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Article View: uk.games.computer.quake2
Article #151

Re: AQ2 Newbies Niche Update 31/07

#151
From: Gandalf
Date: Sun, 01 Aug 1999 00:00
91 lines
3861 bytes
Carnt you just base it on the time the vote was cast?

as in the maps with 2 votes each - first voted wins?

Gandalf

[MrE]Robbie Boy <rdm@rdm-computers.freeserve.co.uk> wrote in message
news:7o120l$818$1@news5.svr.pol.co.uk...
> Thanks Aard,
>
> I know there are a couple of problems that were discovered with the
system,
> like as we have to pick 8 maps what happens if a few all have the same
> amount of votes!  I thought of a revote for just those, but that would
have
> delayed the rotation changes.
>
> Then I thought we could use a randomize type thing, so the ones with all
the
> same votes get picked at random, but that idea wasnt liked.
>
> So, it ended up being just the top 8 maps in the lists.  So, as it
> alphabetical, a map beginning with C and has 2 votes is going to get
picked
> more likely than a map beginning with S and having 2 votes etc etc etc
>
> This means that unless people look more carefully at whats already been
> voted for, a lot of maps may never get on the system.
>
> If anyone has any ideas of getting around this problem, I'd like to hear
> from you.  It was only the first time we've tried this, and we had some
> problems, but it seemed to work in the end (kind of!).
>
> One other thing.  Towards the end of the voting session people were voting
> for maps that either hadnt been voted for at all, or had only one vote and
> were at the bottom of the list.  Now whilst its completely up to you guys
> what you vote for, it seems a little daft voting for a map you really
really
> like which has no chance of getting on, instead perhaps of a map near the
> top with a few votes all ready to make sure it gets on (if you like that
one
> a bit).
>
> Does that make any sense?  I dont know, its still to early, and I'm still
> wallowing in self pitty!
>
> --
>
> Respectfully
>
> [MrE]Robbie Boy
>
>
> Aardvark <aardvark@mystery-mansions.freeserve.co.uk> wrote in message
> news:7o006o$6rt$1@news4.svr.pol.co.uk...
> > [MrE]Robbie Boy <rdm@rdm-computers.freeserve.co.uk> wrote in message
> > news:7nvsk4$bm9$1@news8.svr.pol.co.uk...
> > > TragedyTrousers <tragedy.trousers@SPAMYENOTbtinternet.com> wrote in
> > message
> > > news:37a74a38.3325570@news.btinternet.com...
> > > > These were the final votes:
> > > >
> > > > TP                            DM
> > > >
> > > > DeepCanyon 7         Cov092 5
> > > > MidtownX 4             DeepCanyon 5
> > > > Colt 3                     BxTrain2 4
> > > > Cov092 3             Cheyenne 4
> > > > Lighthouse 3         Cracked 3
> > > > Museum 3             Jungle1 3
> > > > P1 Lighthouse 3     Lighthouse 3
> > > > Soho 3                 Soho 3
> > > >
> > > >
> > > > --
> > > > TragedyTrousers.
> > >
> > > Although it sounds as if it didnt go down too well, so they're going
to
> > get
> > > changed!  I'm glad I bothered!  I'll submit me phone bill this week!
> > Yeah, leave them as voted for. if ppl didn't like it, they should have
> > voted.
> >
> > --
> > [MrE]Aardvark
> > 'International Man of [MrE]'
> >
> >
>
>
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From: "Gandalf" <xba36@dial.pipex.com>
Subject: Re: AQ2 Newbies Niche Update 31/07
Date: 1999/08/01
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