Thread View: uk.games.computer.quake2
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24 total messages
Started by [LSoG]TragedyTrousers
Sat, 31 Jul 1999 00:00
AQ2 Newbies Niche Update 31/07
Author: [LSoG]TragedyTrousers
Date: Sat, 31 Jul 1999 00:00
Date: Sat, 31 Jul 1999 00:00
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Looks like Robbie's been busy! Firstly, there's a new part to the newbies niche, a Gallery, with three lovable rogues on there already. Any NG readers who want to take part, by sending a pic in, please do so. (No hardcore shots please, we'll do that later in photoshop.) The Map Voting was sent to [LSoG]Chorlton at 8pm this evening, so any votes received after this time will be added into Septembers Rotation Voting. The Events part of the site is looking a bit quiet. Its an ideal place to get all of your LAN parties and Booked Server games advertised. Even if you just want to spread the word that you'll be on a certain server at a certain time, post it up on the site. BTW, go and get the John McClane skin from the Actors Guild if you haven't already, its a top model, and a small d/load. Yippee-kay-ay, kimosabe! -- TragedyTrousers.
Re: AQ2 Newbies Niche Update 31/07
Author: TragedyTrousers
Date: Sat, 31 Jul 1999 00:00
Date: Sat, 31 Jul 1999 00:00
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These were the final votes: TP DM DeepCanyon 7 Cov092 5 MidtownX 4 DeepCanyon 5 Colt 3 BxTrain2 4 Cov092 3 Cheyenne 4 Lighthouse 3 Cracked 3 Museum 3 Jungle1 3 P1 Lighthouse 3 Lighthouse 3 Soho 3 Soho 3 -- TragedyTrousers.
Re: AQ2 Newbies Niche Update 31/07
Author: [MrE]Robbie Boy
Date: Sat, 31 Jul 1999 00:00
Date: Sat, 31 Jul 1999 00:00
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TragedyTrousers <tragedy.trousers@SPAMYENOTbtinternet.com> wrote in message news:37a74a38.3325570@news.btinternet.com... > These were the final votes: > > TP DM > > DeepCanyon 7 Cov092 5 > MidtownX 4 DeepCanyon 5 > Colt 3 BxTrain2 4 > Cov092 3 Cheyenne 4 > Lighthouse 3 Cracked 3 > Museum 3 Jungle1 3 > P1 Lighthouse 3 Lighthouse 3 > Soho 3 Soho 3 > > > -- > TragedyTrousers. Although it sounds as if it didnt go down too well, so they're going to get changed! I'm glad I bothered! I'll submit me phone bill this week! -- Respectfully [MrE]Robbie Boy
Re: AQ2 Newbies Niche Update 31/07
Author: Aardvark
Date: Sun, 01 Aug 1999 00:00
Date: Sun, 01 Aug 1999 00:00
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[MrE]Robbie Boy <rdm@rdm-computers.freeserve.co.uk> wrote in message news:7nvsk4$bm9$1@news8.svr.pol.co.uk... > TragedyTrousers <tragedy.trousers@SPAMYENOTbtinternet.com> wrote in message > news:37a74a38.3325570@news.btinternet.com... > > These were the final votes: > > > > TP DM > > > > DeepCanyon 7 Cov092 5 > > MidtownX 4 DeepCanyon 5 > > Colt 3 BxTrain2 4 > > Cov092 3 Cheyenne 4 > > Lighthouse 3 Cracked 3 > > Museum 3 Jungle1 3 > > P1 Lighthouse 3 Lighthouse 3 > > Soho 3 Soho 3 > > > > > > -- > > TragedyTrousers. > > Although it sounds as if it didnt go down too well, so they're going to get > changed! I'm glad I bothered! I'll submit me phone bill this week! Yeah, leave them as voted for. if ppl didn't like it, they should have voted. -- [MrE]Aardvark 'International Man of [MrE]'
Re: AQ2 Newbies Niche Update 31/07
Author: [MrE]Robbie Boy
Date: Sun, 01 Aug 1999 00:00
Date: Sun, 01 Aug 1999 00:00
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Thanks Aard, I know there are a couple of problems that were discovered with the system, like as we have to pick 8 maps what happens if a few all have the same amount of votes! I thought of a revote for just those, but that would have delayed the rotation changes. Then I thought we could use a randomize type thing, so the ones with all the same votes get picked at random, but that idea wasnt liked. So, it ended up being just the top 8 maps in the lists. So, as it alphabetical, a map beginning with C and has 2 votes is going to get picked more likely than a map beginning with S and having 2 votes etc etc etc This means that unless people look more carefully at whats already been voted for, a lot of maps may never get on the system. If anyone has any ideas of getting around this problem, I'd like to hear from you. It was only the first time we've tried this, and we had some problems, but it seemed to work in the end (kind of!). One other thing. Towards the end of the voting session people were voting for maps that either hadnt been voted for at all, or had only one vote and were at the bottom of the list. Now whilst its completely up to you guys what you vote for, it seems a little daft voting for a map you really really like which has no chance of getting on, instead perhaps of a map near the top with a few votes all ready to make sure it gets on (if you like that one a bit). Does that make any sense? I dont know, its still to early, and I'm still wallowing in self pitty! -- Respectfully [MrE]Robbie Boy Aardvark <aardvark@mystery-mansions.freeserve.co.uk> wrote in message news:7o006o$6rt$1@news4.svr.pol.co.uk... > [MrE]Robbie Boy <rdm@rdm-computers.freeserve.co.uk> wrote in message > news:7nvsk4$bm9$1@news8.svr.pol.co.uk... > > TragedyTrousers <tragedy.trousers@SPAMYENOTbtinternet.com> wrote in > message > > news:37a74a38.3325570@news.btinternet.com... > > > These were the final votes: > > > > > > TP DM > > > > > > DeepCanyon 7 Cov092 5 > > > MidtownX 4 DeepCanyon 5 > > > Colt 3 BxTrain2 4 > > > Cov092 3 Cheyenne 4 > > > Lighthouse 3 Cracked 3 > > > Museum 3 Jungle1 3 > > > P1 Lighthouse 3 Lighthouse 3 > > > Soho 3 Soho 3 > > > > > > > > > -- > > > TragedyTrousers. > > > > Although it sounds as if it didnt go down too well, so they're going to > get > > changed! I'm glad I bothered! I'll submit me phone bill this week! > Yeah, leave them as voted for. if ppl didn't like it, they should have > voted. > > -- > [MrE]Aardvark > 'International Man of [MrE]' > >
Re: AQ2 Newbies Niche Update 31/07
Author: Gandalf
Date: Sun, 01 Aug 1999 00:00
Date: Sun, 01 Aug 1999 00:00
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Carnt you just base it on the time the vote was cast? as in the maps with 2 votes each - first voted wins? Gandalf [MrE]Robbie Boy <rdm@rdm-computers.freeserve.co.uk> wrote in message news:7o120l$818$1@news5.svr.pol.co.uk... > Thanks Aard, > > I know there are a couple of problems that were discovered with the system, > like as we have to pick 8 maps what happens if a few all have the same > amount of votes! I thought of a revote for just those, but that would have > delayed the rotation changes. > > Then I thought we could use a randomize type thing, so the ones with all the > same votes get picked at random, but that idea wasnt liked. > > So, it ended up being just the top 8 maps in the lists. So, as it > alphabetical, a map beginning with C and has 2 votes is going to get picked > more likely than a map beginning with S and having 2 votes etc etc etc > > This means that unless people look more carefully at whats already been > voted for, a lot of maps may never get on the system. > > If anyone has any ideas of getting around this problem, I'd like to hear > from you. It was only the first time we've tried this, and we had some > problems, but it seemed to work in the end (kind of!). > > One other thing. Towards the end of the voting session people were voting > for maps that either hadnt been voted for at all, or had only one vote and > were at the bottom of the list. Now whilst its completely up to you guys > what you vote for, it seems a little daft voting for a map you really really > like which has no chance of getting on, instead perhaps of a map near the > top with a few votes all ready to make sure it gets on (if you like that one > a bit). > > Does that make any sense? I dont know, its still to early, and I'm still > wallowing in self pitty! > > -- > > Respectfully > > [MrE]Robbie Boy > > > Aardvark <aardvark@mystery-mansions.freeserve.co.uk> wrote in message > news:7o006o$6rt$1@news4.svr.pol.co.uk... > > [MrE]Robbie Boy <rdm@rdm-computers.freeserve.co.uk> wrote in message > > news:7nvsk4$bm9$1@news8.svr.pol.co.uk... > > > TragedyTrousers <tragedy.trousers@SPAMYENOTbtinternet.com> wrote in > > message > > > news:37a74a38.3325570@news.btinternet.com... > > > > These were the final votes: > > > > > > > > TP DM > > > > > > > > DeepCanyon 7 Cov092 5 > > > > MidtownX 4 DeepCanyon 5 > > > > Colt 3 BxTrain2 4 > > > > Cov092 3 Cheyenne 4 > > > > Lighthouse 3 Cracked 3 > > > > Museum 3 Jungle1 3 > > > > P1 Lighthouse 3 Lighthouse 3 > > > > Soho 3 Soho 3 > > > > > > > > > > > > -- > > > > TragedyTrousers. > > > > > > Although it sounds as if it didnt go down too well, so they're going to > > get > > > changed! I'm glad I bothered! I'll submit me phone bill this week! > > Yeah, leave them as voted for. if ppl didn't like it, they should have > > voted. > > > > -- > > [MrE]Aardvark > > 'International Man of [MrE]' > > > > > >
Re: AQ2 Newbies Niche Update 31/07
Author: girri
Date: Sun, 01 Aug 1999 00:00
Date: Sun, 01 Aug 1999 00:00
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Aardvark <aardvark@mystery-mansions.freeserve.co.uk> wrote in message news:7o006o$6rt$1@news4.svr.pol.co.uk... > [MrE]Robbie Boy <rdm@rdm-computers.freeserve.co.uk> wrote in message > news:7nvsk4$bm9$1@news8.svr.pol.co.uk... > > TragedyTrousers <tragedy.trousers@SPAMYENOTbtinternet.com> wrote in > message > > news:37a74a38.3325570@news.btinternet.com... > > > These were the final votes: > > > > > > TP DM > > > > > > DeepCanyon 7 Cov092 5 > > > MidtownX 4 DeepCanyon 5 > > > Colt 3 BxTrain2 4 > > > Cov092 3 Cheyenne 4 > > > Lighthouse 3 Cracked 3 > > > Museum 3 Jungle1 3 > > > P1 Lighthouse 3 Lighthouse 3 > > > Soho 3 Soho 3 > > > > > > > > > -- > > > TragedyTrousers. > > > > Although it sounds as if it didnt go down too well, so they're going to > get > > changed! I'm glad I bothered! I'll submit me phone bill this week! > Yeah, leave them as voted for. if ppl didn't like it, they should have > voted. Well said , Robbie's put a lot of effort into this and it deserves to be supported. Maybe we could put the first month down to teething trouble but come on guys Vote in August eh........it's the fairest way to get the maps we like Girri (thank god I voted for Jungle)
Re: AQ2 Newbies Niche Update 31/07
Author: [MrE]Robbie Boy
Date: Sun, 01 Aug 1999 00:00
Date: Sun, 01 Aug 1999 00:00
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Thanks for that m8. -- Respectfully [MrE]Robbie Boy girri <pgirri@yahoo.com> wrote in message news:7o15cc$afe$1@news5.svr.pol.co.uk... > > Aardvark <aardvark@mystery-mansions.freeserve.co.uk> wrote in message > news:7o006o$6rt$1@news4.svr.pol.co.uk... > > [MrE]Robbie Boy <rdm@rdm-computers.freeserve.co.uk> wrote in message > > news:7nvsk4$bm9$1@news8.svr.pol.co.uk... > > > TragedyTrousers <tragedy.trousers@SPAMYENOTbtinternet.com> wrote in > > message > > > news:37a74a38.3325570@news.btinternet.com... > > > > These were the final votes: > > > > > > > > TP DM > > > > > > > > DeepCanyon 7 Cov092 5 > > > > MidtownX 4 DeepCanyon 5 > > > > Colt 3 BxTrain2 4 > > > > Cov092 3 Cheyenne 4 > > > > Lighthouse 3 Cracked 3 > > > > Museum 3 Jungle1 3 > > > > P1 Lighthouse 3 Lighthouse 3 > > > > Soho 3 Soho 3 > > > > > > > > > > > > -- > > > > TragedyTrousers. > > > > > > Although it sounds as if it didnt go down too well, so they're going to > > get > > > changed! I'm glad I bothered! I'll submit me phone bill this week! > > > Yeah, leave them as voted for. if ppl didn't like it, they should have > > voted. > > Well said , Robbie's put a lot of effort into this and it deserves to be > supported. > Maybe we could put the first month down to teething trouble but come on guys > Vote in August eh........it's the fairest way to get the maps we like > > Girri > (thank god I voted for Jungle) > >
Re: AQ2 Newbies Niche Update 31/07
Author: [MrE]Robbie Boy
Date: Sun, 01 Aug 1999 00:00
Date: Sun, 01 Aug 1999 00:00
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I could do that but it would make things even more complicated. It would then rely on the time I receive the votes in my mail, plausable, I will look at it. And thanks for the suggestion. Thing is theres not really anyway of me keeping that info unless I started writing it all down, and then that takes more time. -- Respectfully [MrE]Robbie Boy Gandalf <xba36@dial.pipex.com> wrote in message news:7o1406$2c0$1@neptunium.btinternet.com... > Carnt you just base it on the time the vote was cast? > > as in the maps with 2 votes each - first voted wins? > > Gandalf > > [MrE]Robbie Boy <rdm@rdm-computers.freeserve.co.uk> wrote in message > news:7o120l$818$1@news5.svr.pol.co.uk... > > Thanks Aard, > > > > I know there are a couple of problems that were discovered with the > system, > > like as we have to pick 8 maps what happens if a few all have the same > > amount of votes! I thought of a revote for just those, but that would > have > > delayed the rotation changes. > > > > Then I thought we could use a randomize type thing, so the ones with all > the > > same votes get picked at random, but that idea wasnt liked. > > > > So, it ended up being just the top 8 maps in the lists. So, as it > > alphabetical, a map beginning with C and has 2 votes is going to get > picked > > more likely than a map beginning with S and having 2 votes etc etc etc > > > > This means that unless people look more carefully at whats already been > > voted for, a lot of maps may never get on the system. > > > > If anyone has any ideas of getting around this problem, I'd like to hear > > from you. It was only the first time we've tried this, and we had some > > problems, but it seemed to work in the end (kind of!). > > > > One other thing. Towards the end of the voting session people were voting > > for maps that either hadnt been voted for at all, or had only one vote and > > were at the bottom of the list. Now whilst its completely up to you guys > > what you vote for, it seems a little daft voting for a map you really > really > > like which has no chance of getting on, instead perhaps of a map near the > > top with a few votes all ready to make sure it gets on (if you like that > one > > a bit). > > > > Does that make any sense? I dont know, its still to early, and I'm still > > wallowing in self pitty! > > > > -- > > > > Respectfully > > > > [MrE]Robbie Boy > > > > > > Aardvark <aardvark@mystery-mansions.freeserve.co.uk> wrote in message > > news:7o006o$6rt$1@news4.svr.pol.co.uk... > > > [MrE]Robbie Boy <rdm@rdm-computers.freeserve.co.uk> wrote in message > > > news:7nvsk4$bm9$1@news8.svr.pol.co.uk... > > > > TragedyTrousers <tragedy.trousers@SPAMYENOTbtinternet.com> wrote in > > > message > > > > news:37a74a38.3325570@news.btinternet.com... > > > > > These were the final votes: > > > > > > > > > > TP DM > > > > > > > > > > DeepCanyon 7 Cov092 5 > > > > > MidtownX 4 DeepCanyon 5 > > > > > Colt 3 BxTrain2 4 > > > > > Cov092 3 Cheyenne 4 > > > > > Lighthouse 3 Cracked 3 > > > > > Museum 3 Jungle1 3 > > > > > P1 Lighthouse 3 Lighthouse 3 > > > > > Soho 3 Soho 3 > > > > > > > > > > > > > > > -- > > > > > TragedyTrousers. > > > > > > > > Although it sounds as if it didnt go down too well, so they're going > to > > > get > > > > changed! I'm glad I bothered! I'll submit me phone bill this week! > > > Yeah, leave them as voted for. if ppl didn't like it, they should have > > > voted. > > > > > > -- > > > [MrE]Aardvark > > > 'International Man of [MrE]' > > > > > > > > > > > >
Re: AQ2 Newbies Niche Update 31/07
Author: Alex Yates
Date: Sun, 01 Aug 1999 00:00
Date: Sun, 01 Aug 1999 00:00
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[MrE]Robbie Boy wrote:
>
> Thanks Aard,
>
> I know there are a couple of problems that were discovered with the system,
> like as we have to pick 8 maps what happens if a few all have the same
> amount of votes! I thought of a revote for just those, but that would have
> delayed the rotation changes.
>
> Then I thought we could use a randomize type thing, so the ones with all the
> same votes get picked at random, but that idea wasnt liked.
>
> So, it ended up being just the top 8 maps in the lists. So, as it
> alphabetical, a map beginning with C and has 2 votes is going to get picked
> more likely than a map beginning with S and having 2 votes etc etc etc
>
> This means that unless people look more carefully at whats already been
> voted for, a lot of maps may never get on the system.
>
> If anyone has any ideas of getting around this problem, I'd like to hear
> from you. It was only the first time we've tried this, and we had some
> problems, but it seemed to work in the end (kind of!).
>
> One other thing. Towards the end of the voting session people were voting
> for maps that either hadnt been voted for at all, or had only one vote and
> were at the bottom of the list. Now whilst its completely up to you guys
> what you vote for, it seems a little daft voting for a map you really really
> like which has no chance of getting on, instead perhaps of a map near the
> top with a few votes all ready to make sure it gets on (if you like that one
> a bit).
>
> Does that make any sense? I dont know, its still to early, and I'm still
> wallowing in self pitty!
>
> --
>
> Respectfully
>
> [MrE]Robbie Boy
>
> Aardvark <aardvark@mystery-mansions.freeserve.co.uk> wrote in message
> news:7o006o$6rt$1@news4.svr.pol.co.uk...
> > [MrE]Robbie Boy <rdm@rdm-computers.freeserve.co.uk> wrote in message
> > news:7nvsk4$bm9$1@news8.svr.pol.co.uk...
> > > TragedyTrousers <tragedy.trousers@SPAMYENOTbtinternet.com> wrote in
> > message
> > > news:37a74a38.3325570@news.btinternet.com...
> > > > These were the final votes:
> > > >
> > > > TP DM
> > > >
> > > > DeepCanyon 7 Cov092 5
> > > > MidtownX 4 DeepCanyon 5
> > > > Colt 3 BxTrain2 4
> > > > Cov092 3 Cheyenne 4
> > > > Lighthouse 3 Cracked 3
> > > > Museum 3 Jungle1 3
> > > > P1 Lighthouse 3 Lighthouse 3
> > > > Soho 3 Soho 3
> > > >
> > > >
> > > > --
> > > > TragedyTrousers.
> > >
> > > Although it sounds as if it didnt go down too well, so they're going to
> > get
> > > changed! I'm glad I bothered! I'll submit me phone bill this week!
> > Yeah, leave them as voted for. if ppl didn't like it, they should have
> > voted.
> >
> > --
> > [MrE]Aardvark
> > 'International Man of [MrE]'
> >
> >
--
How about an extra option, which allows people to pick 'one' map as
their most favourite out of all the maps.
This would give the map a kind of double vote, this way you'd have a
sure fire way of knowing which map out of the list people 'really'
liked.
*Me runs off to rename all my future maps to begin with the letter A :D*
--
alex yates - (bobbins)
http://www.bobbinsUK.freeserve.co.uk
mailto:alexUK@bobbinsUK.freeserve.co.uk
Re: AQ2 Newbies Niche Update 31/07
Author: TragedyTrousers
Date: Mon, 02 Aug 1999 00:00
Date: Mon, 02 Aug 1999 00:00
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[MrE]Robbie Boy sez: >Good idea about the favourite map thingy, I'll look at this too. Both me >and TT liked what Girri had said about the maps that come in first etc, but >this would only give an advantage I guess at the end of the voting period, >and would mean one hell of a lot more work. I think we'll be lucky to see more than 10 people voting in a month anyway, people are moving on to new mods, by the look of things. No game lasts for ever, eh? AQ2 has lasted me a good year, which no other game ever has. >Both your idea and Girri's will be looked at, its nice to be getting some >feedback from all you guys now. > >Perhaps the Niche is here to stay! Hope so. -- TragedyTrousers. God, I must be in a mood or something.
Re: AQ2 Newbies Niche Update 31/07
Author: [MrE]Robbie Boy
Date: Mon, 02 Aug 1999 00:00
Date: Mon, 02 Aug 1999 00:00
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Heh heh, so only maps beginning with A thro to D eh Bobbins!! Good idea! Wonder if it'll catch on? Seems that most people like C's and S's and a few T's and U's!! lol Good idea about the favourite map thingy, I'll look at this too. Both me and TT liked what Girri had said about the maps that come in first etc, but this would only give an advantage I guess at the end of the voting period, and would mean one hell of a lot more work. Both your idea and Girri's will be looked at, its nice to be getting some feedback from all you guys now. Perhaps the Niche is here to stay! Thanks for your support -- Respectfully [MrE]Robbie Boy Alex Yates <alexUK@bobbinsUK.freeserve.co.uk> wrote in message news:37A453FE.2ADD41F6@bobbinsUK.freeserve.co.uk... > [MrE]Robbie Boy wrote: > > > > Thanks Aard, > > > > I know there are a couple of problems that were discovered with the system, > > like as we have to pick 8 maps what happens if a few all have the same > > amount of votes! I thought of a revote for just those, but that would have > > delayed the rotation changes. > > > > Then I thought we could use a randomize type thing, so the ones with all the > > same votes get picked at random, but that idea wasnt liked. > > > > So, it ended up being just the top 8 maps in the lists. So, as it > > alphabetical, a map beginning with C and has 2 votes is going to get picked > > more likely than a map beginning with S and having 2 votes etc etc etc > > > > This means that unless people look more carefully at whats already been > > voted for, a lot of maps may never get on the system. > > > > If anyone has any ideas of getting around this problem, I'd like to hear > > from you. It was only the first time we've tried this, and we had some > > problems, but it seemed to work in the end (kind of!). > > > > One other thing. Towards the end of the voting session people were voting > > for maps that either hadnt been voted for at all, or had only one vote and > > were at the bottom of the list. Now whilst its completely up to you guys > > what you vote for, it seems a little daft voting for a map you really really > > like which has no chance of getting on, instead perhaps of a map near the > > top with a few votes all ready to make sure it gets on (if you like that one > > a bit). > > > > Does that make any sense? I dont know, its still to early, and I'm still > > wallowing in self pitty! > > > > -- > > > > Respectfully > > > > [MrE]Robbie Boy > > > > Aardvark <aardvark@mystery-mansions.freeserve.co.uk> wrote in message > > news:7o006o$6rt$1@news4.svr.pol.co.uk... > > > [MrE]Robbie Boy <rdm@rdm-computers.freeserve.co.uk> wrote in message > > > news:7nvsk4$bm9$1@news8.svr.pol.co.uk... > > > > TragedyTrousers <tragedy.trousers@SPAMYENOTbtinternet.com> wrote in > > > message > > > > news:37a74a38.3325570@news.btinternet.com... > > > > > These were the final votes: > > > > > > > > > > TP DM > > > > > > > > > > DeepCanyon 7 Cov092 5 > > > > > MidtownX 4 DeepCanyon 5 > > > > > Colt 3 BxTrain2 4 > > > > > Cov092 3 Cheyenne 4 > > > > > Lighthouse 3 Cracked 3 > > > > > Museum 3 Jungle1 3 > > > > > P1 Lighthouse 3 Lighthouse 3 > > > > > Soho 3 Soho 3 > > > > > > > > > > > > > > > -- > > > > > TragedyTrousers. > > > > > > > > Although it sounds as if it didnt go down too well, so they're going to > > > get > > > > changed! I'm glad I bothered! I'll submit me phone bill this week! > > > Yeah, leave them as voted for. if ppl didn't like it, they should have > > > voted. > > > > > > -- > > > [MrE]Aardvark > > > 'International Man of [MrE]' > > > > > > > -- > How about an extra option, which allows people to pick 'one' map as > their most favourite out of all the maps. > This would give the map a kind of double vote, this way you'd have a > sure fire way of knowing which map out of the list people 'really' > liked. > > *Me runs off to rename all my future maps to begin with the letter A :D* > -- > > alex yates - (bobbins) > http://www.bobbinsUK.freeserve.co.uk > mailto:alexUK@bobbinsUK.freeserve.co.uk
Re: AQ2 Newbies Niche Update 31/07
Author: [MrE]Robbie Boy
Date: Tue, 03 Aug 1999 00:00
Date: Tue, 03 Aug 1999 00:00
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DONT GO! No, no other MOD is more important. Its gotta be here to stay! What will I do with my life if it all stops??? I'm supposed to be getting maried in 18 days! I may aswell go top myself with you talking like that! -- Respectfully [MrE]Robbie Boy TragedyTrousers <tragedy.trousers@SPAMYENOTbtinternet.com> wrote in message news:37aa0805.1788818@news.btinternet.com... > [MrE]Robbie Boy sez: > > >Good idea about the favourite map thingy, I'll look at this too. Both me > >and TT liked what Girri had said about the maps that come in first etc, but > >this would only give an advantage I guess at the end of the voting period, > >and would mean one hell of a lot more work. > > I think we'll be lucky to see more than 10 people voting in a month > anyway, people are moving on to new mods, by the look of things. > No game lasts for ever, eh? > AQ2 has lasted me a good year, which no other game ever has. > > >Both your idea and Girri's will be looked at, its nice to be getting some > >feedback from all you guys now. > > > >Perhaps the Niche is here to stay! > > Hope so. > > > -- > TragedyTrousers. > God, I must be in a mood or something.
Re: AQ2 Newbies Niche Update 31/07
Author: Optrex
Date: Wed, 04 Aug 1999 00:00
Date: Wed, 04 Aug 1999 00:00
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[MrE]Robbie Boy <rdm@rdm-computers.freeserve.co.uk> wrote in message news:7o7aks$e9p$1@news5.svr.pol.co.uk... > DONT GO! Yeah, life wouldn't be the same without that ol' scab Trousers... > No, no other MOD is more important. Its gotta be here to stay! What will I > do with my life if it all stops??? Exactly! I tried AHL, but it's sooo slllllowwwwwww in comparison to Action Quake2... I've heard that there are other mods out there, but maybe it's just a rumour. > I'm supposed to be getting maried in 18 days! I may aswell go top myself > with you talking like that! That's be great then. Down to 9 votes a month... :o) -- [Ronin]Optrex Email address spam trapped: 'Yookay'? It's close, but not right. Say what ye see.
Re: AQ2 Newbies Niche Update 31/07
Author: TragedyTrousers
Date: Wed, 04 Aug 1999 00:00
Date: Wed, 04 Aug 1999 00:00
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Optrex sez: >[MrE]Robbie Boy wrote in message >> DONT GO! > >Yeah, life wouldn't be the same without that ol' scab Trousers... Aw, you guys. :) I'm not deliberately quitting AQ2 or anything, but I do have to admit that it doesn't hold the same attraction for me it once did. Maybe I'm getting a bit bored of the same maps, or the same arguments over them, or summat. Something's gone a bit stale for me though (it might be my socks, admittedly). >> No, no other MOD is more important. Its gotta be here to stay! What will >>I do with my life if it all stops??? > >Exactly! I tried AHL, but it's sooo slllllowwwwwww in comparison to Action >Quake2... I've heard that there are other mods out there, but maybe it's >just a rumour. >> I'm supposed to be getting maried in 18 days! I may aswell go top myself >> with you talking like that! Er, steady on there! AQ2 won't last forever, and thats a fact. Look forward to AQ3 and AQ4, I know I am. (Good luck, by the way ;) There just seems to be a malaise about the scene for me at the moment, with many old AQ2 buddies not playing anymore, the continual postponement of the Super League, the A-Team being a shadow of its former self, etc. Maybe it'll perk up again in a while, I dunno. -- TragedyTrousers.
Re: AQ2 Newbies Niche Update 31/07
Author: Rabid
Date: Thu, 05 Aug 1999 00:00
Date: Thu, 05 Aug 1999 00:00
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>There just seems to be a malaise about the scene for me at the moment, >with many old AQ2 buddies not playing anymore, the continual >postponement of the Super League, the A-Team being a shadow of its >former self, etc. Hmm...I dunno, I think it's the sudden influx of phone bills I know theres a lot of us that used to play nearly every day that doesn't any more.....maybe we should have an AQ2 reunion this weekend? And as for the bloody SuperLeague, god I'm getting pissed off with that.....FSB have signed up for the new Wireplay Action league (you don't need Wireplay to play on it), so we'll be fielding two teams in that, but the SL is just crap atm... >Maybe it'll perk up again in a while, I dunno. You wait.....soon as we get mid-week 0800 we'll be back in force :-)
Re: AQ2 Newbies Niche Update 31/07
Author: Rabid
Date: Thu, 05 Aug 1999 00:00
Date: Thu, 05 Aug 1999 00:00
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>>It is about to pick up, hopefully the imminent AQ2SL will give you a new
>>reason to live, after all, we're drawn against MrE.... would it not be
>>nice to rumble with the likes of Robbie Boy in an official match? even
>>though I may feel a bit guilty about popping a sniper round in his
>>helpful head :)
>
>Have they drawn the groups? Are the RAF lot in there too?
These are the leagues as they stand
Div A Div B Div C Div D
FOD RSRT AAA CCS
DCA FF FSB DP
GYG FEAR GP BST
JB MrE PIE GTT
RoAr LCA DOGS DI
KoQ KFC RAP3 GBH
QoA LSoG kor WNB
SWS DR CHAOS RAF
Pity that FSB ain't in Div B with LSoG, we'd give you a damn good hiding
then :-)
Also, it's a shame about the current state of the rules.....
1. Proxies (such as RW and BW Proxy) are allowed
Bugger, cos this helps cheating, as ppl using RW can chase cam the
enemy and inform on player positions etc...not nice...
2. No LPB limit
So we're gonna have at least 2 - 3 clans that are made up entirely
of LPB's ( this is no overstatement either, there are that many lpb's in
some clans...)
3. No Grenades
I mean I wouldn't mind about the LPB's if we had grenades to help
flush all the sniper bastards out....i mean you ever faced a good LPB sniper
or two? Imagine a whole fucking side of the buggers, the only way I've ever
been able to combat them is a grenade, they soon move and it's on level
terms then... :-(
4. FSB aren't allowed to field two teams
Even though we were told before that we were allowed (but then the
management of the league changed and everything gets thrown out the window)
Oh well, I'm ranting ain't I? :-)
I think you can just take it that I'm not happy about this league :-(
Re: AQ2 Newbies Niche Update 31/07
Author: [MrE]Robbie Boy
Date: Thu, 05 Aug 1999 00:00
Date: Thu, 05 Aug 1999 00:00
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Eh? I'm lost, what did you suggest then? Sure you suggested something? God I dont want to have to read all these threads again! Some kind sole let me know, and I'll correct and appologise etc. -- Respectfully [MrE]Robbie Boy girri <pgirri@yahoo.com> wrote in message news:7ocla1$9v9$1@news7.svr.pol.co.uk... > > Good idea about the favourite map thingy, I'll look at this too. Both me > > and TT liked what Girri had said about the maps that come in first etc, > but > > this would only give an advantage I guess at the end of the voting period, > > and would mean one hell of a lot more work. > > Only seen this Thurs so it may be a 'liitle' late but credit where it's due > , it was Gandalf with the vote timing thing , not me > > Wouldn't that mean everyone would vote at the beginning of the month without > trying any new maps out ? Just a thought. > > Girri > > > >
Re: AQ2 Newbies Niche Update 31/07
Author: Aardvark
Date: Thu, 05 Aug 1999 00:00
Date: Thu, 05 Aug 1999 00:00
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Rabid <ben@delarre.freeserve.co.uk> wrote in message news:7ocsln$n0r$4@news6.svr.pol.co.uk... > Pity that FSB ain't in Div B with LSoG, we'd give you a damn good hiding > then :-) > > Also, it's a shame about the current state of the rules..... > > 1. Proxies (such as RW and BW Proxy) are allowed > Bugger, cos this helps cheating, as ppl using RW can chase cam the > enemy and inform on player positions etc...not nice... > Updated so you can only watch through your teams eyes. > 2. No LPB limit > So we're gonna have at least 2 - 3 clans that are made up entirely > of LPB's ( this is no overstatement either, there are that many lpb's in > some clans...) > Hmm, yet MrE have no LPB's, oh dear > 3. No Grenades > I mean I wouldn't mind about the LPB's if we had grenades to help > flush all the sniper bastards out....i mean you ever faced a good LPB sniper > or two? Imagine a whole fucking side of the buggers, the only way I've ever > been able to combat them is a grenade, they soon move and it's on level > terms then... :-( > Funny how more ppl voted for grens than against, its just that the ppl voted for different numbers of grenades to be allowed. So if votes were taken just as for/against grens, grens would be in. > 4. FSB aren't allowed to field two teams > Even though we were told before that we were allowed (but then the > management of the league changed and everything gets thrown out the window) Give MrE a few of yer players then :) > > Oh well, I'm ranting ain't I? :-) oh yes :) > > I think you can just take it that I'm not happy about this league :-( > Yeah, its going wrong real quick. And check out http://ww.deathforce.com/aqsl for updates to rules etc. -- [MrE]Aardvark 'International Man of [MrE]'
Re: AQ2 Newbies Niche Update 31/07
Author: TreeFrog
Date: Thu, 05 Aug 1999 00:00
Date: Thu, 05 Aug 1999 00:00
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In article <7ocsln$n0r$4@news6.svr.pol.co.uk>, Rabid says...
> Pity that FSB ain't in Div B with LSoG, we'd give you a damn good hiding
> then :-)
On the bright side - you're not in Div B with FEAR. And they're the
scariest bunch of mf'ers I've ever seen on an AQ server. HolyGoat wipes
the floor with anyone/everyone on a good day.
> 3. No Grenades
I almost wish I was clanned now :)
--
[Ronin]TreeFrog ICQ No. 2657698
ronin.treefrog@{REM0VE}.btinternet.com
My email address is munged. Obviously.
Re: AQ2 Newbies Niche Update 31/07
Author: Goat
Date: Thu, 05 Aug 1999 00:00
Date: Thu, 05 Aug 1999 00:00
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In article <37ae996c.3175523@news.btinternet.com>, TragedyTrousers <tragedy.trousers@SPAMYENOTbtinternet.com> writes <snip> >There just seems to be a malaise about the scene for me at the moment, >with many old AQ2 buddies not playing anymore, the continual >postponement of the Super League, the A-Team being a shadow of its >former self, etc. > >Maybe it'll perk up again in a while, I dunno. > > Too fekkin right it will! Tradge, I offer an apology on behalf of LSoG, the clan was kickin' before you joined but lately there's been a *lot* of major upheaval, (hehe nothing to do with you, just bad timing), Eusa has made the move to the Republic of Yorkshire, I've been pissed off with my connection (which I hope is stable enough to play on now), and Hesitator has had a major change which I hope he will soon announce, and generally a lot of us have been busy with RL issues that have kept us away from the scene. But Tradge m8, "Lavaseals are not allowed to quit without permission!!" It is about to pick up, hopefully the imminent AQ2SL will give you a new reason to live, after all, we're drawn against MrE.... would it not be nice to rumble with the likes of Robbie Boy in an official match? even though I may feel a bit guilty about popping a sniper round in his helpful head :) <rallying speech mode> We're about to witness the dawn of action in this NG, and not one of you will be allowed to escape the fever that will be generated, when the world cup was on would you dare say "football, pah! bored of it" ? no, and when this league kicks off I'm relying on you to be there kicking the ass of these so called clans. We need you Tradgedy Trousers!" </rallying speech mode> Phew, can you tell I've been drinking? :) -- Goat [LSoG]Goat / UK}Empire http://www.lavaseals.freeserve.co.uk _______________________ LAVASEALS!!! HOO-YAH!!! _______________________
Re: AQ2 Newbies Niche Update 31/07
Author: Aardvark
Date: Fri, 06 Aug 1999 00:00
Date: Fri, 06 Aug 1999 00:00
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TreeFrog <ronin.treefrog@{REM0VE}.btinternet.com> wrote in message
news:MPG.1214202021df52629896d4@news.btinternet.com...
> In article <7ocsln$n0r$4@news6.svr.pol.co.uk>, Rabid says...
>
> > Pity that FSB ain't in Div B with LSoG, we'd give you a damn good hiding
> > then :-)
>
> On the bright side - you're not in Div B with FEAR. And they're the
> scariest bunch of mf'ers I've ever seen on an AQ server. HolyGoat wipes
> the floor with anyone/everyone on a good day.
>
> > 3. No Grenades
>
> I almost wish I was clanned now :)
>
You want in then? :)
--
[MrE]Aardvark
'International Man of [MrE]'
Re: AQ2 Newbies Niche Update 31/07
Author: [LSoG]Hesitator
Date: Fri, 06 Aug 1999 00:00
Date: Fri, 06 Aug 1999 00:00
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TreeFrog wrote:
> In article <37A9A2DA.EC9E60B2@dontspam.hotmail.com>, [LSoG]Hesitator
> says...
> > Goat wrote:
> >
> > > and Hesitator has had a major change which I hope he will soon announce,
> >
> > Indeedy. But I'm not going (totally) public until I actually get something
> > in writing.
>
> Had the snip, our kid?
>
> --
> [Ronin]TreeFrog ICQ No. 2657698
> ronin.treefrog@{REM0VE}.btinternet.com
> Sorry, sorry. Yes, it was cheap. I just couldn't resist.
:�
Got it in writing now, so I can tell you about the LSoG plan to take over POL.
Now, including me, there'll be 4 (count 'em - 4) members of LSoG working for
Planet.
Heh. Domination of the Planet. Cool huh?
Hes.
Re: AQ2 Newbies Niche Update 31/07
Author: TreeFrog
Date: Fri, 06 Aug 1999 00:00
Date: Fri, 06 Aug 1999 00:00
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In article <7odaq2$2sh$1@news6.svr.pol.co.uk>, Aardvark says...
> TreeFrog <ronin.treefrog@{REM0VE}.btinternet.com> wrote in message
> news:MPG.1214202021df52629896d4@news.btinternet.com...
> > In article <7ocsln$n0r$4@news6.svr.pol.co.uk>, Rabid says...
> >
> > > Pity that FSB ain't in Div B with LSoG, we'd give you a damn good hiding
> > > then :-)
> >
> > On the bright side - you're not in Div B with FEAR. And they're the
> > scariest bunch of mf'ers I've ever seen on an AQ server. HolyGoat wipes
> > the floor with anyone/everyone on a good day.
> >
> > > 3. No Grenades
> >
> > I almost wish I was clanned now :)
>
> You want in then? :)
Tempt me not, minion of Satan.
Must... remain... indie...
--
[Ronin]TreeFrog ICQ No. 2657698
ronin.treefrog@{REM0VE}.btinternet.com
My email address is munged. Obviously.
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