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Thread View: alt.games.quake
2 messages
2 total messages Started by [Q7]SinneR Mon, 07 Jun 1999 00:00
QuakeWorld Sound Problem
#255
Author: [Q7]SinneR
Date: Mon, 07 Jun 1999 00:00
33 lines
1782 bytes
lo all,

I'm having difficulty trying to get sound in QuakeWorld, please
could someone take a look at the errors I get and help! It's handicap
enough to have a ping of 300, but with no sound it's unplayable.

I start up QuakeWorld with the parameters: -dsound -dinput
(so I start it with c:\quake\qwcl.exe -dsound -dinput), but as QW is
initialising, I get the following errors:

DirectSound create failed
DirectSound failed to init
waveOutOpen failed
wave sound failed to init
video mode 320x200 initialized
cdaudio_init: MCI_open failed
DirectInput initialized

And then QuakeWorld loads up as normal. When I connect to a
server (any server, including localhost) I get no sound whatsoever.
In other words I can't hear it when someone picks up a quad or indeed
when someone fires something at me.... please help.

-- 
[Q7]SinneR

Contact Info:
ICQ: 15472677
E-mail: swbs@clara.nospam.net
www: http://www.stimpy.co.uk/q7

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Re: QuakeWorld Sound Problem
#256
Author: Shaggy
Date: Tue, 08 Jun 1999 00:00
27 lines
1656 bytes
On Mon, 07 Jun 1999 20:22:56 GMT, swbs@clara.net ([Q7]SinneR) wrote:

>lo all,
>
>I'm having difficulty trying to get sound in QuakeWorld, please
>could someone take a look at the errors I get and help! It's handicap
>enough to have a ping of 300, but with no sound it's unplayable.
>
>I start up QuakeWorld with the parameters: -dsound -dinput
>(so I start it with c:\quake\qwcl.exe -dsound -dinput), but as QW is
>initialising, I get the following errors:
>
>DirectSound create failed
>DirectSound failed to init
>waveOutOpen failed
>wave sound failed to init
>video mode 320x200 initialized
>cdaudio_init: MCI_open failed
>DirectInput initialized
>
>And then QuakeWorld loads up as normal. When I connect to a
>server (any server, including localhost) I get no sound whatsoever.
>In other words I can't hear it when someone picks up a quad or indeed
>when someone fires something at me.... please help.

what version of directX are you running does your soundcard work ok
with other games and other directx games
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