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Article #309

Re: Freeserve Action Quake 2 Teamplay Server

#309
From: Paul Marshall
Date: Fri, 23 Apr 1999 00:00
32 lines
2196 bytes
> >Actually, why not just chuck a whole load of maps into the loop? It would
> >also be a good way of determining what's popular and what ain't.
> 
> I think the HD space is really limited, or we would shurely have nagged
> Paul into doing it by now.

Harddrive space is at a real premium at the moment.  It's going to be a
press to get CTB on with a reasonable map selection.  Not a heavy press,
but enough...

> While I'm here, last night I logged onto the TP server (it was on port
> 27995 so I think its the right one) and it was playing DM.
> 
> Was I heavily drunk or have aliens captured the TP server?

I dunno about the first, but it does look like the aliens got the
server.  Is this the first time it has done that?

It's back as TP again, now, but I have a sneaking suspicion that either
the rcon password has leaked, or something has screwed up with my config
files.

	Paul
	[LSoG]R-Storm / RoninStorm[DNA]

-- 
  ++ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ++
     Paul Marshall  =B)
     paul@ronin.pass.theplanet.co.uk
     "Because I can't afford to be misread one more time."
  ++ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ++
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From: Paul Marshall <paul@ronin.pass.theplanet.co.uk>
Subject: Re: Freeserve Action Quake 2 Teamplay Server
Date: 1999/04/23
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