Page 17 of 18 • 867 total threads
Discussion Threads in rec.games.programmer
867 threads • Page 17 of 18| Thread Subject | Last Message |
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commander keen
By: Baylor on Sun, 22 Mar 1992 20:49 |
34 Years 8 Months ago
0 replies |
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ANY HINTS FOR "UNNKULIAN UNDERWORLD"???
By: Bob N Keenan on Mon, 15 Jul 1991 15:11 |
35 Years 4 Months ago
0 replies |
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font and windows
By: Piggy on Mon, 24 Jun 1991 03:25 |
35 Years 4 Months ago
0 replies |
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generating hexagons
By: Kenneth Jamieson on Thu, 06 Jun 1991 03:45 |
35 Years 5 Months ago
0 replies |
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Arcade Games.. / sprite tools..
By: wyuu on Wed, 05 Jun 1991 20:54 |
35 Years 5 Months ago
0 replies |
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Re: Screen Scrolling
By: TOMMIE MILES JONES on Wed, 22 May 1991 03:12 |
35 Years 6 Months ago
0 replies |
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Screen Scrolling
By: wyuu on Wed, 22 May 1991 00:22 |
35 Years 6 Months ago
0 replies |
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XOR? OR? AND?
By: wyuu on Tue, 21 May 1991 11:33 |
35 Years 6 Months ago
0 replies |
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Core Wars
By: blojo on Tue, 21 May 1991 07:21 |
35 Years 6 Months ago
0 replies |
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Solid filled triangles
By: murrayk on Tue, 07 May 1991 02:58 |
35 Years 6 Months ago
1 replies |
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sounds for games..
By: bsasaki on Mon, 29 Apr 1991 22:02 |
35 Years 6 Months ago
0 replies |
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Basic EGA/VGA graphics functions (RE: 3D GRAPHICS)
By: Todd B. Crowe on Sat, 13 Apr 1991 04:15 |
35 Years 6 Months ago
3 replies |
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Survey
By: russel dickerson on Mon, 22 Apr 1991 19:28 |
35 Years 6 Months ago
3 replies |
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maze creation
By: bsasaki on Tue, 23 Apr 1991 18:41 |
35 Years 6 Months ago
0 replies |
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Write Mode 1 on EGA/VGA cards
By: Alex Nicolaou on Mon, 15 Apr 1991 06:11 |
35 Years 6 Months ago
6 replies |
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townmaze, patch 1
By: Kent Paul Dolan on Sun, 21 Apr 1991 02:50 |
35 Years 7 Months ago
0 replies |
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xconq 5.4
By: Eric W. Ziegast on Thu, 18 Apr 1991 21:32 |
35 Years 7 Months ago
1 replies |
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townmaze part 04/04
By: Kent Paul Dolan on Thu, 18 Apr 1991 03:52 |
35 Years 7 Months ago
0 replies |
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townmaze part 03/04
By: Kent Paul Dolan on Thu, 18 Apr 1991 03:50 |
35 Years 7 Months ago
0 replies |
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townmaze part 02/04
By: Kent Paul Dolan on Thu, 18 Apr 1991 03:48 |
35 Years 7 Months ago
0 replies |
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townmaze part 01/04
By: Kent Paul Dolan on Thu, 18 Apr 1991 03:45 |
35 Years 7 Months ago
0 replies |
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Alpha-Beta questions
By: Paul Crowley on Wed, 17 Apr 1991 04:13 |
35 Years 7 Months ago
0 replies |
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Need hard core help doing some 3d optimizations
By: Brian K. W. Hook on Fri, 12 Apr 1991 00:07 |
35 Years 7 Months ago
9 replies |
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Sprite Library design: comments wanted
By: Jari Petri Karjala on Mon, 15 Apr 1991 14:55 |
35 Years 7 Months ago
0 replies |
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3D rotation update
By: murrayk on Wed, 10 Apr 1991 19:12 |
35 Years 7 Months ago
3 replies |
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Re: 3D int/float optimizations stuff
By: Ralf.Brown on Sat, 13 Apr 1991 13:26 |
35 Years 7 Months ago
0 replies |
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3D int/float optimizations stuff
By: Brian K. W. Hook on Fri, 12 Apr 1991 23:14 |
35 Years 7 Months ago
0 replies |
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3D Rotation
By: murrayk on Fri, 05 Apr 1991 22:47 |
35 Years 7 Months ago
3 replies |
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Looking for xconq
By: Bruce Munro on Tue, 19 Mar 1991 14:00 |
35 Years 7 Months ago
2 replies |
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Xbattlezone, battlezone, xbzone, bzone
By: Sam on Tue, 04 Dec 1990 16:24 |
35 Years 11 Months ago
1 replies |
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XBATTLEZONE != XTANK
By: Sam on Fri, 30 Nov 1990 21:50 |
35 Years 11 Months ago
2 replies |
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XBATTLEZONE?
By: Sam on Fri, 30 Nov 1990 18:20 |
35 Years 11 Months ago
0 replies |
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thanks to all
By: kim dong hwan on Mon, 26 Nov 1990 21:41 |
35 Years 11 Months ago
0 replies |
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Survey of Game Publishers
By: Bits_of_Magic on Tue, 06 Nov 1990 07:47 |
36 Years ago
0 replies |
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re: discrete sin function programming (conclusion)
By: jkchan on Fri, 26 Oct 1990 13:19 |
36 Years ago
0 replies |
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Basic design of an arcade-style game
By: Michael A. Kelly on Mon, 15 Oct 1990 07:03 |
36 Years ago
1 replies |
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Preparing new xconq (5.4). What features should I include.
By: Greg Fisher on Thu, 27 Sep 1990 22:13 |
36 Years 1 Month ago
0 replies |
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Re: Animation Speed & Redraw
By: Roger Uzun on Thu, 13 Sep 1990 23:16 |
36 Years 2 Months ago
1 replies |
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Re: Animation Speed & Redraw
By: Roger Uzun on Tue, 11 Sep 1990 00:16 |
36 Years 2 Months ago
2 replies |
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Re: Animation Speed & Redraw
By: Roger Uzun on Wed, 05 Sep 1990 23:16 |
36 Years 2 Months ago
10 replies |
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A big map with scrolling. How???
By: Paul Frattaroli - DCS on Mon, 10 Sep 1990 18:38 |
36 Years 2 Months ago
2 replies |
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Re: Animation Speed & Redraw
By: Roger Uzun on Tue, 11 Sep 1990 23:56 |
36 Years 2 Months ago
0 replies |
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Re: A big map with scrolling. How???
By: David Gudeman on Tue, 11 Sep 1990 19:30 |
36 Years 2 Months ago
1 replies |
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Re: Animation Speed & Redraw
By: Larry Phillips on Tue, 11 Sep 1990 02:04 |
36 Years 2 Months ago
0 replies |
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Where is SKsh 1.5?
By: Bob Luneski on Mon, 10 Sep 1990 17:56 |
36 Years 2 Months ago
0 replies |
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Re: Animation Speed & Redraw
By: Roger Uzun on Thu, 06 Sep 1990 22:36 |
36 Years 2 Months ago
4 replies |
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Re: Animation Speed & Redraw
By: Neil Gilmore on Sun, 09 Sep 1990 04:09 |
36 Years 2 Months ago
0 replies |
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Re: Animation Speed & Redraw
By: Neil Gilmore on Sat, 08 Sep 1990 03:47 |
36 Years 2 Months ago
1 replies |
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Animation Speed & Redraw
By: Dallas J. Hodgson on Tue, 04 Sep 1990 19:27 |
36 Years 2 Months ago
3 replies |
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X-Asteroids
By: philip s goetz on Wed, 11 Apr 1990 21:48 |
36 Years 7 Months ago
0 replies |
Page 17 of 18 • 867 total threads
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