Showing up to 128 of
2389 items
(Page 6 of
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rec.games.programmer - Article Overview
| Subject | Last Message |
|---|---|
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Re: Sample files for whacker tracker
By: nllopis on Fri, 18 Dec 1992 20:38 |
33 Years 11 Months ago
By: nllopis |
|
Re: Job opening: games designer/programmer
By: Philip Stylianos on Fri, 18 Dec 1992 21:58 |
33 Years 11 Months ago
By: Philip Stylianos |
|
Re: NeXT game programmers
By: james andrew ortlieb on Fri, 18 Dec 1992 17:25 |
33 Years 11 Months ago
By: james andrew ortlieb |
|
Re: games project
By: vancleef on Fri, 18 Dec 1992 08:09 |
33 Years 11 Months ago
By: vancleef |
|
Re: games project
By: SML108 on Fri, 18 Dec 1992 10:47 |
33 Years 11 Months ago
By: SML108 |
|
Re: Copyrights of old games...
By: Coyt D Watters on Fri, 18 Dec 1992 14:36 |
33 Years 11 Months ago
By: Coyt D Watters |
|
Job opening: games designer/programmer
By: Mike Mcaulay on Fri, 18 Dec 1992 05:21 |
33 Years 11 Months ago
By: Mike Mcaulay |
|
Re: Game timing
By: Jarno Tapio Rajahalme on Fri, 18 Dec 1992 12:43 |
33 Years 11 Months ago
By: Jarno Tapio Rajahalme |
|
Catalog-Creator
By: Adi Dax on Fri, 18 Dec 1992 10:43 |
33 Years 11 Months ago
By: Adi Dax |
|
Re: games project
By: cs15fa38 on Fri, 18 Dec 1992 10:09 |
33 Years 11 Months ago
By: cs15fa38 |
|
Bitmaps or what??
By: Benjamin Christophe Lee on Fri, 18 Dec 1992 10:36 |
33 Years 11 Months ago
By: Benjamin Christophe Lee |
|
Re: Beta testers and level developers wanted (StarMines II/PC)
By: Ron Czarnik on Fri, 18 Dec 1992 01:58 |
33 Years 11 Months ago
By: Ron Czarnik |
|
Copyrights of old games...
By: Chad R. Collins on Thu, 17 Dec 1992 18:44 |
33 Years 11 Months ago
By: Chad R. Collins |
|
Re: Xlib Clipping Revisited
By: Court Demas on Fri, 18 Dec 1992 02:11 |
33 Years 11 Months ago
By: Court Demas |
|
Re: games project
By: Chua Hak Lien on Fri, 18 Dec 1992 01:54 |
33 Years 11 Months ago
By: Chua Hak Lien |
|
Re: Continous Keyboard interrupt
By: AMBAT SASI S/O PALISSERY P on Thu, 17 Dec 1992 23:20 |
33 Years 11 Months ago
By: AMBAT SASI S/O PALISSERY P |
|
Re: games project
By: Tom Boutell on Thu, 17 Dec 1992 20:26 |
33 Years 11 Months ago
By: Tom Boutell |
|
Wanted - Wolf3D algorithm
By: C Walton on Thu, 17 Dec 1992 19:57 |
33 Years 11 Months ago
By: C Walton |
|
Game timing
By: Liaket Ali on Thu, 17 Dec 1992 14:40 |
33 Years 11 Months ago
By: Liaket Ali |
|
Continous Keyboard interrupt
By: Philippe Desaulniers on Sun, 13 Dec 1992 23:45 |
33 Years 11 Months ago
By: Philippe Desaulniers |
|
Re: Controlling Game Speed
By: Patrick Aalto on Thu, 17 Dec 1992 11:54 |
33 Years 11 Months ago
By: Patrick Aalto |
|
160x100 text mode (REPOST)
By: AMBAT SASI S/O PALISSERY P on Thu, 17 Dec 1992 09:57 |
33 Years 11 Months ago
By: AMBAT SASI S/O PALISSERY P |
|
games project
By: TAN PONG FEI on Thu, 17 Dec 1992 08:54 |
33 Years 11 Months ago
By: TAN PONG FEI |
|
Test2
By: opex on Thu, 17 Dec 1992 04:36 |
33 Years 11 Months ago
By: opex |
|
Test
By: opex on Thu, 17 Dec 1992 04:32 |
33 Years 11 Months ago
By: opex |
|
3 D Maze - not just 3 D view
By: Daniel Pifko on Thu, 17 Dec 1992 03:05 |
33 Years 11 Months ago
By: Daniel Pifko |
|
Re: FAQ < how often should it be posted? >
By: Ummm... me! on Thu, 17 Dec 1992 04:16 |
33 Years 11 Months ago
By: Ummm... me! |
|
FAQ < how often should it be posted? >
By: Cyberman on Wed, 16 Dec 1992 22:42 |
33 Years 11 Months ago
By: Cyberman |
|
3D Maze AlGoreIthm
By: Thor Odinsblood on Wed, 16 Dec 1992 23:38 |
33 Years 11 Months ago
By: Thor Odinsblood |
|
Re: Share Ware $5
By: Everett Kaser on Thu, 17 Dec 1992 00:53 |
33 Years 11 Months ago
By: Everett Kaser |
|
Re: WOLF3D - ShareWare version
By: sl859 on Wed, 16 Dec 1992 17:39 |
33 Years 11 Months ago
By: sl859 |
|
Re: DOS experts please help (io stuff)
By: sl8nl on Wed, 16 Dec 1992 16:19 |
33 Years 11 Months ago
By: sl8nl |
|
Re: WOLF3D - ShareWare version
By: David Scutt on Wed, 16 Dec 1992 14:53 |
33 Years 11 Months ago
By: David Scutt |
|
WOLF3D - ShareWare version
By: Jim on Wed, 16 Dec 1992 10:02 |
33 Years 11 Months ago
By: Jim |
|
Re: [Ms.] Pac-Man music (Was: Pac Man)
By: Jim on Wed, 16 Dec 1992 09:47 |
33 Years 11 Months ago
By: Jim |
|
Re: C++ Class Game Programming Library>>?
By: U16244 on Wed, 16 Dec 1992 07:16 |
33 Years 11 Months ago
By: U16244 |
|
DOS experts please help (io stuff)
By: Troy ENGLISH on Wed, 16 Dec 1992 05:11 |
33 Years 11 Months ago
By: Troy ENGLISH |
|
Graphics libraries: where?
By: Mark Mackey on Wed, 16 Dec 1992 04:59 |
33 Years 11 Months ago
By: Mark Mackey |
|
Re: Maximum Overkill graphics -- How?
By: Andrew R. Southwick on Wed, 16 Dec 1992 03:59 |
33 Years 11 Months ago
By: Andrew R. Southwick |
|
Fireworks Code
By: Michael K McCarty on Wed, 16 Dec 1992 02:36 |
33 Years 11 Months ago
By: Michael K McCarty |
|
Re: Xlib Clipping Revisited
By: Michael Duffy on Wed, 16 Dec 1992 02:55 |
33 Years 11 Months ago
By: Michael Duffy |
|
Re: Xlib Clipping Revisited
By: Court Demas on Wed, 16 Dec 1992 00:20 |
33 Years 11 Months ago
By: Court Demas |
|
Re: Game proposal-how to sell?
By: Fergason on Tue, 15 Dec 1992 20:58 |
33 Years 11 Months ago
By: Fergason |
|
Re: Share Ware $5
By: Stokes Kevin on Tue, 15 Dec 1992 14:33 |
33 Years 11 Months ago
By: Stokes Kevin |
|
Re: Controlling Game Speed
By: Stokes Kevin on Tue, 15 Dec 1992 14:09 |
33 Years 11 Months ago
By: Stokes Kevin |
|
Visibility checks for hexmaps???
By: Frederick E. Brown on Tue, 15 Dec 1992 20:48 |
33 Years 11 Months ago
By: Frederick E. Brown |
|
Fastgraph Appology
By: cthomas on Tue, 15 Dec 1992 18:06 |
33 Years 11 Months ago
By: cthomas |
|
8514a programming
By: james blaisdell on Mon, 23 Nov 1992 23:36 |
33 Years 11 Months ago
By: james blaisdell |
|
JPEG convert to PCX
By: Aaron Urbina on Mon, 23 Nov 1992 21:30 |
33 Years 11 Months ago
By: Aaron Urbina |
|
PD Source Examples in "C"?
By: Bill Nunamaker on Mon, 23 Nov 1992 17:05 |
33 Years 11 Months ago
By: Bill Nunamaker |
|
Re: Playing map....
By: nllopis on Sun, 22 Nov 1992 23:26 |
33 Years 12 Months ago
By: nllopis |
|
Re: Playing map....
By: Dr. Cat on Mon, 23 Nov 1992 05:22 |
33 Years 12 Months ago
By: Dr. Cat |
|
Re: Cleanly Switching Video Modes
By: sl8nl on Mon, 23 Nov 1992 00:21 |
33 Years 12 Months ago
By: sl8nl |
|
P
By: 4224_5142 on Sun, 22 Nov 1992 22:57 |
33 Years 12 Months ago
By: 4224_5142 |
|
C++/smalltalk which is better
By: cvadsadm on Sun, 22 Nov 1992 22:39 |
33 Years 12 Months ago
By: cvadsadm |
|
YakIcons 2.0 out tomorrow?
By: Victor Putz on Sun, 22 Nov 1992 21:14 |
33 Years 12 Months ago
By: Victor Putz |
|
Hexmaps and LOS?
By: Martin Hansson on Sun, 22 Nov 1992 14:13 |
33 Years 12 Months ago
By: Martin Hansson |
|
Playing map....
By: Matthew G. Woodard on Sun, 22 Nov 1992 18:22 |
33 Years 12 Months ago
By: Matthew G. Woodard |
|
Genetic Algorithms
By: Robert G Fermier on Sun, 22 Nov 1992 08:21 |
33 Years 12 Months ago
By: Robert G Fermier |
|
Re: MCGA 320x400x256
By: Kludge on Sun, 22 Nov 1992 08:39 |
33 Years 12 Months ago
By: Kludge |
|
Cleanly Switching Video Modes
By: Daniel Reznick on Sun, 22 Nov 1992 05:20 |
33 Years 12 Months ago
By: Daniel Reznick |
|
Games and genetic algorithms
By: Eric Kjellman on Sat, 21 Nov 1992 02:27 |
33 Years 12 Months ago
By: Eric Kjellman |
|
MCGA 320x400x256
By: Thomas Hagen,o91b on Sat, 21 Nov 1992 19:53 |
33 Years 12 Months ago
By: Thomas Hagen,o91b |
|
Re: Getting A Job Game Programming
By: Baylor on Sun, 22 Nov 1992 00:35 |
33 Years 12 Months ago
By: Baylor |
|
Re: How about a FAQ?
By: Ummm... me! on Sat, 21 Nov 1992 20:22 |
33 Years 12 Months ago
By: Ummm... me! |
|
FAQ: VGA ModeX & Mode13h Explanation
By: John A. Slagel on Sat, 21 Nov 1992 17:28 |
33 Years 12 Months ago
By: John A. Slagel |
|
Re: How about a FAQ?
By: nllopis on Sat, 21 Nov 1992 10:17 |
33 Years 12 Months ago
By: nllopis |
|
Re: Getting A Job Game Programming
By: Dr. Cat on Sat, 21 Nov 1992 11:44 |
33 Years 12 Months ago
By: Dr. Cat |
|
help with Phar Lap D
By: colin buckley on Mon, 04 Jan 1993 02:27 |
33 Years 10 Months ago
By: colin buckley |
|
Yakicons, and Gameto 2.0 ?
By: florian on Sat, 21 Nov 1992 09:07 |
33 Years 12 Months ago
By: florian |
|
Re: Why are PC graphics so horrible?
By: Kendall Bennett on Mon, 04 Jan 1993 01:56 |
33 Years 10 Months ago
By: Kendall Bennett |
|
Help!?!?!?!?!?!?!
By: florian on Sat, 21 Nov 1992 09:07 |
33 Years 12 Months ago
By: florian |
|
Re: Getting A Job Game Programming
By: Tom Schenck on Fri, 20 Nov 1992 20:55 |
33 Years 12 Months ago
By: Tom Schenck |
|
Re: Empire History (was: Strategy algorithms)
By: Stan Shebs on Sun, 03 Jan 1993 21:23 |
33 Years 10 Months ago
By: Stan Shebs |
|
Re: GAME.MAKER
By: Kirk A. Baum on Fri, 20 Nov 1992 22:41 |
33 Years 12 Months ago
By: Kirk A. Baum |
|
Re: Timed SCREEN CAPTURE vs. HOTKEY activated
By: Ron Dippold on Sun, 03 Jan 1993 07:26 |
33 Years 10 Months ago
By: Ron Dippold |
|
Re: GAME.MAKER
By: Kirk A. Baum on Fri, 20 Nov 1992 22:23 |
33 Years 12 Months ago
By: Kirk A. Baum |
|
Timed SCREEN CAPTURE vs. HOTKEY activated
By: Mike Mcaulay on Sat, 02 Jan 1993 17:58 |
33 Years 10 Months ago
By: Mike Mcaulay |
|
Re: Getting A Job Game Programming
By: Victor Putz on Fri, 20 Nov 1992 21:54 |
33 Years 12 Months ago
By: Victor Putz |
|
Re: vga mode 13
By: Andy Stone on Fri, 20 Nov 1992 20:20 |
33 Years 12 Months ago
By: Andy Stone |
|
Re: redirecting video ram??? (in mode 13)
By: John A. Slagel on Fri, 20 Nov 1992 19:40 |
33 Years 12 Months ago
By: John A. Slagel |
|
Why are PC graphics so horrible?
By: Mike Mcaulay on Sat, 02 Jan 1993 17:58 |
33 Years 10 Months ago
By: Mike Mcaulay |
|
Re: Getting A Job Game Programming
By: -=[SLS]=- on Fri, 20 Nov 1992 19:35 |
33 Years 12 Months ago
By: -=[SLS]=- |
|
Re: Why are PC graphics so horrible?
By: Aaron Grier on Sat, 02 Jan 1993 20:21 |
33 Years 10 Months ago
By: Aaron Grier |
|
Re: GAME.MAKER
By: Andy Stone on Fri, 20 Nov 1992 18:33 |
33 Years 12 Months ago
By: Andy Stone |
|
reply to "Why are PC graphics so horrible?"
By: nider on Sat, 02 Jan 1993 13:45 |
33 Years 10 Months ago
By: nider |
|
Re: GAME.MAKER
By: Andy Stone on Fri, 20 Nov 1992 18:29 |
33 Years 12 Months ago
By: Andy Stone |
|
Re: Why are PC graphics so horrible?
By: Steven T Chiang on Sat, 02 Jan 1993 06:50 |
33 Years 10 Months ago
By: Steven T Chiang |
|
Re: Getting A Job Game Programming
By: Victor Putz on Fri, 20 Nov 1992 18:25 |
33 Years 12 Months ago
By: Victor Putz |
|
Re: Getting A Job Game Programming
By: Bob Pendleton on Fri, 20 Nov 1992 17:04 |
33 Years 12 Months ago
By: Bob Pendleton |
|
Why are PC graphics so horrible?
By: Virendra K. Saxena on Sat, 02 Jan 1993 04:51 |
33 Years 10 Months ago
By: Virendra K. Saxena |
|
Re: Getting A Job Game Programming
By: . on Fri, 20 Nov 1992 16:38 |
33 Years 12 Months ago
By: . |
|
Plotting Pixels
By: Jacob Hartog on Fri, 01 Jan 1993 15:17 |
33 Years 10 Months ago
By: Jacob Hartog |
|
Re: Getting A Job Game Programming
By: Jeff Miller on Fri, 20 Nov 1992 16:20 |
33 Years 12 Months ago
By: Jeff Miller |
|
Timed SCREEN CAPTURE vs. HOTKEY activated
By: Eric Sean Webber on Sat, 02 Jan 1993 00:28 |
33 Years 10 Months ago
By: Eric Sean Webber |
|
Re: Orbit Simulation Code
By: Ralph Wirthlin on Fri, 20 Nov 1992 15:02 |
33 Years 12 Months ago
By: Ralph Wirthlin |
|
Re: Goto [variable] in C++ ?
By: Cathryn Lasky on Fri, 01 Jan 1993 07:09 |
33 Years 10 Months ago
By: Cathryn Lasky |
|
Re: Advice needed for fastest sort algorthm
By: John Tromp on Fri, 20 Nov 1992 13:21 |
33 Years 12 Months ago
By: John Tromp |
|
Re: Getting A Job Game Programming
By: CHAN NICODEMUS on Fri, 20 Nov 1992 13:19 |
33 Years 12 Months ago
By: CHAN NICODEMUS |
|
Copy whole EGA screens
By: Baylor on Thu, 31 Dec 1992 17:54 |
33 Years 10 Months ago
By: Baylor |
|
Re: Game timing
By: Chuck McManis on Thu, 31 Dec 1992 07:34 |
33 Years 10 Months ago
By: Chuck McManis |
|
Re: Advice needed for fastest sort algorthm
By: Warwick Allison on Fri, 20 Nov 1992 02:12 |
33 Years 12 Months ago
By: Warwick Allison |
|
Maximum Overkill graphics -- How?
By: David J Madura on Tue, 15 Dec 1992 19:12 |
33 Years 11 Months ago
By: David J Madura |
|
Disable Pause (please read)
By: David Aaron Kennedy on Fri, 20 Nov 1992 01:36 |
33 Years 12 Months ago
By: David Aaron Kennedy |
|
Re: Empire History (was: Strategy algorithms)
By: Eric Wang on Mon, 28 Dec 1992 22:08 |
33 Years 10 Months ago
By: Eric Wang |
|
Re: I to get in a major game developers door?
By: Gard Eggesbo Abrahamsen on Tue, 15 Dec 1992 16:09 |
33 Years 11 Months ago
By: Gard Eggesbo Abrahamsen |
|
Re: GAME.MAKER
By: David Matiskella on Thu, 19 Nov 1992 21:16 |
33 Years 12 Months ago
By: David Matiskella |
|
Artificial Intelligence for Games
By: christopher hall on Wed, 30 Dec 1992 18:38 |
33 Years 10 Months ago
By: christopher hall |
|
Re: Advice needed for fastest sort algorthm
By: Graeme Simpkin on Fri, 20 Nov 1992 15:40 |
33 Years 12 Months ago
By: Graeme Simpkin |
|
Re: Goto [variable] in C++ ?
By: Andrew Bell on Wed, 30 Dec 1992 08:01 |
33 Years 10 Months ago
By: Andrew Bell |
|
Re: vga mode 13
By: Ben Rudiak-Gould on Thu, 19 Nov 1992 23:15 |
33 Years 12 Months ago
By: Ben Rudiak-Gould |
|
Re: Copying whole screens for Page Flipping
By: Chad R. Collins on Wed, 30 Dec 1992 03:25 |
33 Years 10 Months ago
By: Chad R. Collins |
|
Re: Help building a game?
By: Brian Stormont on Thu, 19 Nov 1992 22:50 |
33 Years 12 Months ago
By: Brian Stormont |
|
Bitmap rotation & scaling solution
By: Kristof Roomp on Thu, 19 Nov 1992 19:07 |
33 Years 12 Months ago
By: Kristof Roomp |
|
Re: VGA paint programs...
By: Joseph C Aiello on Wed, 30 Dec 1992 02:56 |
33 Years 10 Months ago
By: Joseph C Aiello |
|
Goto [variable] in C++ ?
By: Chad.R..Collins Chad R. Collins on Tue, 29 Dec 1992 11:03 |
33 Years 10 Months ago
By: Chad.R..Collins Chad R. Collins |
|
MODEX, ???????
By: David Aaron Kennedy on Thu, 19 Nov 1992 19:30 |
33 Years 12 Months ago
By: David Aaron Kennedy |
|
getting 386's+ into '386' mode
By: Timothy Wilson on Tue, 29 Dec 1992 21:40 |
33 Years 10 Months ago
By: Timothy Wilson |
|
Re: GAME.MAKER
By: Phil Goetz on Thu, 19 Nov 1992 17:11 |
33 Years 12 Months ago
By: Phil Goetz |
|
Re: Synchronization with Refresh
By: Chris Green on Tue, 29 Dec 1992 15:43 |
33 Years 10 Months ago
By: Chris Green |
|
redirecting video ram??? (in mode 13)
By: Paal K Holmberg on Thu, 19 Nov 1992 11:35 |
33 Years 12 Months ago
By: Paal K Holmberg |
|
Business Opportunity
By: Marshall Lake on Mon, 28 Dec 1992 13:13 |
33 Years 10 Months ago
By: Marshall Lake |
|
where is WGT and xlib04b.zip?
By: Chris on Tue, 29 Dec 1992 09:30 |
33 Years 10 Months ago
By: Chris |
|
Re: GAME.MAKER
By: God on Thu, 19 Nov 1992 13:26 |
33 Years 12 Months ago
By: God |
|
How do computer controlled enemies work?
By: Stuart George Carnie on Thu, 19 Nov 1992 11:11 |
33 Years 12 Months ago
By: Stuart George Carnie |
|
Re: Copying whole screens for Page Flipping
By: AMBAT SASI S/O PALISSERY P on Tue, 29 Dec 1992 06:54 |
33 Years 10 Months ago
By: AMBAT SASI S/O PALISSERY P |
|
sb programming info needed
By: Marty Lamb on Thu, 19 Nov 1992 05:07 |
33 Years 12 Months ago
By: Marty Lamb |
|
Re: Goto [variable] in C++ ?
By: Chad R. Collins on Tue, 29 Dec 1992 04:03 |
33 Years 10 Months ago
By: Chad R. Collins |
Showing up to 128 of
2389 items
(Page 6 of
19)