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3 total messages Started by Robert Thau Sat, 16 Feb 1985 16:02
saved game bug (!)
#232
Author: Robert Thau
Date: Sat, 16 Feb 1985 16:02
15 lines
1227 bytes
A peculiar thing that happened to the top scorers on one of the local
machines (not me, and not this poor PDP-11):

The "top scorer" is really two guys who switch off.  At one point, the
two managed to simultaneously restart two instances of a game that one
of them had previously saved.  Both encountered the same levels, with
the same objects on them.  At one point, they got scrolls of identify,
which they got extra use of by identifying different corresponding objects.

Saved games here seem to be pretty flaky regardless (often the game
fails to restart and you simply lose) --- anyone have any similar experiences?

rst@tardis

P.S.  This was a test of our inews, and you didn't even know it!
Re: saved game bug
#245
Author: funhouse
Date: Thu, 21 Feb 1985 03:22
18 lines
1492 bytes
In article <122@tardis.UUCP> rst@tardis.UUCP (Robert Thau) writes:
>
> ...  At one point, two guys managed to simultaneously restart two instances
>of a game that one of them had previously saved.  Both encountered the same
>levels, with the same objects on them. ...

Yes, that shouldnt be too difficult. The save file is unlinked after its
contents have been read, but that may take a second or two. If two people
using the same account restart their game at the same moment, they will
have this effect. (If you are alone and want to cheat anyway you can just
take a copy of the save file, or make an extra link to it.)

>Saved games here seem to be pretty flaky regardless (often the game
>fails to restart and you simply lose).

Clearly you are talking about the recently posted PDP11 version.
I do not know of serious bugs in the 'official' hack.
(However, you shouldnt Save while swallowed by a Purple worm ...)
Re: saved game bug (!)
#243
Author: Brian Westley
Date: Thu, 21 Feb 1985 04:28
13 lines
1139 bytes
<welcome to Frobozz's magic shoppe!>

We also encountered a "cloned" level (2 players apparently on identical levels)
but we were both playing separate characters.  If hack's random-number gener-
ator uses time-of-day (read each time for each level) it could happen.  Anyway,
we BOTH managed to rob a general store which contained the same items in both
of our games.  Rather interesting.

Side note:  neither of us like the Orcrist of Elbereth kludges, this makes the
game much too unbalanced.

Merlyn Leroy
"Quo nunny foats"
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