Thread View: uk.games.computer.quake2
22 messages
22 total messages
Started by Paul Marshall
Sun, 16 May 1999 00:00
AQ2 Server Update
Author: Paul Marshall
Date: Sun, 16 May 1999 00:00
Date: Sun, 16 May 1999 00:00
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Hi all,
Just a quick update on the map rotation on both the AQ2 DM and TP
servers :
"bxtrain2" has come out of the DM rotation to be replaced by "subway99"
"cliff" has come out of the DM rotation to be replaced by "p1_lightbeam"
Both the DM and the TP server have had "saddam" added into the rotation
Comments or queries to me. :)
Paul
[LSoG]R-Storm
Freeserve AQ2 Server Admin
(tho' I notice that all the servers are now Planet Online...?)
--
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Paul Marshall =B)
paul@ronin.pass.theplanet.co.uk
"Because I can't afford to be misread one more time."
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Re: AQ2 Server Update
Author: [MrE]Aardvark
Date: Sun, 16 May 1999 00:00
Date: Sun, 16 May 1999 00:00
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Paul Marshall wrote in message news:373EF067.46E426AD@ronin.pass.theplanet.co.uk... > > Hi all, > > Just a quick update on the map rotation on both the AQ2 DM and TP > servers : > > "bxtrain2" has come out of the DM rotation to be replaced by "subway99" > > "cliff" has come out of the DM rotation to be replaced by "p1_lightbeam" > > Both the DM and the TP server have had "saddam" added into the rotation > > Comments or queries to me. :) > Not happy about saddam, surely thats a bit big for DM? I thought it was designed more for CTB than anything else. Happy about subway99 though, I love that map. Lightbeam? Do we really need two lighthouse maps? Hmm... -- [MrE]Aardvark
Re: AQ2 Server Update
Author: TreeFrog
Date: Sun, 16 May 1999 00:00
Date: Sun, 16 May 1999 00:00
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In article <373EF067.46E426AD@ronin.pass.theplanet.co.uk>, Paul Marshall declared... > > Hi all, > > Just a quick update on the map rotation on both the AQ2 DM and TP > servers : > > "bxtrain2" has come out of the DM rotation to be replaced by "subway99" Good call. > "cliff" has come out of the DM rotation to be replaced by "p1_lightbeam" Even better call! > Both the DM and the TP server have had "saddam" added into the rotation I was going to say "Isn't saddam a bit big for DM", but I have this horrible feeling that it would be even more unsuited to TP. Kind of like TP games on "teacher" - they last forever. Still, time will tell. -- [Ronin]TreeFrog treefrog@REMOVE.kenly.demon.co.uk ICQ No. 2657698 My e-mail address is munged. Everybody needs an MP5.
Re: AQ2 Server Update
Author: TragedyTrousers
Date: Sun, 16 May 1999 00:00
Date: Sun, 16 May 1999 00:00
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TreeFrog sez: >In article <373EF067.46E426AD@ronin.pass.theplanet.co.uk>, Paul Marshall >declared... >> Hi all, >> Just a quick update on the map rotation on both the AQ2 DM and TP >> servers : >> "bxtrain2" has come out of the DM rotation to be replaced by "subway99" >Good call. Ditto. >> "cliff" has come out of the DM rotation to be replaced by "p1_lightbeam" >Even better call! Yes, I agree. Its a good level in theory, but us modemers have a hell of a time on it. >> Both the DM and the TP server have had "saddam" added into the rotation > >I was going to say "Isn't saddam a bit big for DM", but I have this >horrible feeling that it would be even more unsuited to TP. Kind of like >TP games on "teacher" - they last forever. Still, time will tell. I want to emphasise that last bit. Lets try the new levels out properly before we start to bash em. I have a few reservations about Saddam myself, but I do hope that they will be wrong. Shame you can't (yet) have map voting in both TP and DM. Please god, don't add Mesto in the cycle! Its lovely to look at, but snipers are the only ones who'll enjoy it. :( I think DeepCanyon looks *ace* though, with the type of design that *could* suit all tastes. Its like teamjungle should have been. Teamdepot, murder, and ctbcity look pretty good on first impressions, although I need to take a proper look at em. -- TragedyTrousers.
Re: AQ2 Server Update
Author: Michael Beckett
Date: Sun, 16 May 1999 00:00
Date: Sun, 16 May 1999 00:00
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Paul Marshall <paul@ronin.pass.theplanet.co.uk> wrote in message news:373EF067.46E426AD@ronin.pass.theplanet.co.uk... > > Hi all, > > Just a quick update on the map rotation on both the AQ2 DM and TP > servers : > > "bxtrain2" has come out of the DM rotation to be replaced by "subway99" > > "cliff" has come out of the DM rotation to be replaced by "p1_lightbeam" > > Both the DM and the TP server have had "saddam" added into the rotation > > Comments or queries to me. :) Have the FS AQ2 servers changed IPs or something? I can't get thru to them any more. And my newsfeed is dead as well, I'm all lost... and I was lagged every time I tried to play today... Me huffing. Me also taking a zip disk to work tomorrow to bring those new maps home :o) [Ronin]Optrex -- Email address spam trapped: 'Yookay'? It's close, but not right. Say what ye see.
Re: AQ2 Server Update
Author: Paul Marshall
Date: Sun, 16 May 1999 00:00
Date: Sun, 16 May 1999 00:00
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> >> "cliff" has come out of the DM rotation to be replaced by "p1_lightbeam"
> >Even better call!
>
> Yes, I agree. Its a good level in theory, but us modemers have a hell
> of a time on it.
If it gets too bad, shout and I'll change it. I'd like to give some new
levels a run in, though.
> >> Both the DM and the TP server have had "saddam" added into the rotation
> >
> >I was going to say "Isn't saddam a bit big for DM", but I have this
> >horrible feeling that it would be even more unsuited to TP. Kind of like
> >TP games on "teacher" - they last forever. Still, time will tell.
>
> I want to emphasise that last bit. Lets try the new levels out properly
> before we start to bash em. I have a few reservations about Saddam
> myself, but I do hope that they will be wrong.
Exactly. If it's shit, shout and I'll take it off. It's not like your
stuck with it for ever and ever... ;)
> Shame you can't (yet) have map voting in both TP and DM.
That'd be cool. Unfortuantely, disk space is getting critical (96% at
last call :( ) so there's not much to choose from.
> Please god, don't add Mesto in the cycle! Its lovely to look at, but
> snipers are the only ones who'll enjoy it. :(
Hadn't even noticed it. I'll mark it up as "one to not touch".
> I think DeepCanyon looks *ace* though, with the type of design that
> *could* suit all tastes. Its like teamjungle should have been.
I'll take a peer when I next get chance - I'll forget so remind me.
> Teamdepot, murder, and ctbcity look pretty good on first impressions,
> although I need to take a proper look at em.
Give me the ratings and I'll take a look too... again, providing I'm
reminded enough (my memory is like a seive at the moment, and I'm just a
little tipsy too...)
Paul
[LSoG]R-Storm
--
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Paul Marshall =B)
paul@ronin.pass.theplanet.co.uk
"Because I can't afford to be misread one more time."
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Re: AQ2 Server Update
Author: Paul Marshall
Date: Sun, 16 May 1999 00:00
Date: Sun, 16 May 1999 00:00
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The AQ2 TP server is actually a little different than I posted... for a
few reasons that we'll just keep hushed up suspiciously... ;)
The rotation is as follows :
hostage2
actcity2
office3
alcatraz
cov092
cheyenne
soho
:)
Paul
[LSoG]R-Storm
--
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Paul Marshall =B)
paul@ronin.pass.theplanet.co.uk
"Because I can't afford to be misread one more time."
++ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ++
Re: AQ2 Server Update
Author: TreeFrog
Date: Sun, 16 May 1999 00:00
Date: Sun, 16 May 1999 00:00
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In article <37471ec5.2345624@read.news.global.net.uk>, TragedyTrousers declared... > TreeFrog sez: > >In article <373EF067.46E426AD@ronin.pass.theplanet.co.uk>, Paul Marshall > >declared... <snip> > >> "cliff" has come out of the DM rotation to be replaced by "p1_lightbeam" > >Even better call! > > Yes, I agree. Its a good level in theory, but us modemers have a hell > of a time on it. We do?? -- [Ronin]TreeFrog (Pace 56K internal) treefrog@REMOVE.kenly.demon.co.uk ICQ No. 2657698 My e-mail address is munged. Everybody needs an MP5.
Re: AQ2 Server Update
Author: [LSoG]Mongoose
Date: Mon, 17 May 1999 00:00
Date: Mon, 17 May 1999 00:00
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In article <373F4029.1EBC77DC@ronin.pass.theplanet.co.uk>, Paul Marshall <paul@ronin.pass.theplanet.co.uk> writes > >The AQ2 TP server is actually a little different than I posted... for a >few reasons that we'll just keep hushed up suspiciously... ;) > Hehe :) -- [LSoG]Mongoose ICQ# 24317145 mongoose@gavinwilson.demon.co.uk mongoose@provocative.freeserve.co.uk --
Re: AQ2 Server Update
Author: TreeFrog
Date: Mon, 17 May 1999 00:00
Date: Mon, 17 May 1999 00:00
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In article <373F3E93.862C142@ronin.pass.theplanet.co.uk>, Paul Marshall declared... > TragedyTrousers said: > > I think DeepCanyon looks *ace* though, with the type of design that > > *could* suit all tastes. Its like teamjungle should have been. > > I'll take a peer when I next get chance - I'll forget so remind me. I just played a match on deepcanyon, and it was cracking. Tasty for snipers, but also pretty good for MP5s, specially with a laser sight. It was a small match, and hunting the other guys down was LOADS of fun :) Not worth bothering with a shotgun, tho. I can strongly recommend it. -- [Ronin]TreeFrog treefrog@REMOVE.kenly.demon.co.uk ICQ No. 2657698 My e-mail address is munged. Everybody needs an MP5.
Re: AQ2 Server Update
Author: [LSoG]YeLLoW
Date: Mon, 17 May 1999 00:00
Date: Mon, 17 May 1999 00:00
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Paul Marshall wrote in message <373F4029.1EBC77DC@ronin.pass.theplanet.co.uk>... > >The AQ2 TP server is actually a little different than I posted... for a >few reasons that we'll just keep hushed up suspiciously... ;) I know absolutely nothing about it.......... *cough* [LSoG]YeLLoW _______________________ Lava Seals: HOO-YAH! http://www.lavaseals.freeserve.co.uk _______________________
Re: AQ2 Server Update
Author: Goat
Date: Mon, 17 May 1999 00:00
Date: Mon, 17 May 1999 00:00
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In article <Y66$0IAsS7P3EwtZ@gavinwilson.demon.co.uk>, [LSoG]Mongoose <Mongoose@gavinwilson.demon.co.uk> writes >In article <373F4029.1EBC77DC@ronin.pass.theplanet.co.uk>, Paul Marshall ><paul@ronin.pass.theplanet.co.uk> writes >> >>The AQ2 TP server is actually a little different than I posted... for a >>few reasons that we'll just keep hushed up suspiciously... ;) >> >Hehe :) What? really? we know nothing, honest. <hushed> Hoo....err...yah -- Goat [LSoG]Goat / UK}Empire Column at http://www.mugg.net http://www.lavaseals.freeserve.co.uk _______________________ LAVASEALS!!! HOO-YAH!!! _______________________
Re: AQ2 Server Update
Author: [MrE]Aardvark
Date: Mon, 17 May 1999 00:00
Date: Mon, 17 May 1999 00:00
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Paul Marshall <paul@ronin.pass.theplanet.co.uk> wrote in message news:373F4029.1EBC77DC@ronin.pass.theplanet.co.uk... > > The AQ2 TP server is actually a little different than I posted... for a > few reasons that we'll just keep hushed up suspiciously... ;) > > The rotation is as follows : > > hostage2 > actcity2 > office3 > alcatraz > cov092 > cheyenne > soho > > :) > Tsk, taking over the server for sneaky [LSoG] praccys, don't think I didn't notice. If you want a practice match any time, the [MrE] boys will take ya on... Yes, 7 members and its still definately NOT a clan :) -- [MrE]Aardvark
Re: AQ2 Server Update
Author: TragedyTrousers
Date: Mon, 17 May 1999 00:00
Date: Mon, 17 May 1999 00:00
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TreeFrog sez: >In article <37471ec5.2345624@read.news.global.net.uk>, TragedyTrousers >declared... >> TreeFrog sez: >> >In article <373EF067.46E426AD@ronin.pass.theplanet.co.uk>, Paul Marshall >> >declared... ><snip> >> >> "cliff" has come out of the DM rotation to be replaced by "p1_lightbeam" >> >Even better call! >> >> Yes, I agree. Its a good level in theory, but us modemers have a hell >> of a time on it. > >We do?? Er, I mean Cliff, not lightbeam. (You have experienced the 'cliff slideshow' haven't you?) -- TragedyTrousers.
Re: AQ2 Server Update
Author: TragedyTrousers
Date: Mon, 17 May 1999 00:00
Date: Mon, 17 May 1999 00:00
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Paul Marshall sez: >> >> "cliff" has come out of the DM rotation to be replaced by "p1_lightbeam" >> >Even better call! >> >> Yes, I agree. Its a good level in theory, but us modemers have a hell >> of a time on it. > >If it gets too bad, shout and I'll change it. I'd like to give some new >levels a run in, though. I mean cliff was bad, not lightbeam. (I think TreeFrog got that idea too). Lightbeam looks like it'll be better than lighthouse, with luck. >That'd be cool. Unfortuantely, disk space is getting critical (96% at >last call :( ) so there's not much to choose from. > >> Please god, don't add Mesto in the cycle! Its lovely to look at, but >> snipers are the only ones who'll enjoy it. :( > >Hadn't even noticed it. I'll mark it up as "one to not touch". Its not official, but its at the Mapzone. (Still in beta). I've heard a few whispers from people saying how much they like it, but I think that its all fancy graphics and no gameplay, myself. >> I think DeepCanyon looks *ace* though, with the type of design that >> *could* suit all tastes. Its like teamjungle should have been. > >I'll take a peer when I next get chance - I'll forget so remind me. OK, this is me reminding you. After this post, I'll forget too, so it looks like we're probably stuffed. :) >> Teamdepot, murder, and ctbcity look pretty good on first impressions, >> although I need to take a proper look at em. > >Give me the ratings and I'll take a look too... again, providing I'm >reminded enough (my memory is like a seive at the moment, and I'm just a >little tipsy too...) Ratings? Are you talking about the map size, or am I missing something fundamental here? (for a change :) I got them from the mapdepot. I'll give you the URL just to be annoying, cause it was you who gave it to me in the first place. www.mapzone.net -- TragedyTrousers.
Re: AQ2 Server Update
Author: TreeFrog
Date: Mon, 17 May 1999 00:00
Date: Mon, 17 May 1999 00:00
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In article <37416392.8575493@read.news.global.net.uk>, TragedyTrousers declared... > TreeFrog sez: > >In article <37471ec5.2345624@read.news.global.net.uk>, TragedyTrousers > >declared... > >> TreeFrog sez: > >> >In article <373EF067.46E426AD@ronin.pass.theplanet.co.uk>, Paul Marshall > >> >declared... > ><snip> > >> >> "cliff" has come out of the DM rotation to be replaced by "p1_lightbeam" > >> >Even better call! > >> > >> Yes, I agree. Its a good level in theory, but us modemers have a hell > >> of a time on it. > > > >We do?? > > Er, I mean Cliff, not lightbeam. (You have experienced the 'cliff > slideshow' haven't you?) Oh, _that_. Actually, I never really suffered from lag on cliff. I suffered from another condition known as "playing on a shit map", which is even more unpleasant. -- [Ronin]TreeFrog treefrog@REMOVE.kenly.demon.co.uk ICQ No. 2657698 My e-mail address is munged. Everybody needs an MP5.
Re: AQ2 Server Update
Author: Shuggy
Date: Tue, 18 May 1999 00:00
Date: Tue, 18 May 1999 00:00
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TreeFrog <treefrog@REMOVABLE.kenly.demon.co.uk> wrote in message news:MPG.11aa945e9f2dd40e989bdd@news.demon.co.uk... > In article <37416392.8575493@read.news.global.net.uk>, TragedyTrousers > Actually, I never really suffered from lag on cliff. I suffered from > another condition known as "playing on a shit map", which is even more > unpleasant. is that like this 'playing with a shit ping' I hear about but easier to deal with? -- Matt Hope | ICQ: 7582900 | St-Hughs college, Oxford "Let he who is without sin cast the first stone" "Hang on, hang on. What do you mean you're amoral?"
Re: AQ2 Server Update
Author: Goat
Date: Tue, 18 May 1999 00:00
Date: Tue, 18 May 1999 00:00
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In article <7hpeqm$85v$1@news7.svr.pol.co.uk>, [MrE]Aardvark <mold@mystery-mansions.freeserve.co.uk> writes >Tsk, taking over the server for sneaky [LSoG] praccys, don't think I didn't >notice. If you want a practice match any time, the [MrE] boys will take ya >on... > >Yes, 7 members and its still definately NOT a clan :) > >-- >[MrE]Aardvark > > Were up for it, we need to start gentle for our first proper clan match before we take on the Funkies. Err, that now sounds bad doesnt it? like we expect to beat MrE, like you're some fat 45 year old and we're Lennox Lewis needing a warm up fight (have I got your Aardvarks fur up enough yet to make this a grudge match? hehe). Sorry, I'll shut up now. Seriously, if I book us a server for Sunday evening, say 9pm do you think you could pull together 5 ppl or so? On that note, just how many is standard for a clan match? 5v5? We had our first full clan turn out for a belter of a practice session the other night, not a covert server take-over... honest <nose grows exponentially> and by Sunday we really should be ready to rumble in an official capacity. HOO-YAH!!! -- Goat [LSoG]Goat / UK}Empire Column at http://www.mugg.net http://www.lavaseals.freeserve.co.uk _______________________ LAVASEALS!!! HOO-YAH!!! _______________________
Re: AQ2 Server Update
Author: Rabid
Date: Tue, 18 May 1999 00:00
Date: Tue, 18 May 1999 00:00
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>Actually, I never really suffered from lag on cliff. I suffered from >another condition known as "playing on a shit map", which is even more >unpleasant. Yeah, thats the one I get a lot....especially on that goddamn airliner map....god is that shite....pretty like, but shite
Re: AQ2 Server Update
Author: TreeFrog
Date: Tue, 18 May 1999 00:00
Date: Tue, 18 May 1999 00:00
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In article <7hq7qb$67j$1@news.ox.ac.uk>, Shuggy declared... > TreeFrog <treefrog@REMOVABLE.kenly.demon.co.uk> wrote in message > news:MPG.11aa945e9f2dd40e989bdd@news.demon.co.uk... > > In article <37416392.8575493@read.news.global.net.uk>, TragedyTrousers > > Actually, I never really suffered from lag on cliff. I suffered from > > another condition known as "playing on a shit map", which is even more > > unpleasant. > > is that like this 'playing with a shit ping' I hear about but easier to deal > with? Indeed - I find the "shit map" problem is best solved by pressing the ` key followed by typing quit<return>. Cures it for me. I tend to find it most applicable on cliffs and chriscity3. YMMV. HTH. -- [Ronin]TreeFrog treefrog@REMOVE.kenly.demon.co.uk ICQ No. 2657698 My e-mail address is munged. Everybody needs an MP5.
Re: AQ2 Server Update
Author: TragedyTrousers
Date: Wed, 19 May 1999 00:00
Date: Wed, 19 May 1999 00:00
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TreeFrog sez: >>In article, Shuggy declared... >>> TreeFrog > wrote in message >> > Actually, I never really suffered from lag on cliff. I suffered from >> > another condition known as "playing on a shit map", which is even more >> > unpleasant. >> is that like this 'playing with a shit ping' I hear about but easier to deal >> with? >Indeed - I find the "shit map" problem is best solved by pressing the ` >key followed by typing quit<return>. Cures it for me. I tend to find it >most applicable on cliffs and chriscity3. YMMV. HTH. YMMV - whats that then? I've started to put all the best AQ2 server addresses in the .cfg file (set adr#), so if 'shit map syndrome' crops up, its easy to find a new home fast. However, there are more than 8 decent servers. If I just keep on adding them beyond adr7, does Q2 refresh all the ones specified and display the fastest, or does it ignore any over adr7? TIAAWA, -- TragedyTrousers.
Re: AQ2 Server Update
Author: [LSoG]YeLLoW
Date: Wed, 19 May 1999 00:00
Date: Wed, 19 May 1999 00:00
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TragedyTrousers wrote in message <37430f4c.453831@read.news.global.net.uk>... > >YMMV - whats that then? > Your mileage may vary. [LSoG]YeLLoW _______________________ Lava Seals: HOO-YAH! http://www.lavaseals.freeserve.co.uk Ladies and gentlemen of the class of '99, wear Kevlar. The long term benefits of wearing Kevlar have been scientifically proven, whereas the rest of my advice has no basis more concrete than my own meandering experience. I will dispense this advice, now........
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