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Article #20

Re: How to check Quake2's FPS?

#20
From: MB
Date: Mon, 12 Oct 1998 00:00
28 lines
1934 bytes
Thats Quake1 dude.
Quake2 works with the method I posted at the bottom.

David Ainsburg wrote in message <6vqgsg$c9o$1@as4100c.javanet.com>...
>your all wrong, but the first guy's would work better- in the console, type
>timedemo <demoname> without the arrows and that's it. it'll blaze through
>the demo at top speed and give you fps after.
>btw, if you use timerefresh, it's one word, and you gotta do it right after
>starting a game without moving, and it really doesn't give you a good
answer
>anyways.
>
>DAVE wrote in message <6v9hlm$2d$1@news-2.news.gte.net>...
>>WRONG!THE FIRST GUY IS CORRECT.
>>nino wrote in message <6ue66p$17p$1@front1.grolier.fr>...
>>>No
>>>you must go to the console and write : time refresh (maybe without a
space
>>i
>>>>>
>>>>>timedemo 1 (this will get you into benchmarking mode)
>>>>>map demo1.dm2 (this will tell it to run the demo1 map, it'l go fer a
few
>>>>>mins and at the end you will get your average FPS, try demo2.dm2
aswell)
>
>
>
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From: "MB" <See@signature.com>
Subject: Re: How to check Quake2's FPS?
Date: 1998/10/12
Message-ID: <36218f4e.0@news.mocc.net>
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