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Thread View: comp.os.linux.hardware
8 messages
8 total messages Started by D English Thu, 06 Jan 2000 00:00
Quake 3 & OpenGL
#540
Author: D English
Date: Thu, 06 Jan 2000 00:00
3 lines
1045 bytes
can anyone give me a overview on how to setup OpenGL on redhat 6.1
because I have downloaded Quake 3 and install it now I get a error that
OpenGL is not loaded
Re: Quake 3 & OpenGL
#541
Author: jedi
Date: Thu, 06 Jan 2000 00:00
14 lines
1334 bytes
On Thu, 6 Jan 2000 00:07:23 -0500, D English <davidenglish@hotmail.com> wrote:
>can anyone give me a overview on how to setup OpenGL on redhat 6.1
>because I have downloaded Quake 3 and install it now I get a error that
>OpenGL is not loaded

	Try installing Mesa 3.1 later as well as the drivers for whatever
	card you have...

-- 

   The best OS in the world is ultimately useless         ||| 
   if it is controlled by a Tramiel, Jobs or Gates.      / | \

		Searching for sane PPP docs? Try http://penguin.lvcm.com 
Re: Quake 3 & OpenGL
#542
Author: Bobby Dowling
Date: Sun, 09 Jan 2000 00:00
9 lines
1123 bytes
D English wrote:

> can anyone give me a overview on how to setup OpenGL on redhat 6.1
> because I have downloaded Quake 3 and install it now I get a error that
> OpenGL is not loaded

Hey...

Goto...  http://linux.3dfx.com/open_source/download/voodoo3_banshee.htm
Re: Quake 3 & OpenGL
#543
Author: Kevin Kamel
Date: Wed, 12 Jan 2000 00:00
26 lines
1952 bytes
He does not necessarily use a Voodoo card. At this point Mesa (which is the
Opengl-like driver for Linux) supports Riva 128, Riva TNT, TNT2, GeForce,
Voodoo (all but rush), several ATI cards and more.

In order to give a specific answer on how to install Mesa (the OGL you will
need) you will need to specify which video card you have. At that point I
can give you a brief overview of what to do.

As a start cruise over to http://www.mesa3d.org/, the complete documentation
is there along with a list of supported chipsets.

Kevin Kamel


Bobby Dowling <Farlee@tca.net> wrote in message
news:38795039.24396D2C@tca.net...
> D English wrote:
>
> > can anyone give me a overview on how to setup OpenGL on redhat 6.1
> > because I have downloaded Quake 3 and install it now I get a error that
> > OpenGL is not loaded
>
> Hey...
>
> Goto...  http://linux.3dfx.com/open_source/download/voodoo3_banshee.htm
>
Re: Quake 3 & OpenGL
#534
Author: andrew_musgrave
Date: Sat, 22 Jan 2000 00:00
24 lines
1826 bytes
In article <85io5k$8b6$1@skates.gsfc.nasa.gov>,
  "Kevin Kamel" <kkamel@pop300.gsfc.nasa.gov> wrote:
> He does not necessarily use a Voodoo card. At this point Mesa (which
is the
> Opengl-like driver for Linux) supports Riva 128, Riva TNT, TNT2,
GeForce,
> Voodoo (all but rush), several ATI cards and more.
>
> In order to give a specific answer on how to install Mesa (the OGL
you will
> need) you will need to specify which video card you have. At that
point I
> can give you a brief overview of what to do.

I wasn't sure if this guy was going to answer but I'm curious about the
exact same thing he is. Could you outline what to do for a Voodoo3
3000? (bonus points for glut? I'm trying to get into graphics
programming)

-andrew


Sent via Deja.com http://www.deja.com/
Before you buy.
Re: Quake 3 & OpenGL
#535
Author: John Bland
Date: Sat, 22 Jan 2000 00:00
19 lines
1723 bytes
>In article <85io5k$8b6$1@skates.gsfc.nasa.gov>,
>  "Kevin Kamel" <kkamel@pop300.gsfc.nasa.gov> wrote:
>> He does not necessarily use a Voodoo card. At this point Mesa (which
>is the
>> Opengl-like driver for Linux) supports Riva 128, Riva TNT, TNT2,
>GeForce,
>> Voodoo (all but rush), several ATI cards and more.

I wasn't aware that Mesa (in cooperation with Xfree86 at least) supported
any 3D acceleration on any ATi graphics cards.

If you know something I don't please let me know (this little old laptop
with a 4MB ATi Rage LT Pro would be very pleased to hear anything you have to
say ;)

Shrike
------
Posted via news://freenews.netfront.net
Complaints to news@netfront.net
Re: Quake 3 & OpenGL
#536
Author: Kevin Kamel
Date: Mon, 24 Jan 2000 00:00
70 lines
3942 bytes
<andrew_musgrave@my-deja.com> wrote in message
news:86d4q7$bt1$1@nnrp1.deja.com...
> In article <85io5k$8b6$1@skates.gsfc.nasa.gov>,
>   "Kevin Kamel" <kkamel@pop300.gsfc.nasa.gov> wrote:
> > He does not necessarily use a Voodoo card. At this point Mesa (which
> is the
> > Opengl-like driver for Linux) supports Riva 128, Riva TNT, TNT2,
> GeForce,
> > Voodoo (all but rush), several ATI cards and more.
> >
> > In order to give a specific answer on how to install Mesa (the OGL
> you will
> > need) you will need to specify which video card you have. At that
> point I
> > can give you a brief overview of what to do.
>
> I wasn't sure if this guy was going to answer but I'm curious about the
> exact same thing he is. Could you outline what to do for a Voodoo3
> 3000? (bonus points for glut? I'm trying to get into graphics
> programming)
>
> -andrew
>
>
> Sent via Deja.com http://www.deja.com/
> Before you buy.

The Voodoo chipset is probably one of the easiest cards to get working. It
is very similar to the setup of a Voodoo2 card.

Basically what you need to do is head on over to the 3dfx website and
download the source RPM for the glide library. Compile that. Install that. I
think you need to reboot then as this is a modular driver...you can now
write programs for glide with this (I think, Ive never done it myself, glide
is a rasterizer and a pain the butt)

now your voodoo is recognized as a device by the kernel...

Then you want to head over to the www.mesa3d.org site. Here you can download
the newest version of MESA. MESA is the open GL like library we all know and
love... Im sure there are RPMS around somewhere, but its probably better to
compile it. The newest version of MESA has the Voodoo driver built into it.
So if you get the source for MESA you also have the source for the voodoo
driver.

You want to compile this, read the readme. There is a specific switch like
./configure Linux_with_voodoo or something like that. You want to use that
switch. Compile it, install it. It should be straightforward.

Also get the demos from the mesa3d.org site, and compile and install those
too.

Now you should have the mesa library and glide installed...

I do not think that the voodoo3 supports windowed rendering in X due to the
nature of the SST shipset on the voodoo cards, voodoo4 should tho.

At this point your card should be working. Run the demos in the MESA
directory to verify they are working.

Now you should be able to just follow the glut instructions. Glut makes its
calls through mesa. I may be wrong, but I think glut is actually compiled
when you compile MESA 3.1, but I might be wrong.

Some links to related material:

http://www-hmw.caribel.pisa.it/fxmesa/index.shtml
http://www.mesa3d.org/
http://glide.xxedgexx.com/ (might be dead)
Re: Quake 3 & OpenGL
#537
Author: Kevin Kamel
Date: Mon, 24 Jan 2000 00:00
35 lines
2490 bytes
Some ATI cards are supported. They are not supported officially by Brian
Paul however (the writer of MESA). Basically what happens is Brian Paul
wrote the library of MESA, but you need to have a method of transferring the
MESA calls to your video card, i.e. a driver for your card that supports GL.

There is a team that has made a driver like this for ATI cards, they are
located at:
http://glx.on.openprojects.net/

I dont have an ATI card, so Im not sure how well or if it works.

-Kevin

John Bland <shrike@carrot.linuxgrrls.org> wrote in message
news:slrn88kc59.8hl.shrike@carrot.linuxgrrls.org...
> >In article <85io5k$8b6$1@skates.gsfc.nasa.gov>,
> >  "Kevin Kamel" <kkamel@pop300.gsfc.nasa.gov> wrote:
> >> He does not necessarily use a Voodoo card. At this point Mesa (which
> >is the
> >> Opengl-like driver for Linux) supports Riva 128, Riva TNT, TNT2,
> >GeForce,
> >> Voodoo (all but rush), several ATI cards and more.
>
> I wasn't aware that Mesa (in cooperation with Xfree86 at least) supported
> any 3D acceleration on any ATi graphics cards.
>
> If you know something I don't please let me know (this little old laptop
> with a 4MB ATi Rage LT Pro would be very pleased to hear anything you have
to
> say ;)
>
> Shrike
> ------
> Posted via news://freenews.netfront.net
> Complaints to news@netfront.net
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