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Article #230Re: [AQ2 Rant] 1999 - What The F**k's Going On
From: Eryk
Date: Mon, 21 Jun 1999 00:00
Date: Mon, 21 Jun 1999 00:00
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3393 bytes
TreeFrog, > Yes, we're all aware of the extra download requirements of AQ. It's an > argument for consistent maps, but not a very strong one IMO. If you want to maintain the loyalty of the current AQ devotees then I agree it's pretty much a non-issue however if you want to increase the popularity of the mod (and hence the number of servers/opponents) then it becomes more significant. > Two possibilities. > 1) The q2dmx and q2ctfx maps are generally of higher quality, therefore > there's bound to be less bitching. > I think this one is unarguable - AQ maps still aren't a patch on the > better id-created CTF ones. Apart from Q2CTF5, which is shit :) So the issue isn't really one of map rotation but of dodgy quality? If so, the map authors are the ones to target, not the server admins. > 2) Perhaps the people who got tired of them just fucked off to a > different mod. > I know I did. Playing the same 5 CTF maps all the time pissed me > off, and the extra 3 were poor quality, so I gave it up. There are many > excellent third-party CTF maps out there, and it saddened me that so few > server admins had the balls to give them a shot. OK, we agree to differ. *Sometimes* I like to try a new map but the vast majority of the time I just get pissed off when I find myself in a 'blaster vs. RL' (or AQ equivalent) situation just because my opponent knows where the goodies are and I don't. > > > Every time someone signs on to your team for the first time, > > Does it matter? The whole point of Quake (in all it's incarnations) is to: > > 1) Kill > > 2) Die > You've never spent 5 minutes as an AQ teamplay spectator waiting for the > next round to start, then. It alters your viewpoint, drastically. Sure I have ....that's about all I *did* do when playing AQ! How the hell am I supposed to get myself another drink if I'm alive all the time!! > One shot in AQ TP doesn't just put a dent in your armour - it either > cripples you, forcing you to hide and bandage, or just outright kills you > until the next round starts. Kevlar? IAC, 'one shot' in vanilla DM can seal your fate just as reliably. > The comparison with vanilla DM is inaccurate > and misleading. The point I was to make is that if you can't have fun in Q2 just because you die frequently then perhaps another game would be more appropriate. But then it's probably easier to be relaxed about such things when you're as crap as I am <g>. Eryk
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: f546e,d016a6607a7e09e0 X-Google-Attributes: gidf546e,public X-Google-Thread: 11497a,d016a6607a7e09e0 X-Google-Attributes: gid11497a,public From: "Eryk" <eryk@eryk.demon.co.uk> Subject: Re: [AQ2 Rant] 1999 - What The F**k's Going On Date: 1999/06/21 Message-ID: <930002975.11646.0.nnrp-11.d4e45bc8@news.demon.co.uk> X-Deja-AN: 492271509 X-NNTP-Posting-Host: eryk.demon.co.uk:212.228.91.200 References: <MPG.11d74738c47bc09d989c39@news.demon.co.uk> <929920308.7519.0.nnrp-01.d4e45bc8@news.demon.co.uk> <MPG.11d8a7d25d3fd200989c41@news.demon.co.uk> X-Priority: 3 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211 X-Complaints-To: abuse@demon.net X-Trace: news.demon.co.uk 930002975 nnrp-11:11646 NO-IDENT eryk.demon.co.uk:212.228.91.200 X-MSMail-Priority: Normal Newsgroups: uk.games.computer.quake2,freeserve.games.quake