🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: uk.games.computer.quake2
Article #228

Re: [AQ2 Rant] 1999 - What The F**k's Going On

#228
From: TreeFrog
Date: Mon, 21 Jun 1999 00:00
70 lines
3609 bytes
In article <929920308.7519.0.nnrp-01.d4e45bc8@news.demon.co.uk>, Eryk 
declared...
> TreeFrog,
> 
> > First one is map cycles. We're halfway through the year and most of the
> > major servers are STILL running the same cycles they have been since last
> > October. What's the fucking score? Is Paul Marshall the only server admin
> > with any imagination in this godforsaken country? BarrysWorld still have
> 
> Two points:
> 
> 1) I gave up trying out AQ twice because of the unpredictable map rotation.
> I expected to download the 2 official map packs and then get on with it as
> you do with every other mod I've tried. ....Ooops.

Yes, we're all aware of the extra download requirements of AQ. It's an 
argument for consistent maps, but not a very strong one IMO.

> 2) If regular map changes are so important, how come there aren't lots of
> complaints about q2dmx and q2ctfx?

Two possibilities.
1) The q2dmx and q2ctfx maps are generally of higher quality, therefore 
   there's bound to be less bitching.

I think this one is unarguable - AQ maps still aren't a patch on the 
better id-created CTF ones. Apart from Q2CTF5, which is shit :)

2) Perhaps the people who got tired of them just fucked off to a 
   different mod.

I know I did. Playing the same 5 CTF maps all the time pissed me 
off, and the extra 3 were poor quality, so I gave it up. There are many 
excellent third-party CTF maps out there, and it saddened me that so few 
server admins had the balls to give them a shot.

> Personally I see your point, which is why I play servers like EasyNet now
> and again, but most people seem to be perfectly happy with an endless diet
> of q2dm1 (I loathe that map ...along with q2dm7).

Good luck to them. It would bore me shitless.

> > Every time someone signs on to your team for the first time,
> > a couple of their shots go wild and it's Goodnight Vienna.
> > Well, isn't  that just an ass-load of fucking fun.
> 
> Does it matter? The whole point of Quake (in all it's incarnations) is to:
> 
> 1) Kill
> 
> 2) Die
> 
> ...preferably in that order.

You've never spent 5 minutes as an AQ teamplay spectator waiting for the 
next round to start, then. It alters your viewpoint, drastically.

> The WT always has FF switched on (so to speak)
> and it doesn't seem to cause a problem most of the time (and when it does,
> it's corrected real fast).

One shot in AQ TP doesn't just put a dent in your armour - it either 
cripples you, forcing you to hide and bandage, or just outright kills you 
until the next round starts. The comparison with vanilla DM is inaccurate 
and misleading.

-- 
[Ronin]TreeFrog
treefrog@REMOVE.kenly.demon.co.uk                      ICQ No. 2657698
My e-mail address is munged.                   Everybody needs an MP5.
Technical Details
Message-ID: <MPG.11d8a7d25d3fd200989c41@news.demon.co.uk>
Path: arc1-ca.pugleaf.net!unknown!not-for-mail
References: <MPG.11d74738c47bc09d989c39@news.demon.co.uk> <929920308.7519.0.nnrp-01.d4e45bc8@news.demon.co.uk>

Show Full Headers
Complete Article Headers
X-Google-Language: ENGLISH,ASCII-7-bit
X-Google-Thread: f546e,d016a6607a7e09e0
X-Google-Attributes: gidf546e,public
X-Google-Thread: 11497a,d016a6607a7e09e0
X-Google-Attributes: gid11497a,public
From: treefrog@REMOVABLE.kenly.demon.co.uk (TreeFrog)
Subject: Re: [AQ2 Rant] 1999 - What The F**k's Going On
Date: 1999/06/21
Message-ID: <MPG.11d8a7d25d3fd200989c41@news.demon.co.uk>
X-Deja-AN: 492260965
X-NNTP-Posting-Host: kenly.demon.co.uk:212.228.131.254
References: <MPG.11d74738c47bc09d989c39@news.demon.co.uk> <929920308.7519.0.nnrp-01.d4e45bc8@news.demon.co.uk>
X-Trace: news.demon.co.uk 930000398 nnrp-03:23904 NO-IDENT kenly.demon.co.uk:212.228.131.254
Newsgroups: uk.games.computer.quake2,freeserve.games.quake
X-Complaints-To: abuse@demon.net