Article View: uk.games.computer.quake2
Article #151Re: AQ2 Newbies Niche Update 31/07
From: Gandalf
Date: Sun, 01 Aug 1999 00:00
Date: Sun, 01 Aug 1999 00:00
91 lines
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3861 bytes
Carnt you just base it on the time the vote was cast? as in the maps with 2 votes each - first voted wins? Gandalf [MrE]Robbie Boy <rdm@rdm-computers.freeserve.co.uk> wrote in message news:7o120l$818$1@news5.svr.pol.co.uk... > Thanks Aard, > > I know there are a couple of problems that were discovered with the system, > like as we have to pick 8 maps what happens if a few all have the same > amount of votes! I thought of a revote for just those, but that would have > delayed the rotation changes. > > Then I thought we could use a randomize type thing, so the ones with all the > same votes get picked at random, but that idea wasnt liked. > > So, it ended up being just the top 8 maps in the lists. So, as it > alphabetical, a map beginning with C and has 2 votes is going to get picked > more likely than a map beginning with S and having 2 votes etc etc etc > > This means that unless people look more carefully at whats already been > voted for, a lot of maps may never get on the system. > > If anyone has any ideas of getting around this problem, I'd like to hear > from you. It was only the first time we've tried this, and we had some > problems, but it seemed to work in the end (kind of!). > > One other thing. Towards the end of the voting session people were voting > for maps that either hadnt been voted for at all, or had only one vote and > were at the bottom of the list. Now whilst its completely up to you guys > what you vote for, it seems a little daft voting for a map you really really > like which has no chance of getting on, instead perhaps of a map near the > top with a few votes all ready to make sure it gets on (if you like that one > a bit). > > Does that make any sense? I dont know, its still to early, and I'm still > wallowing in self pitty! > > -- > > Respectfully > > [MrE]Robbie Boy > > > Aardvark <aardvark@mystery-mansions.freeserve.co.uk> wrote in message > news:7o006o$6rt$1@news4.svr.pol.co.uk... > > [MrE]Robbie Boy <rdm@rdm-computers.freeserve.co.uk> wrote in message > > news:7nvsk4$bm9$1@news8.svr.pol.co.uk... > > > TragedyTrousers <tragedy.trousers@SPAMYENOTbtinternet.com> wrote in > > message > > > news:37a74a38.3325570@news.btinternet.com... > > > > These were the final votes: > > > > > > > > TP DM > > > > > > > > DeepCanyon 7 Cov092 5 > > > > MidtownX 4 DeepCanyon 5 > > > > Colt 3 BxTrain2 4 > > > > Cov092 3 Cheyenne 4 > > > > Lighthouse 3 Cracked 3 > > > > Museum 3 Jungle1 3 > > > > P1 Lighthouse 3 Lighthouse 3 > > > > Soho 3 Soho 3 > > > > > > > > > > > > -- > > > > TragedyTrousers. > > > > > > Although it sounds as if it didnt go down too well, so they're going to > > get > > > changed! I'm glad I bothered! I'll submit me phone bill this week! > > Yeah, leave them as voted for. if ppl didn't like it, they should have > > voted. > > > > -- > > [MrE]Aardvark > > 'International Man of [MrE]' > > > > > >
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: f546e,fd2ed0da7bfacd78 X-Google-Attributes: gidf546e,public X-Google-Thread: 11497a,fd2ed0da7bfacd78 X-Google-Attributes: gid11497a,public From: "Gandalf" <xba36@dial.pipex.com> Subject: Re: AQ2 Newbies Niche Update 31/07 Date: 1999/08/01 Message-ID: <7o1406$2c0$1@neptunium.btinternet.com> X-Deja-AN: 507562809 References: <37a54473.1848291@news.btinternet.com> <37a74a38.3325570@news.btinternet.com> <7nvsk4$bm9$1@news8.svr.pol.co.uk> <7o006o$6rt$1@news4.svr.pol.co.uk> <7o120l$818$1@news5.svr.pol.co.uk> X-Priority: 3 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 Organization: BT Internet X-MSMail-Priority: Normal Newsgroups: uk.games.computer.quake2,freeserve.games.quake