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Article View: alt.comp.periphs.videocards.matrox
Article #7

Re: Diamond vid card & Matrox M3d conflict... need confirmation

#7
From: HaNcH
Date: Mon, 14 Dec 1998 00:00
65 lines
4643 bytes
I had a similar problem with Quake 1 crashing after about 15 minutes
of play.  It turned out that my sound card, Creative Ensoniq AudioPCI,
was configured for DOS legacy support and was sharing and IRQ.  I
disabled the interrupt sharing, and that seemed to eliminate the
problem.  However, I never had a problem with Quake 2.  My system was
(I now use a Banshee) : VX chipset, AMD K6200, 80 MB RAM, Stealth
S220, m3D.  Incidentally, the Quake 1 framerates with the m3D were mid
20's.  With a Banshee card I now get high 40's to low 50's.

>On Sun, 13 Dec 1998 19:49:36 GMT, burn@babyburn.com (scorch56) wrote:

>Every couple of months I wander into these groups and ask if anyone
>who has the same setup as me has had this problem. As of yet; I
>haven't gotten any replies. I can't be the only person in the world
>with these two cards together though.
>
>Here's my problem... I have a 1st pre-1st generation; semi-quasi;
>pseudo- 2D/3D card the old Diamond Stealth 3D 2000 w/ 2 megs of ram
>(the very 1st model with the original Virge chip). I also have a
>Matrox M3d accelerator card with 4 mb of dedicated texture ram (uses
>the PCX2 Power VR chip).
>
>Normally; these two cards work together just fine. They rarely
>conflict; and when they do... it's usually game specific and results
>in the game recognizing the Stealth when I want to use the Matrox for
>D3D.
>
>My problem is... as far as I can tell... I cannot ever play any game
>based on the Quake I or Quake II engine for more than 10 minutes or so
>without it crashing. Sometimes it just exits out to my desktop with no
>errors all of a sudden. Sometimes there is an error message; but with
>no set pattern. Sometimes the damn thing just re-boots the PC on it's
>own. I get the same exact behavior with Quake I; Quake II; and now...
>with both SiN and Half-Life! I  have plenty of RAM (64 megs) and
>plenty of free space on my HD for virtual memory (3 gigs); so I don't
>think it's a memory issue. I used to think it only happened with the
>GL versions; but it seems to more prerequisited on just any Quake
>engine game. Oh yeah... Hexen and Heretic too; of course.
>
>I have gone round and round with Activision; Matrox and the Diamond
>people about this. No one seems to have a clue. I have tried using the
>Matrox M3d mini-gl drivers for Quake games; it makes no difference
>either. I have tried using non-Matrox and non-Stealth drivers and just
>used the generic S3 Virge and Power VR drivers respectively...S.O.S..
>I'm beginning to think it's just a compatibility conflict between the
>two cards that only manifests itself when trying to play these types
>of games. As I remember; I never had any problem like this before I
>got the M3d and just ran the Diamond alone. The M3d is not a
>pass-through card; it is a stand-alone accelerator though. I could
>chuck the M3d and go back to the Diamond; but then these games look
>pretty crappy using it; and forget playing GL versions. The Matrox
>definitely has better D3D graphics.
>
>The reason I'm posting this in the 3dfx.opengl group this time as well
>is because I hope to get a Monster card soon (I have a pentium non-MMX
>166 and a Voodoo II would be over-kill) and the people at Diamond have
>always assured that the old Monster works quite nicely with an old
>Stealth card; but i was wondering if anybody already had that setup
>and could confirm it for me. Also; as always... I was hoping anybody
>with a Stealth/M3d combo could tell if they ever had any problems.
>I've almost given up; and although a fix would be great; I'd just like
>to know that it does happen so I'd know I'm not alone in this. Oh
>yeah; I've tried shifting the boards around in all the PCI slots as
>well... and no, there aren't any IRQ conflicts under Device manager
>either. Thanks to everyone for your attention.
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From: HaNcH@HaNcH.com (HaNcH)
Subject: Re: Diamond vid card & Matrox M3d conflict... need confirmation
Date: 1998/12/14
Message-ID: <36757947.2226046@news.mci2000.com>
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