Article View: rec.games.programmer
Article #2169Monster 3DII (3DFx) 8megs & DX6
From: Vince Valenti
Date: Fri, 04 Sep 1998 00:00
Date: Fri, 04 Sep 1998 00:00
14 lines
1043 bytes
1043 bytes
Question: I am programming in DX6. When I check for the caps for the 3d card, it tells me that multitexture, xxxBLEND_ADD, and W_buffers are not available for this card. I know that all three features are available on the Voodoo 2 card, And I have tried the drivers that come with Diamond, and the newest reference drivers I could find (7/25/98). Are there new drivers that are out yet that will add these features, that both the card, and D3D support ? Vince
Technical Details
Message-ID:
<35F082C2.F36A5496@vegas.infi.net>Path:
arc1-ca.pugleaf.net!unknown!not-for-mailShow Full Headers
Complete Article Headers
X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: fe306,d256e58e82eedc01,start X-Google-Attributes: gidfe306,public X-Google-Thread: 1050fa,d256e58e82eedc01,start X-Google-Attributes: gid1050fa,public From: Vince Valenti <jvent@vegas.infi.net> Subject: Monster 3DII (3DFx) 8megs & DX6 Date: 1998/09/04 Message-ID: <35F082C2.F36A5496@vegas.infi.net> X-Deja-AN: 388023970 Content-Transfer-Encoding: 7bit Organization: InfiNet Content-Type: text/plain; charset=us-ascii Mime-Version: 1.0 Newsgroups: rec.games.programmer,3dfx.d3d.drivers