Article View: uk.games.computer.quake2
Article #308Re: Freeserve Action Quake 2 Teamplay Server
From: A1masachist
Date: Thu, 22 Apr 1999 00:00
Date: Thu, 22 Apr 1999 00:00
14 lines
1239 bytes
1239 bytes
>Actually, why not just chuck a whole load of maps into the loop? It would >also be a good way of determining what's popular and what ain't. >TreeFrog >treefrog@REMOVE.kenly.demon.co.uk ICQ No. 2657698 'cos if he did that then any new customers might think... "wow what a piece of crap map rotation this is" and bugger off for good. Not something you want when you need players to keep the server up. at least..I assume this is why you don't :-) A1Masachist...feeling very in depth today for some reason.
Technical Details
Message-ID:
<7fo33c$st7$1@bignews.shef.ac.uk>Path:
arc1-ca.pugleaf.net!unknown!not-for-mailReferences:
<371BAA68.6B8FBEF9@ronin.pass.theplanet.co.uk> <371ff375.7721843@alpha.news.global.net.uk> <MPG.11881c60472d7038989b6f@news.demon.co.uk>Show Full Headers
Complete Article Headers
X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 11497a,15a3e2482b841141 X-Google-Attributes: gid11497a,public X-Google-Thread: f546e,15a3e2482b841141 X-Google-Attributes: gidf546e,public From: "A1masachist" <A1masachist@hotmail.com> Subject: Re: Freeserve Action Quake 2 Teamplay Server Date: 1999/04/22 Message-ID: <7fo33c$st7$1@bignews.shef.ac.uk> X-Deja-AN: 469712491 References: <371BAA68.6B8FBEF9@ronin.pass.theplanet.co.uk> <371ff375.7721843@alpha.news.global.net.uk> <MPG.11881c60472d7038989b6f@news.demon.co.uk> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Organization: University of Sheffield, UK Newsgroups: uk.games.computer.quake2,freeserve.games.quake