🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: rec.games.programmer
Article #1319

Re: what do you want to know?

#1319
From: checker
Date: Fri, 02 Oct 1992 04:50
17 lines
1248 bytes
psmith@esk.compserv.utas.edu.au (Paul Jeffrey Smith) writes:

>The World Vector portion (the one with all the 3d ships) is something
>that I would like to do.  I can't understand how all these occur in a
>single fram:
>1.) rotation of all the objects.
>2.)remove hidden surfaces
>3.) calculate shading based on position to light source.
>4.) put the star field on as well.

These are all covered in Foley and van Dam (or any other respectable 3D
graphics text).  As another poster mentioned, the Graphics Programming
column in DDJ has been dealing with 3D graphics for the past year. 
Also, take a look at some of the public domain 3D graphics libraries,
like rend386.

Chris
Technical Details
Message-ID: <1963@acf5.NYU.EDU>
Path: arc1-ca.pugleaf.net!sparky!uunet!haven.umd.edu!darwin.sura.net!zaphod.mps.ohio-state.edu!malgudi.oar.net!news.ans.net!cmcl2!acf5!checker
References: <1992Sep30.151714.59306@cc.usu.edu> <80290@ut-emx.uucp> <1992Sep30.014212.5715@cam.compserv.utas.edu.au> <1992Sep30.111600.1@camins.camosun.bc.ca> <1992Oct1.033427.7594@cam.compserv.utas.edu.au>

Show Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!sparky!uunet!haven.umd.edu!darwin.sura.net!zaphod.mps.ohio-state.edu!malgudi.oar.net!news.ans.net!cmcl2!acf5!checker
From: checker@acf5.NYU.EDU (checker)
Newsgroups: rec.games.programmer
Subject: Re: what do you want to know?
Message-ID: <1963@acf5.NYU.EDU>
Date: 2 Oct 92 04:50:49 GMT
References: <1992Sep30.151714.59306@cc.usu.edu> <80290@ut-emx.uucp>  <1992Sep30.014212.5715@cam.compserv.utas.edu.au> <1992Sep30.111600.1@camins.camosun.bc.ca> <1992Oct1.033427.7594@cam.compserv.utas.edu.au>
Organization: New York University
Lines: 17