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Article #889Re: Atributes, a different way
From: Steffan O'Sullivan
Date: Mon, 23 Nov 1992 21:08
Date: Mon, 23 Nov 1992 21:08
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stv@unislc.uucp (Steve Spencer) writes: > >Each stat (Strength, Agility, Mind, and Personality), have two >substats for them: Passive, and Agressive (for lack of a better word). A better word would be Active, rather than aggressive. >So whadda ya think? I think that this system would work REALLY well with >SLUG, but I also think it's be great for net.rpg. Since SLUG is freeform, anything the GM wants would really well with it :-) ... It's pretty specialized, though - I'm not sure I want to take the space to write it into. -- - Steffan O'Sullivan sos@oz.plymouth.edu
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Newsgroups: rec.games.design Path: arc1-ca.pugleaf.net!sparky!uunet!noc.near.net!oz.plymouth.edu!sos From: sos@oz.plymouth.edu (Steffan O'Sullivan) Subject: Re: Atributes, a different way Message-ID: <1992Nov23.210807.7729@oz.plymouth.edu> Organization: Plymouth State College - Plymouth, NH. References: <1992Nov23.190814.14025@unislc.uucp> Date: Mon, 23 Nov 92 21:08:07 GMT Lines: 16