 62.136.188.214 (1 Aug 1999 08:54:45 GMT) Organization: Customer of Planet Online X-MSMail-Priority: Normal NNTP-Posting-Date: 1 Aug 1999 08:54:45 GMT Newsgroups: uk.games.computer.quake2,freeserve.games.quake