Thread View: uk.games.computer.quake2
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24 total messages
Started by Paul Marshall
Mon, 19 Apr 1999 00:00
Freeserve Action Quake 2 Teamplay Server
Author: Paul Marshall
Date: Mon, 19 Apr 1999 00:00
Date: Mon, 19 Apr 1999 00:00
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Heya all,
Well, it's been a while of promising, but now it exists - the official
Freeserve AQ2 Teamplay server.
Yay! :)
...
... but there's a catch...
The machine the servers are on (quake2.freeserve.net) is really
suffering at the moment. Really suffering. So, in order to put this
server up, some other servers have come down at the times when they're
not actually used. Namely the Stupid Quake server and the second Duel
server. Not too much of a worry for many Action Quakers, but apologies
to the few that are inconvenienced! (traffic stats show that those two
servers have at most 1/2 people on during the down time).
So...
The AQ2 TP server is open on week days (Monday to Friday, inclusive)
between 21:00 and 09:00. It will be down at all other times until more
power is available (and it -really- will be down - I've just put the
cron jobs in to make that happen, and bring the Stupid Quake and Duel
Quake back up at 09:00).
Also, there is a very high chance that in the next week and a half the
TP server will go on trial as an Action Quake: Espionage server (the
fabled CTB). I have to read up the information and actually initiate
all this yet. It's going okay, but my time is a little short (as
always, but more so at the end of this week until the weekend).
The server location is :
quake2.freeserve.net:27995
The current map list is :
lighthouse
hostage2
cov092
cheyenne
soho
jungle1
cracked
It's not terribly good or inventive just yet. Give me some time to
think on it. Suggestions, as always, appreciated.
Right - comment away people and have fun! :)
Paul
RoninStorm[DNA]
Freeserve AQ2 Server Admin
PS - The webpages haven't been updated as yet, but I'll get on to those
asap (I'm still looking for an AQ2 webmaster... :) )
PPS - If the crontab doesn't work, please let me know! I'll probably
not notice for days (which, while good for the AQ-ers, I really need to
sort out! :) )
--
++ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ++
Paul Marshall =B)
paul@ronin.pass.theplanet.co.uk
"Because I can't afford to be misread one more time."
++ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ++
Re: Freeserve Action Quake 2 Teamplay Server
Author: YeLLoW
Date: Mon, 19 Apr 1999 00:00
Date: Mon, 19 Apr 1999 00:00
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Paul Marshall wrote in message <371BAA68.6B8FBEF9@ronin.pass.theplanet.co.uk>... > >Heya all, > <snip good stuff> All hail Paul Marshall, for he is good. Nice one m8! YeLLoW
Re: Freeserve Action Quake 2 Teamplay Server
Author: Matt
Date: Tue, 20 Apr 1999 00:00
Date: Tue, 20 Apr 1999 00:00
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Paul Marshall <paul@ronin.pass.theplanet.co.uk> wrote in message news:371BAA68.6B8FBEF9@ronin.pass.theplanet.co.uk... > > The current map list is : > > lighthouse > hostage2 > cov092 > cheyenne > soho > jungle1 > cracked > > It's not terribly good or inventive just yet. Give me some time to > think on it. Suggestions, as always, appreciated. Can someone tell me where I can download these maps, and any others that are used a lot? ---------------------------------- Matt Elson matt@the-monksbrook.clara.co.uk ICQ - 21680977 A member of ClanSPAM - The Worst Quake 2 Clan On Earth [SPAM]Zapruder www.barrysworld.com/clanspam ---------------------------------- Confucius say: Blonde who fly upside down have dark hair
Re: Freeserve Action Quake 2 Teamplay Server
Author: Waylander
Date: Tue, 20 Apr 1999 00:00
Date: Tue, 20 Apr 1999 00:00
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I love you for all that is freeserve Action Quake team and DM. You have made my life complete and my Phone bill hell on paper :) keep up the good work Waylander now [RAF]Waylander thats Ruff as F**k to those who were wondering not Her Madge's Royal :0) Matt wrote in message ... > >Paul Marshall <paul@ronin.pass.theplanet.co.uk> wrote in message >news:371BAA68.6B8FBEF9@ronin.pass.theplanet.co.uk... > >> >> The current map list is : >> >> lighthouse >> hostage2 >> cov092 >> cheyenne >> soho >> jungle1 >> cracked >> >> It's not terribly good or inventive just yet. Give me some time to >> think on it. Suggestions, as always, appreciated. > >Can someone tell me where I can download these maps, and any others that are >used a lot? > >---------------------------------- >Matt Elson >matt@the-monksbrook.clara.co.uk >ICQ - 21680977 > >A member of ClanSPAM - The Worst Quake 2 Clan On Earth >[SPAM]Zapruder >www.barrysworld.com/clanspam >---------------------------------- >Confucius say: Blonde who fly upside down have dark hair > >
Re: Freeserve Action Quake 2 Teamplay Server
Author: TragedyTrousers
Date: Tue, 20 Apr 1999 00:00
Date: Tue, 20 Apr 1999 00:00
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Paul Marshall sez: >Heya all, > >Well, it's been a while of promising, but now it exists - the official >Freeserve AQ2 Teamplay server. > >Yay! :) Yeah, yeah, you're the best, etc, etc, godlike abilities, etc, etc, sexual tyrannosaur, etc etc. (He's heard it all before, we can skip this bit.) >The AQ2 TP server is open on week days (Monday to Friday, inclusive) >between 21:00 and 09:00. It will be down at all other times until more >power is available (and it -really- will be down - I've just put the >cron jobs in to make that happen, and bring the Stupid Quake and Duel >Quake back up at 09:00). There are other mods? Don't believe that. Any actual proof? >Also, there is a very high chance that in the next week and a half the >TP server will go on trial as an Action Quake: Espionage server (the >fabled CTB). I have to read up the information and actually initiate >all this yet. It's going okay, but my time is a little short (as >always, but more so at the end of this week until the weekend). I have �4.32 on me if it'll help buy Freeserve a big shiny AQ2 server. I'll only spend it on Caramacs if I keep it. >The current map list is : > > lighthouse > hostage2 > cov092 > cheyenne > soho > jungle1 > cracked > >It's not terribly good or inventive just yet. Give me some time to >think on it. Suggestions, as always, appreciated. OK, museum, midtown and colt **have** to be on any TP server. Its an tradition, or an old charter or something. (They're really good, too, which helps.) Can't wait to play Soho on TP. (See my first para again). >PS - The webpages haven't been updated as yet, but I'll get on to those >asap (I'm still looking for an AQ2 webmaster... :) ) Hmm, the day I actually find enough time to learn HTML and all the other Useful Web Stuff - I'll be there... :) FAO:MATT ELSON - you can find all the maps you'll ever need here http://aqmd.telefragged.com/ and here http://www.mapzone.net/ -- TragedyTrousers.
Re: Freeserve Action Quake 2 Teamplay Server
Author: Scro_Tum
Date: Tue, 20 Apr 1999 00:00
Date: Tue, 20 Apr 1999 00:00
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Thanks for all the effort. it is fully appreciated.:) how about the airliner map. could be good for a laugh. Scro_Tum (now formally [RAF]Scro_Tum
Re: Freeserve Action Quake 2 Teamplay Server
Author: Dan
Date: Tue, 20 Apr 1999 00:00
Date: Tue, 20 Apr 1999 00:00
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Paul Marshall wrote in message <371BAA68.6B8FBEF9@ronin.pass.theplanet.co.uk>... > >Heya all, > >Well, it's been a while of promising, but now it exists - the official >Freeserve AQ2 Teamplay server. > >Yay! :) Thanks :) > >... > >... but there's a catch... > :( >The machine the servers are on (quake2.freeserve.net) is really >suffering at the moment. Really suffering. So, in order to put this >server up, some other servers have come down at the times when they're >not actually used. Namely the Stupid Quake server and the second Duel other types of quake????......oh yes.....it all coming back.....load noises...lots of running people /shudder!! >server. Not too much of a worry for many Action Quakers, but apologies >to the few that are inconvenienced! (traffic stats show that those two >servers have at most 1/2 people on during the down time). i believe the politically correct name is "vertically challenged" ;) > >So... > >The AQ2 TP server is open on week days (Monday to Friday, inclusive) >between 21:00 and 09:00. It will be down at all other times until more >power is available (and it -really- will be down - I've just put the >cron jobs in to make that happen, and bring the Stupid Quake and Duel >Quake back up at 09:00). > >Also, there is a very high chance that in the next week and a half the >TP server will go on trial as an Action Quake: Espionage server (the >fabled CTB). I have to read up the information and actually initiate >all this yet. It's going okay, but my time is a little short (as >always, but more so at the end of this week until the weekend). > >The server location is : > > quake2.freeserve.net:27995 > >The current map list is : > > lighthouse > hostage2 > cov092 > cheyenne > soho > jungle1 > cracked > >It's not terribly good or inventive just yet. Give me some time to >think on it. Suggestions, as always, appreciated. how about airliner? could be a laugh. > >Right - comment away people and have fun! :) > > Paul > RoninStorm[DNA] > Freeserve AQ2 Server Admin i'm sure i speak for all the action quakers out there when i say a big thank you for all the effort.............(please insert own slobbery noises here!)...oh...and may wife said, can she have your full name so she can site you as a co-responsible party in the divorce proceedings :) Scro_Tum (now formally [RAF]Scro_Tum) > >PS - The webpages haven't been updated as yet, but I'll get on to those >asap (I'm still looking for an AQ2 webmaster... :) ) > >PPS - If the crontab doesn't work, please let me know! I'll probably >not notice for days (which, while good for the AQ-ers, I really need to >sort out! :) ) > >-- > ++ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ++ > Paul Marshall =B) > paul@ronin.pass.theplanet.co.uk > "Because I can't afford to be misread one more time." > ++ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Re: Freeserve Action Quake 2 Teamplay Server
Author: Shuggy
Date: Tue, 20 Apr 1999 00:00
Date: Tue, 20 Apr 1999 00:00
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YeLLoW wrote in message <7fgbej$2lv$1@yama.mcc.ac.uk>... > >Paul Marshall wrote in message ><371BAA68.6B8FBEF9@ronin.pass.theplanet.co.uk>... >> >>Heya all, >> ><snip good stuff> > >All hail Paul Marshall, for he is good. indeed I worship at the temple that is quake2.freeserve.net cheers - will find time between boozing heavily (God I love Long Island Ice Teas) to look into it -- Matt Hope ICQ - 7582900. St-Hughs college Oxford
Re: Freeserve Action Quake 2 Teamplay Server
Author: Dave Connolly
Date: Wed, 21 Apr 1999 00:00
Date: Wed, 21 Apr 1999 00:00
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-- Dave Connolly, that's jaya-jaya to you mate ICQ#23614621 ErollBrown[FSB] Right About Now... Check It Out Now... Paul Marshall wrote in message <371BAA68.6B8FBEF9@ronin.pass.theplanet.co.uk>... > >Heya all, > >The server location is : > > quake2.freeserve.net:27995 <snip> In layman's terms what does this translate to in purely numeric terms, e.g. 195.34.bla.bla:bla? >Right - comment away people and have fun! :) > > Paul > RoninStorm[DNA] > Freeserve AQ2 Server Admin > > ++ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ++ > Paul Marshall =B) > paul@ronin.pass.theplanet.co.uk > "Because I can't afford to be misread one more time." > ++ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ++
Re: Freeserve Action Quake 2 Teamplay Server
Author: Shuggy
Date: Wed, 21 Apr 1999 00:00
Date: Wed, 21 Apr 1999 00:00
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Dave Connolly wrote in message <924668505.15717.0.nnrp-11.c1ed16d3@news.demon.co.uk>... > >>The server location is : >> >> quake2.freeserve.net:27995 > ><snip> > >In layman's terms what does this translate to in purely numeric terms, e.g. >195.34.bla.bla:bla? use this for all your DNS lookup needs http://www.bankes.com/nslookup.htm which informs me that the number you desire is: 195 . 92 . 193 . 72 enjoy I love the net, that took me 45 seconds to do including reading your mail and writing this one. -- Matt Hope ICQ - 7582900. St-Hughs college Oxford
Re: Freeserve Action Quake 2 Teamplay Server
Author: TreeFrog
Date: Wed, 21 Apr 1999 00:00
Date: Wed, 21 Apr 1999 00:00
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In article <371ff375.7721843@alpha.news.global.net.uk>, TragedyTrousers says... > Paul Marshall sez: <snip> > >The current map list is : > > > > lighthouse > > hostage2 > > cov092 > > cheyenne > > soho > > jungle1 > > cracked > > > >It's not terribly good or inventive just yet. Give me some time to > >think on it. Suggestions, as always, appreciated. > > OK, museum, midtown and colt **have** to be on any TP server. > Its an tradition, or an old charter or something. > (They're really good, too, which helps.) Except museum, which is a bit arse because people keep roof-camping and not coming down even when it's one-on-one. Grrr. And the shitty texturing on colt is beginning to annoy me. if I was any good at art I'd replace them, but I'm not. Okay, suggestions: Ditch jungle1 and add actcity3, blood, urban2, midtownx and riot. Might like to give downtown a try, too. Actually, why not just chuck a whole load of maps into the loop? It would also be a good way of determining what's popular and what ain't. -- TreeFrog treefrog@REMOVE.kenly.demon.co.uk ICQ No. 2657698 My e-mail address is munged.
Re: Freeserve Action Quake 2 Teamplay Server
Author: TragedyTrousers
Date: Thu, 22 Apr 1999 00:00
Date: Thu, 22 Apr 1999 00:00
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TreeFrog sez: >> OK, museum, midtown and colt **have** to be on any TP server. >> Its an tradition, or an old charter or something. >> (They're really good, too, which helps.) > >Except museum, which is a bit arse because people keep roof-camping and >not coming down even when it's one-on-one. Grrr. And the shitty texturing >on colt is beginning to annoy me. if I was any good at art I'd replace >them, but I'm not. Funny you should say that, but my personal opinion is that museum and colt are the best TP levels by a factor of about 1000. Funny thing, taste, innit? :))) >Okay, suggestions: >Ditch jungle1 and add actcity3, blood, urban2, midtownx and riot. Might >like to give downtown a try, too. Midtownx or midtown *must* get on there, they're superb when you know all the underground passage entrances! Actcity3 is snipersville - not my idea of fun. >Actually, why not just chuck a whole load of maps into the loop? It would >also be a good way of determining what's popular and what ain't. I think the HD space is really limited, or we would shurely have nagged Paul into doing it by now. While I'm here, last night I logged onto the TP server (it was on port 27995 so I think its the right one) and it was playing DM. Was I heavily drunk or have aliens captured the TP server? -- TragedyTrousers.
Re: Freeserve Action Quake 2 Teamplay Server
Author: TreeFrog
Date: Thu, 22 Apr 1999 00:00
Date: Thu, 22 Apr 1999 00:00
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In article <37247262.4451468@alpha.news.global.net.uk>, TragedyTrousers declared... > TreeFrog sez: > > >> OK, museum, midtown and colt **have** to be on any TP server. > >> Its an tradition, or an old charter or something. > >> (They're really good, too, which helps.) > > > >Except museum, which is a bit arse because people keep roof-camping and > >not coming down even when it's one-on-one. Grrr. And the shitty texturing > >on colt is beginning to annoy me. if I was any good at art I'd replace > >them, but I'm not. > > Funny you should say that, but my personal opinion is that museum and > colt are the best TP levels by a factor of about 1000. > Funny thing, taste, innit? :))) I didn't say they were *bad*, per se, I just don't like certain aspects of them. If we could get _proper_ teamplay going on those levels (like we were talking about in that other thread) I'd probably feel better about the whole thing. > > >Okay, suggestions: > >Ditch jungle1 and add actcity3, blood, urban2, midtownx and riot. Might > >like to give downtown a try, too. > > Midtownx or midtown *must* get on there, they're superb when you know > all the underground passage entrances! Still trying to figure one of those out... > Actcity3 is snipersville - not my idea of fun. Ah, but I've just discovered I'm a passable sniper... :) -- TreeFrog treefrog@REMOVE.kenly.demon.co.uk ICQ No. 2657698 My e-mail address is munged.
Re: Freeserve Action Quake 2 Teamplay Server
Author: A1masachist
Date: Thu, 22 Apr 1999 00:00
Date: Thu, 22 Apr 1999 00:00
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>Actually, why not just chuck a whole load of maps into the loop? It would >also be a good way of determining what's popular and what ain't. >TreeFrog >treefrog@REMOVE.kenly.demon.co.uk ICQ No. 2657698 'cos if he did that then any new customers might think... "wow what a piece of crap map rotation this is" and bugger off for good. Not something you want when you need players to keep the server up. at least..I assume this is why you don't :-) A1Masachist...feeling very in depth today for some reason.
Re: Freeserve Action Quake 2 Teamplay Server
Author: Paul Marshall
Date: Fri, 23 Apr 1999 00:00
Date: Fri, 23 Apr 1999 00:00
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> >Actually, why not just chuck a whole load of maps into the loop? It would
> >also be a good way of determining what's popular and what ain't.
>
> I think the HD space is really limited, or we would shurely have nagged
> Paul into doing it by now.
Harddrive space is at a real premium at the moment. It's going to be a
press to get CTB on with a reasonable map selection. Not a heavy press,
but enough...
> While I'm here, last night I logged onto the TP server (it was on port
> 27995 so I think its the right one) and it was playing DM.
>
> Was I heavily drunk or have aliens captured the TP server?
I dunno about the first, but it does look like the aliens got the
server. Is this the first time it has done that?
It's back as TP again, now, but I have a sneaking suspicion that either
the rcon password has leaked, or something has screwed up with my config
files.
Paul
[LSoG]R-Storm / RoninStorm[DNA]
--
++ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ++
Paul Marshall =B)
paul@ronin.pass.theplanet.co.uk
"Because I can't afford to be misread one more time."
++ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ++
Re: Freeserve Action Quake 2 Teamplay Server
Author: Paul Marshall
Date: Fri, 23 Apr 1999 00:00
Date: Fri, 23 Apr 1999 00:00
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A1masachist wrote:
>
> >Actually, why not just chuck a whole load of maps into the loop? It would
> >also be a good way of determining what's popular and what ain't.
> >TreeFrog
> >treefrog@REMOVE.kenly.demon.co.uk ICQ No. 2657698
>
> 'cos if he did that then any new customers might think...
> "wow what a piece of crap map rotation this is"
> and bugger off for good. Not something you want when you need players to
> keep the server up.
>
> at least..I assume this is why you don't :-)
>
> A1Masachist...feeling very in depth today for some reason.
Personally, I'm not a fan of sprawling map lists anyhow, but disk space
is also a defining factor.
For the moment, there doesn't seem to be a lack of people using the
server. :) I'm up for keeping them around. I'm not about to be
customer hunting for Freeserve on my spare time! ;)
Paul
[LSoG]R-Storm / RoninStorm[DNA]
--
++ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ++
Paul Marshall =B)
paul@ronin.pass.theplanet.co.uk
"Because I can't afford to be misread one more time."
++ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ++
Re: Freeserve Action Quake 2 Teamplay Server
Author: Goat
Date: Fri, 23 Apr 1999 00:00
Date: Fri, 23 Apr 1999 00:00
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In article <MPG.118992a12afa8c32989b77@news.demon.co.uk>, TreeFrog <treefrog@REMOVABLE.kenly.demon.co.uk> writes >> Actcity3 is snipersville - not my idea of fun. > >Ah, but I've just discovered I'm a passable sniper... >:) > Hehe, welcome to the club :) Once you've developed a taste for the malicious evil that is sniping there's no turning back. -- Goat aka [LSoG]Goat / UK}Empire skin at http://ukq2ng.quake2.co.uk _______________________ LAVASEALS!!! HOO-YAH!!! _______________________
Re: Freeserve Action Quake 2 Teamplay Server
Author: Goat
Date: Fri, 23 Apr 1999 00:00
Date: Fri, 23 Apr 1999 00:00
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In article <7fpmkq$l34$1@yama.mcc.ac.uk>, YeLLoW <david.richardson@nospa mpleaseweareenglish.stud.man.ac.uk> writes > >Goat wrote in message <1IyAoRA1iDI3EwTi@ste-goat.demon.co.uk>... > > >>Once you've developed a taste for the malicious evil that is sniping >>there's no turning back. > > >I prefer the malicous evil that is logging on to a team server, choosing a >shotgun and kevlar, then finding a spot where there are a few guys having >what some would call a 'proper' prolonged firefight, (eg in armyterr, >between the pillbox thing and the other end of the bridge), jumping over my >crouched team mates, dodging some shots, but normally catching a few rounds >as well, jumping over the enemy, then spinning round and killing three or >four with successive shotgun blasts. Very satisfying, but I normally end up >with about 15 health at the end of a mad dash like that. > Yeah, you a right bugger for that kinda play, I remember having a chat with Eusa about what a shitening experience it is to have YeLLoW running you down while you're trying to switch weapons and there's the "BOOM!BOOM!" of a hand-cannon getting steadily louder.... >>LAVASEALS!!! HOO-YAH!!! > > >Do you guys have a website up or anything? Where can we find more info on >the lava seals? > At the moment we don't have a full webby but Eusa has a Lavaseals section on his webby which is the beginnings of the venture: http://www.lavaseals.freeserve.co.uk >YeLLoW > > -- Goat aka [LSoG]Goat / UK}Empire skin at http://ukq2ng.quake2.co.uk _______________________ LAVASEALS!!! HOO-YAH!!! _______________________
Re: Freeserve Action Quake 2 Teamplay Server
Author: TreeFrog
Date: Fri, 23 Apr 1999 00:00
Date: Fri, 23 Apr 1999 00:00
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In article <371FCE32.4508A2A6@ronin.pass.theplanet.co.uk>, Paul Marshall
declared...
<snip>
> For the moment, there doesn't seem to be a lack of people using the
> server. :) I'm up for keeping them around. I'm not about to be
> customer hunting for Freeserve on my spare time! ;)
>
> Paul
> [LSoG]R-Storm / RoninStorm[DNA]
^^^^^^
Oh, dear God, not another one...
:)
--
TreeFrog
treefrog@REMOVE.kenly.demon.co.uk ICQ No. 2657698
My e-mail address is munged.
Re: Freeserve Action Quake 2 Teamplay Server
Author: Mr. E
Date: Fri, 23 Apr 1999 00:00
Date: Fri, 23 Apr 1999 00:00
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TreeFrog wrote in message ... >In article <371FCE32.4508A2A6@ronin.pass.theplanet.co.uk>, Paul Marshall >declared... ><snip> >> >> Paul >> [LSoG]R-Storm / RoninStorm[DNA] > ^^^^^^ > >Oh, dear God, not another one... > >:) Everywhere, they're everywhere. Theres no escape got to...<urkk> -Mr. Es brains are on the wall thanks to [LSoG]R-Storms pistol. -- Mr. E
Re: Freeserve Action Quake 2 Teamplay Server
Author: Paul Marshall
Date: Sat, 24 Apr 1999 00:00
Date: Sat, 24 Apr 1999 00:00
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> > While I'm here, last night I logged onto the TP server (it was on port
> > 27995 so I think its the right one) and it was playing DM.
> >
> > Was I heavily drunk or have aliens captured the TP server?
>
> I dunno about the first, but it does look like the aliens got the
> server. Is this the first time it has done that?
>
> It's back as TP again, now, but I have a sneaking suspicion that either
> the rcon password has leaked, or something has screwed up with my config
> files.
Well, I checked back on the server late this evening and it seemed to be
doing TP. Which is really odd because I've only moved one line in the
config file... (but now I come to think of it, it was the line that
designated starting map). Odd. Still, it should be fixed now. Let me
know if it screws up again.
Paul
[LSoG]R-Storm / RoninStorm[DNA]
Hehehehe... more Lavaseals than you can shake a sharp stick at!
--
++ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ++
Paul Marshall =B)
paul@ronin.pass.theplanet.co.uk
"Because I can't afford to be misread one more time."
++ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ++
Re: Freeserve Action Quake 2 Teamplay Server
Author: Goat
Date: Sat, 24 Apr 1999 00:00
Date: Sat, 24 Apr 1999 00:00
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In article <MPG.118a51cc8a2c5d2e989b79@news.demon.co.uk>, TreeFrog <treefrog@REMOVABLE.kenly.demon.co.uk> writes >In article <371FCE32.4508A2A6@ronin.pass.theplanet.co.uk>, Paul Marshall >declared... ><snip> >> For the moment, there doesn't seem to be a lack of people using the >> server. :) I'm up for keeping them around. I'm not about to be >> customer hunting for Freeserve on my spare time! ;) >> >> Paul >> [LSoG]R-Storm / RoninStorm[DNA] > ^^^^^^ > >Oh, dear God, not another one... > >:) HOO-FEKKIN-YAH!!!! -- Goat aka [LSoG]Goat / UK}Empire skin at http://ukq2ng.quake2.co.uk _______________________ LAVASEALS!!! HOO-YAH!!! _______________________
Re: Freeserve Action Quake 2 Teamplay Server
Author: Goat
Date: Sat, 24 Apr 1999 00:00
Date: Sat, 24 Apr 1999 00:00
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In article <7fqolu$da0$1@news5.svr.pol.co.uk>, Mr. E <mold@mystery- mansions.igotnocash.co.uk> writes > >TreeFrog wrote in message ... >>In article <371FCE32.4508A2A6@ronin.pass.theplanet.co.uk>, Paul Marshall >>declared... >><snip> >>> >>> Paul >>> [LSoG]R-Storm / RoninStorm[DNA] >> ^^^^^^ >> >>Oh, dear God, not another one... >> >>:) > > >Everywhere, they're everywhere. Theres no escape got to...<urkk> >-Mr. Es brains are on the wall thanks to [LSoG]R-Storms pistol. > >-- >Mr. E > > hehe, there's only six of us (approximately half as many as FSB) ... its just that you cant play a game of action these days without bumping into one of us. We're all just actioned-out addicted muthas. -- Goat aka [LSoG]Goat / UK}Empire skin at http://ukq2ng.quake2.co.uk _______________________ LAVASEALS!!! HOO-YAH!!! _______________________
Re: Freeserve Action Quake 2 Teamplay Server
Author: CyberKnight
Date: Sat, 24 Apr 1999 00:00
Date: Sat, 24 Apr 1999 00:00
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Oh arse, every post I just checked, can't find the IP, whats the IP? YeLLoW wrote in message <7fgbej$2lv$1@yama.mcc.ac.uk>... > >Paul Marshall wrote in message ><371BAA68.6B8FBEF9@ronin.pass.theplanet.co.uk>... >> >>Heya all, >> ><snip good stuff> > >All hail Paul Marshall, for he is good. > >Nice one m8! > >YeLLoW > >
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