Article View: gnu.ghostscript.bug
Article #191compiled in fonts
From: John C. Schultz
Date: Mon, 10 Aug 1992 15:19
Date: Mon, 10 Aug 1992 15:19
295 lines
9337 bytes
9337 bytes
In an attempt to speed up ghostscript 2.4.1 under DOS, I compiled in several fonts (Helvetica, Helvetica-Bold, Times-Roman, Helvetica-Narrow) in addition to the Ugly and Courier fonts. The performance improvment was quite dramatic. My test file consisting of 4 pages of text and boxes took 2'30" to display on a VGA display before compiling in the fonts and 38" after compiling the fonts. This test was on a Compaq LTE386s/20 and ghostscript took about 8 seconds just to start up. (This time is included in the above time.) The executable went from 589 KB to 621 KB. I was unable to get djgpp to compile ghostscript 2.4.1 and broke down and bought the Watcom C/386 comiler V 9.0 (~$580). The file watc.mak needed to be modified slightly and is included below. I executed this makefile using wmake -f watc.mak I also had problems with the font2c program for DOS (it left the UGLY font name in the other font's C code for one thing) and ended up using the font C files that I had made on UNIX. Now all that I need to do is port Ghostview to Windows :-). modified watc.mak ---------------------------------------------------------------------- # Copyright (C) 1991, 1992 Aladdin Enterprises. All rights reserved. # Distributed by Free Software Foundation, Inc. # # This file is part of Ghostscript. # # Ghostscript is distributed in the hope that it will be useful, but # WITHOUT ANY WARRANTY. No author or distributor accepts responsibility # to anyone for the consequences of using it or for whether it serves any # particular purpose or works at all, unless he says so in writing. Refer # to the Ghostscript General Public License for full details. # # Everyone is granted permission to copy, modify and redistribute # Ghostscript, but only under the conditions described in the Ghostscript # General Public License. A copy of this license is supposed to have been # given to you along with Ghostscript so you can know your rights and # responsibilities. It should be in a file named COPYING. Among other # things, the copyright notice and this notice must be preserved on all # copies. # makefile for Ghostscript, MS-DOS/Watcom C386 platform. # modified by john schultz for Watcom C386 V 9.0 and including # compiled fonts for Helvetica, Times-Roman, Helvetica-Bold, # and Helvetica-Narrow. # ------------------------------- Options ------------------------------- # ###### This section is the only part of the file you should need to edit. # ------ Generic options ------ # # Define the default directory/ies for the runtime # initialization and font files. Separate multiple directories with \;. # Use / to indicate directories, not a single \. GS_LIB_DEFAULT=c:/gs241\;c:/gs241/fonts # Define the name of the Ghostscript initialization file. # (There is no reason to change this.) GS_INIT=gs_init.ps # Choose generic configuration options. # Setting DEBUG=1 includes debugging features (-Z switch) in the code. # Code runs substantially slower even if no debugging switches are set, # and also takes about another 25K of memory. DEBUG=0 # Setting TDEBUG=1 includes symbol table information for the Watcom debugger. # No execution time or space penalty, just larger .OBJ and .EXE files # and slower linking. TDEBUG=0 # Setting NOPRIVATE=1 makes private (static) procedures and variables public, # so they are visible to the debugger and profiler. # No execution time or space penalty, just larger .OBJ and .EXE files. NOPRIVATE=0 # ------ Platform-specific options ------ # # Define the drive, directory, and compiler name for the Watcom C files. # COMP is the full compiler path name (normally \watcom\bin\wcc386p). # LINK is the full linker path name (normally \watcom\bin\wlinkp). # CLINK is the compile-and-link utility full path name (normally # \watcom\binb\wcl386). # STUB is the full path name for the DOS extender stub (normally # \watcom\binb\wstub.exe). # INCDIR contains the include files (normally \watcom\h). # LIBDIR contains the library files (normally \watcom\lib386). # Note that INCDIR and LIBDIR are always followed by a \, # so if you want to use the current directory, use an explicit '.'. COMP=c:\w\bin\wcc386p LINK=wlink CLINK=c:\w\binb\wcl386 STUB=c:\w\binb\wstub.exe INCDIR=c:\w\h LIBDIR=\w\lib386 # Choose platform-specific options. # Define the processor (CPU) type. Options are 386 or 486. # Currently the only difference is that 486 always uses in-line # floating point. CPU_TYPE=386 # Define the math coprocessor (FPU) type. Options are 0, 287, or 387. # If the CPU type is 486, the FPU type is irrelevant, since the 80486 # CPU includes the equivalent of an 80387 on-chip. # A non-zero option means that the executable will only run if a FPU # of that type (or higher) is available: this is NOT currently checked # at runtime. # Code is significantly faster. FPU_TYPE=387 # ---------------------------- End of options ---------------------------- # # We want Unix-compatible behavior. This is part of it. .NOCHECK # Define additional extensions to keep `make' happy .EXTENSIONS: .be .z # Define the platform name. PLATFORM=watc_ # Define the name of the makefile -- used in dependencies. MAKEFILE=watc.mak # Define the ANSI-to-K&R dependency. Watcom C accepts ANSI syntax. AK= # Define the extensions for the object and executable files. OBJ=obj XE=.exe # Define the need for uniq. UNIQ=uniq$(XE) # Define the current directory prefix, shell quote string, and shell name. EXPP=dos4gw QQ=" SH= SHP= # Define the generic compilation flags. # zq is quiet mode for WATCOM PLATOPT=-zq !ifeq CPU_TYPE 486 FPFLAGS=-fpi87 !else !ifeq FPU_TYPE 387 FPFLAGS=-fpi87 !else !ifeq FPU_TYPE 287 FPFLAGS=-fpi287 !else FPFLAGS= !endif !endif !endif INTASM= PCFBASM= # Define the generic compilation rules. .asm.obj: $(ASM) $(ASMFLAGS) $<; # Make sure we get the right default target for make. dosdefault: gs$(XE) %null # -------------------------- Auxiliary programs --------------------------- # genarch$(XE): genarch.c $(CCL) $(CCFLAGS) -i=$(LIBDIR) genarch.c # We need a substitute for the Unix uniq utility. # It only has to handle stdin and stdout, no options. uniq$(XE): uniq.c echo OPTION STUB=$(STUB) >_temp_.tr $(CCL) $(CCFLAGS) -i=$(LIBDIR) @_temp_.tr uniq.c # Define the compilation flags. !ifneq NOPRIVATE 0 CP=-dNOPRIVATE !else CP= !endif !ifneq DEBUG 0 CD=-dDEBUG !else CD= !endif !ifneq TDEBUG 0 CT=-d2 LCT=DEBUG ALL !else CT=-d1 LCT=DEBUG LINES !endif GENOPT=$(CP) $(CD) $(CT) CCFLAGS=$(GENOPT) $(PLATOPT) $(FPFLAGS) CC=$(COMP) -oi -i=$(INCDIR) $(CCFLAGS) CCL=$(CLINK) -p -oi -i=$(INCDIR) -l=dos4g CCC=$(CC) CC0=$(CC) CCINT=$(CC) .c.obj: $(CCC) $< # ------ Devices and features ------ # # Choose the language feature(s) to include. See gs.mak for details. # Since we have a large address space, we include the optional features. FEATURE_DEVS=filter.dev dps.dev level2.dev ccfonts.dev # Choose the device(s) to include. See devs.mak for details. #DEVICE_DEVS=vga.dev ega.dev tseng.dev epson.dev bj10e.dev paintjet.dev #DEVICE_DEVS2=deskjet.dev djet500.dev laserjet.dev ljetplus.dev ljet2p.dev ljet3.dev #DEVICE_DEVS3=pbm.dev pbmraw.dev pgm.dev pgmraw.dev ppm.dev ppmraw.dev #DEVICE_DEVS4=gifmono.dev gif8.dev pcxmono.dev pcx16.dev pcx256.dev DEVICE_DEVS=vga.dev bj10e.dev laserjet.dev ljet3.dev gifmono.dev pbm.dev DEVICE_DEVS2= DEVICE_DEVS3= DEVICE_DEVS4= !include gs.mak !include devs.mak # -------------------------------- Library -------------------------------- # # The Watcom C platform watc__=gp_iwatc.$(OBJ) gp_dosfb.$(OBJ) gp_msdos.$(OBJ) watc_.dev: $(watc__) $(SHP)gssetmod watc_ $(watc__) gp_iwatc.$(OBJ): gp_iwatc.c $(string__h) $(gx_h) $(gp_h) gp_dosfb.$(OBJ): gp_dosfb.c $(memory__h) $(gx_h) $(gp_h) $(gserrors_h) $(gxdevice_h) gp_msdos.$(OBJ): gp_msdos.c $(dos__h) $(string__h) $(gx_h) $(gp_h) # ----------------------------- Main program ------------------------------ # # A rule to do a quick and dirty compilation attempt when first installing # Ghostscript. Many of the compilations will fail: follow this with 'make'. begin: erase ccf.tr erase arch.h erase genarch.exe wmake arch.h - $(CCC) *.c erase gp_*.obj erase gdevepsn.obj LIBDOS=$(LIB) gp_iwatc.$(OBJ) gp_dosfb.$(OBJ) gp_msdos.$(OBJ) objw.tr lib.tr # Interpreter main program GS_ALL=gs.$(OBJ) $(INT) $(INTASM) gsmain.$(OBJ) $(LIBDOS) gs.exe: gconfig.h $(GS_ALL) $(LINK) $(LCT) @gsw.tr @objw.tr -- John C. Schultz +1 (612) 733-4047 schultz@halley.serc.3m.com How to include the taste of Glendronach in a multi-media system?
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Newsgroups: gnu.ghostscript.bug Path: arc1-ca.pugleaf.net!sparky!uunet!zaphod.mps.ohio-state.edu!cis.ohio-state.edu!halley.ESt.3m.COM!schultz From: schultz@halley.ESt.3m.COM (John C. Schultz) Subject: compiled in fonts Message-ID: <SCHULTZ.92Aug10101559@halley.est.3m.com> Sender: gnulists@ai.mit.edu Organization: 3M Company, 3M Center, Minnesota, USA Distribution: gnu Date: Mon, 10 Aug 1992 15:19:11 GMT Approved: bug-ghostscript@prep.ai.mit.edu Lines: 296