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Article #2330Re: Hicolor DOOM shots anywhere?
From: Acquiescence
Date: Tue, 06 Jul 1993 18:42
Date: Tue, 06 Jul 1993 18:42
42 lines
3248 bytes
3248 bytes
In article <1993Jul6.160710.9695@infonode.ingr.com> ross@kaos.b11.ingr.com writes:
>
>In article <1993Jul3.022306.1261@ugle.unit.no>, robert@alkymi.unit.no (Robert Schmidt) writes:
>>In article <1993Jul2.201914.25596@mksol.dseg.ti.com>, cannon@mksol.dseg.ti.com (Christopher Cannon) writes:
>>|> In article <C9Ip9w.4u0@eis.calstate.edu> gmontem@eis.calstate.edu (George A. Montemayor) writes:
>>|> >Why would ID Software want to do that? You would need more disk space if
>>|> >you want a high color DOOM game. I don't want another game that takes an
>>|> >incredible amount of disk space. Imagine all of those FTP transfers going
>>|> >on with a big game.
>>|> >
>>|> Have two versions. I MOST DEFINITELY want a hicolor (truecolor) version.
>>
>>Of course you do. Just recently, a person from iD posted, saying that
>>the graphics were going to be VGA, and VGA only. The extra storage space
>>needed for SVGA graphics was not acceptable. I guess iD has also
>>considered the speed decrease, and that their optimized 256-color VGA
>>routines will have to be rewritten to cope with 15/16/24 bit color... :-)
>>Also, making a 32K color game today would not pay, as very few actually
>>have such cards.
>>
>>'I MOST DEFINITELY want' --- jeez... :-)
>
>Uhhhhh, sanity check time. Hi-Color support does NOT mean higher
>resolution. In fact, it means lower resolution with more colors.
>Something like 160x200. No speed problems at all.
>
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 10edc5,dc6515a8d4893481 X-Google-Attributes: gid10edc5,public X-Google-Thread: fe306,dc6515a8d4893481 X-Google-Attributes: gidfe306,public X-Google-Thread: 108f8e,dc6515a8d4893481 X-Google-Attributes: gid108f8e,public X-Google-Thread: fc80a,dc6515a8d4893481 X-Google-Attributes: gidfc80a,public X-Google-ArrivalTime: 1993-07-06 11:47:02 PST Path: arc1-ca.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!darwin.sura.net!haven.umd.edu!cville-srv.wam.umd.edu!rsrodger From: rsrodger@wam.umd.edu (Acquiescence) Newsgroups: rec.games.programmer,comp.sys.ibm.pc.games,comp.sys.ibm.pc.games.action,bit.listserv.games-l Subject: Re: Hicolor DOOM shots anywhere? Date: 6 Jul 1993 18:42:26 GMT Organization: University of Maryland, College Park Lines: 42 Message-ID: <21ch2i$r84@cville-srv.wam.umd.edu> References: <1993Jul1.232014.11160@mnemosyne.cs.du.edu> <1993Jul2.201914.25596@mksol.dseg.ti.com> <1993Jul3.022306.1261@ugle.unit.no> <1993Jul6.160710.9695@infonode.ingr.com> NNTP-Posting-Host: rac2.wam.umd.edu