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Page 17 of 18 • 867 total threads
Discussion Threads in rec.games.programmer
867 threads • Page 17 of 18
Thread Subject Last Message
commander keen
By: Baylor on Sun, 22 Mar 1992 20:49
34 Years 8 Months ago
0 replies
ANY HINTS FOR "UNNKULIAN UNDERWORLD"???
By: Bob N Keenan on Mon, 15 Jul 1991 15:11
35 Years 4 Months ago
0 replies
font and windows
By: Piggy on Mon, 24 Jun 1991 03:25
35 Years 4 Months ago
0 replies
generating hexagons
By: Kenneth Jamieson on Thu, 06 Jun 1991 03:45
35 Years 5 Months ago
0 replies
Arcade Games.. / sprite tools..
By: wyuu on Wed, 05 Jun 1991 20:54
35 Years 5 Months ago
0 replies
Re: Screen Scrolling
By: TOMMIE MILES JONES on Wed, 22 May 1991 03:12
35 Years 6 Months ago
0 replies
Screen Scrolling
By: wyuu on Wed, 22 May 1991 00:22
35 Years 6 Months ago
0 replies
XOR? OR? AND?
By: wyuu on Tue, 21 May 1991 11:33
35 Years 6 Months ago
0 replies
Core Wars
By: blojo on Tue, 21 May 1991 07:21
35 Years 6 Months ago
0 replies
Solid filled triangles
By: murrayk on Tue, 07 May 1991 02:58
35 Years 6 Months ago
1 replies
sounds for games..
By: bsasaki on Mon, 29 Apr 1991 22:02
35 Years 6 Months ago
0 replies
Basic EGA/VGA graphics functions (RE: 3D GRAPHICS)
By: Todd B. Crowe on Sat, 13 Apr 1991 04:15
35 Years 6 Months ago
3 replies
Survey
By: russel dickerson on Mon, 22 Apr 1991 19:28
35 Years 6 Months ago
3 replies
maze creation
By: bsasaki on Tue, 23 Apr 1991 18:41
35 Years 6 Months ago
0 replies
Write Mode 1 on EGA/VGA cards
By: Alex Nicolaou on Mon, 15 Apr 1991 06:11
35 Years 6 Months ago
6 replies
townmaze, patch 1
By: Kent Paul Dolan on Sun, 21 Apr 1991 02:50
35 Years 7 Months ago
0 replies
xconq 5.4
By: Eric W. Ziegast on Thu, 18 Apr 1991 21:32
35 Years 7 Months ago
1 replies
townmaze part 04/04
By: Kent Paul Dolan on Thu, 18 Apr 1991 03:52
35 Years 7 Months ago
0 replies
townmaze part 03/04
By: Kent Paul Dolan on Thu, 18 Apr 1991 03:50
35 Years 7 Months ago
0 replies
townmaze part 02/04
By: Kent Paul Dolan on Thu, 18 Apr 1991 03:48
35 Years 7 Months ago
0 replies
townmaze part 01/04
By: Kent Paul Dolan on Thu, 18 Apr 1991 03:45
35 Years 7 Months ago
0 replies
Alpha-Beta questions
By: Paul Crowley on Wed, 17 Apr 1991 04:13
35 Years 7 Months ago
0 replies
Need hard core help doing some 3d optimizations
By: Brian K. W. Hook on Fri, 12 Apr 1991 00:07
35 Years 7 Months ago
9 replies
Sprite Library design: comments wanted
By: Jari Petri Karjala on Mon, 15 Apr 1991 14:55
35 Years 7 Months ago
0 replies
3D rotation update
By: murrayk on Wed, 10 Apr 1991 19:12
35 Years 7 Months ago
3 replies
Re: 3D int/float optimizations stuff
By: Ralf.Brown on Sat, 13 Apr 1991 13:26
35 Years 7 Months ago
0 replies
3D int/float optimizations stuff
By: Brian K. W. Hook on Fri, 12 Apr 1991 23:14
35 Years 7 Months ago
0 replies
3D Rotation
By: murrayk on Fri, 05 Apr 1991 22:47
35 Years 7 Months ago
3 replies
Looking for xconq
By: Bruce Munro on Tue, 19 Mar 1991 14:00
35 Years 7 Months ago
2 replies
Xbattlezone, battlezone, xbzone, bzone
By: Sam on Tue, 04 Dec 1990 16:24
35 Years 11 Months ago
1 replies
XBATTLEZONE != XTANK
By: Sam on Fri, 30 Nov 1990 21:50
35 Years 11 Months ago
2 replies
XBATTLEZONE?
By: Sam on Fri, 30 Nov 1990 18:20
35 Years 11 Months ago
0 replies
thanks to all
By: kim dong hwan on Mon, 26 Nov 1990 21:41
35 Years 11 Months ago
0 replies
Survey of Game Publishers
By: Bits_of_Magic on Tue, 06 Nov 1990 07:47
36 Years ago
0 replies
re: discrete sin function programming (conclusion)
By: jkchan on Fri, 26 Oct 1990 13:19
36 Years ago
0 replies
Basic design of an arcade-style game
By: Michael A. Kelly on Mon, 15 Oct 1990 07:03
36 Years ago
1 replies
Preparing new xconq (5.4). What features should I include.
By: Greg Fisher on Thu, 27 Sep 1990 22:13
36 Years 1 Month ago
0 replies
Re: Animation Speed & Redraw
By: Roger Uzun on Thu, 13 Sep 1990 23:16
36 Years 2 Months ago
1 replies
Re: Animation Speed & Redraw
By: Roger Uzun on Tue, 11 Sep 1990 00:16
36 Years 2 Months ago
2 replies
Re: Animation Speed & Redraw
By: Roger Uzun on Wed, 05 Sep 1990 23:16
36 Years 2 Months ago
10 replies
A big map with scrolling. How???
By: Paul Frattaroli - DCS on Mon, 10 Sep 1990 18:38
36 Years 2 Months ago
2 replies
Re: Animation Speed & Redraw
By: Roger Uzun on Tue, 11 Sep 1990 23:56
36 Years 2 Months ago
0 replies
Re: A big map with scrolling. How???
By: David Gudeman on Tue, 11 Sep 1990 19:30
36 Years 2 Months ago
1 replies
Re: Animation Speed & Redraw
By: Larry Phillips on Tue, 11 Sep 1990 02:04
36 Years 2 Months ago
0 replies
Where is SKsh 1.5?
By: Bob Luneski on Mon, 10 Sep 1990 17:56
36 Years 2 Months ago
0 replies
Re: Animation Speed & Redraw
By: Roger Uzun on Thu, 06 Sep 1990 22:36
36 Years 2 Months ago
4 replies
Re: Animation Speed & Redraw
By: Neil Gilmore on Sun, 09 Sep 1990 04:09
36 Years 2 Months ago
0 replies
Re: Animation Speed & Redraw
By: Neil Gilmore on Sat, 08 Sep 1990 03:47
36 Years 2 Months ago
1 replies
Animation Speed & Redraw
By: Dallas J. Hodgson on Tue, 04 Sep 1990 19:27
36 Years 2 Months ago
3 replies
X-Asteroids
By: philip s goetz on Wed, 11 Apr 1990 21:48
36 Years 7 Months ago
0 replies
Page 17 of 18 • 867 total threads