Showing up to 128 of
2390 items
(Page 10 of
19)
rec.games.programmer - Article Overview
| Subject | Last Message |
|---|---|
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Re: RPG
By: Victor Putz on Mon, 28 Sep 1992 14:30 |
34 Years 1 Month ago
By: Victor Putz |
|
Re: what do you want to know?
By: AMBAT SASI S/O PALISSERY P on Mon, 28 Sep 1992 13:23 |
34 Years 1 Month ago
By: AMBAT SASI S/O PALISSERY P |
|
Re: So... what are you all doing?
By: Christopher Phillips on Mon, 28 Sep 1992 08:57 |
34 Years 1 Month ago
By: Christopher Phillips |
|
Warning: non- game-related post
By: Richard Parvin Jernigan on Mon, 28 Sep 1992 07:38 |
34 Years 1 Month ago
By: Richard Parvin Jernigan |
|
Re: Wanted: Genesis/Megadrive Development Info
By: Jason Lowe on Mon, 28 Sep 1992 04:54 |
34 Years 1 Month ago
By: Jason Lowe |
|
Re: Sprite storage in Mode X -- Need More ROOM!
By: Baylor on Mon, 28 Sep 1992 04:49 |
34 Years 1 Month ago
By: Baylor |
|
Wanted: Genesis/Megadrive Development Info
By: Michael Keith on Mon, 28 Sep 1992 03:26 |
34 Years 1 Month ago
By: Michael Keith |
|
xlib - Smooth scrolling update
By: egg on Mon, 28 Sep 1992 15:14 |
34 Years 1 Month ago
By: egg |
|
Real Sprites
By: James Carter on Sun, 27 Sep 1992 23:45 |
34 Years 1 Month ago
By: James Carter |
|
Help: Need VGA/MCGA detection routine!!
By: Russ Ethan Rohrer on Sun, 27 Sep 1992 20:16 |
34 Years 1 Month ago
By: Russ Ethan Rohrer |
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Re: what do you want to know?
By: Baylor on Sun, 27 Sep 1992 16:44 |
34 Years 1 Month ago
By: Baylor |
|
Re: Sprite gen/Adv. Games/tiled bckgnds/xblt!
By: Baylor on Sun, 27 Sep 1992 17:23 |
34 Years 1 Month ago
By: Baylor |
|
Re: Sprite storage in Mode X -- Need More ROOM!
By: Baylor on Sun, 27 Sep 1992 17:16 |
34 Years 1 Month ago
By: Baylor |
|
vectorgfx programming
By: jonathan forbes on Sun, 27 Sep 1992 07:10 |
34 Years 1 Month ago
By: jonathan forbes |
|
RPG
By: Virendra K. Saxena on Sat, 26 Sep 1992 23:28 |
34 Years 1 Month ago
By: Virendra K. Saxena |
|
Re: So... what are you all doing?
By: Baylor on Sat, 26 Sep 1992 20:04 |
34 Years 1 Month ago
By: Baylor |
|
Re: So... what are you all doing?
By: Jari.Karjala on Sat, 26 Sep 1992 13:32 |
34 Years 1 Month ago
By: Jari.Karjala |
|
Re: wishlist for the ultimate role-playing adventure? [poll]
By: Baylor on Thu, 15 Oct 1992 15:36 |
34 Years 1 Month ago
By: Baylor |
|
Re: PC Sprite Engine
By: Rich"TheMan"Kennehan on Thu, 15 Oct 1992 14:49 |
34 Years 1 Month ago
By: Rich"TheMan"Kennehan |
|
Landscape fly-through demo. [PC:VGA][ftp]
By: Bing Udverst on Thu, 15 Oct 1992 15:14 |
34 Years 1 Month ago
By: Bing Udverst |
|
Re: PC Sprite Engine
By: Stuart George Carnie on Thu, 15 Oct 1992 03:34 |
34 Years 1 Month ago
By: Stuart George Carnie |
|
A couple questions: stupid machine mangled backspaces first time.
By: larsen on Thu, 15 Oct 1992 00:00 |
34 Years 1 Month ago
By: larsen |
|
A couple of questions: 2 page vs. 3 page, C++ performance
By: larsen on Wed, 14 Oct 1992 23:47 |
34 Years 1 Month ago
By: larsen |
|
PC,Mode X XLIB03 (new release)
By: egg on Thu, 15 Oct 1992 22:28 |
34 Years 1 Month ago
By: egg |
|
Re: getting the palette from a PCX file
By: Southern on Wed, 14 Oct 1992 02:27 |
34 Years 1 Month ago
By: Southern |
|
Music in games (was Re: Calling all graphics artists!)
By: Michael Duffy on Thu, 15 Oct 1992 02:25 |
34 Years 1 Month ago
By: Michael Duffy |
|
Re: Sprite Engine News, VOL #1
By: Southern on Wed, 14 Oct 1992 02:19 |
34 Years 1 Month ago
By: Southern |
|
Re: Calling all graphics artists!\
By: sl859 on Thu, 15 Oct 1992 04:15 |
34 Years 1 Month ago
By: sl859 |
|
Re: Calling all graphics artists!\
By: david matiskella on Wed, 14 Oct 1992 20:43 |
34 Years 1 Month ago
By: david matiskella |
|
Re: getting the palette from a PCX file
By: sl8nl on Wed, 14 Oct 1992 22:57 |
34 Years 1 Month ago
By: sl8nl |
|
Object-oriented game system (LONG)
By: Michael O'Reilly on Wed, 14 Oct 1992 16:12 |
34 Years 1 Month ago
By: Michael O'Reilly |
|
Re: Card Shuffling
By: U. N. derGrad on Fri, 13 Nov 1992 20:00 |
34 Years ago
By: U. N. derGrad |
|
Re: Text Adventure Languages
By: Brendon Wyber on Sat, 14 Nov 1992 06:35 |
34 Years ago
By: Brendon Wyber |
|
Re: ?Parsers
By: Phil Goetz on Fri, 13 Nov 1992 20:05 |
34 Years ago
By: Phil Goetz |
|
Re: Help building a game?
By: John Francis on Fri, 13 Nov 1992 23:43 |
34 Years ago
By: John Francis |
|
Re: DM256
By: urciuoli on Fri, 13 Nov 1992 21:36 |
34 Years ago
By: urciuoli |
|
vga mode 13
By: Carl Lafferty on Fri, 13 Nov 1992 20:29 |
34 Years ago
By: Carl Lafferty |
|
Re: Card Shuffling
By: Dave Roberts on Fri, 13 Nov 1992 18:51 |
34 Years ago
By: Dave Roberts |
|
Re: Help building a game?
By: David Baggett on Fri, 13 Nov 1992 21:19 |
34 Years ago
By: David Baggett |
|
Re: Advice needed for fastest sort algorthm
By: David & on Fri, 13 Nov 1992 16:23 |
34 Years ago
By: David & |
|
Re: Number of unique tiles in a game?
By: Daniel Leon Berke on Fri, 13 Nov 1992 17:56 |
34 Years ago
By: Daniel Leon Berke |
|
Re: Number of unique tiles in a game?
By: Victor Putz on Fri, 13 Nov 1992 16:58 |
34 Years ago
By: Victor Putz |
|
Re: beginners on mac?
By: Secret Mud on Fri, 13 Nov 1992 12:21 |
34 Years ago
By: Secret Mud |
|
Yak... yak... one more Yak...
By: Victor Putz on Fri, 13 Nov 1992 15:24 |
34 Years ago
By: Victor Putz |
|
Re: Number of unique tiles in a game?
By: Dr. Cat on Fri, 13 Nov 1992 10:23 |
34 Years ago
By: Dr. Cat |
|
Re: Help building a game?
By: Dr. Cat on Fri, 13 Nov 1992 10:28 |
34 Years ago
By: Dr. Cat |
|
Re: advice needed for fas
By: Cyberman on Fri, 13 Nov 1992 04:22 |
34 Years ago
By: Cyberman |
|
Re: Text adventure langua
By: Cyberman on Fri, 13 Nov 1992 04:22 |
34 Years ago
By: Cyberman |
|
Aspect ratio in modeX
By: colin buckley on Fri, 13 Nov 1992 09:59 |
34 Years ago
By: colin buckley |
|
SB Programming
By: colin buckley on Fri, 13 Nov 1992 09:59 |
34 Years ago
By: colin buckley |
|
Re: Aspect ratio in mode X
By: Michael Duffy on Fri, 13 Nov 1992 07:27 |
34 Years ago
By: Michael Duffy |
|
Re: Advice needed for fastest sort algorthm
By: CXC19$ on Thu, 12 Nov 1992 18:27 |
34 Years ago
By: CXC19$ |
|
Aspect ratio in mode X
By: blakely on Thu, 12 Nov 1992 21:47 |
34 Years ago
By: blakely |
|
Re: Advice needed for fastest sort algorthm
By: Michael O'Reilly on Fri, 13 Nov 1992 04:39 |
34 Years ago
By: Michael O'Reilly |
|
Re: Advice needed for fastest sort algorthm
By: Michael O'Reilly on Fri, 13 Nov 1992 04:37 |
34 Years ago
By: Michael O'Reilly |
|
Re: Windows Programming
By: Hunting the Snark on Thu, 12 Nov 1992 21:55 |
34 Years ago
By: Hunting the Snark |
|
Re: Epic...
By: Mark Harrison on Thu, 12 Nov 1992 22:01 |
34 Years ago
By: Mark Harrison |
|
Number of unique tiles in a game?
By: morley on Thu, 12 Nov 1992 18:28 |
34 Years ago
By: morley |
|
Re: Advice needed for fastest sort algorthm
By: Tommy Nordgren on Thu, 12 Nov 1992 19:51 |
34 Years ago
By: Tommy Nordgren |
|
Re: Fast compression
By: Mark S. Wyman on Thu, 12 Nov 1992 15:44 |
34 Years ago
By: Mark S. Wyman |
|
Borland C++ 'Nintendo'-type game code wanted
By: WILLIAMSON, JOHN EDWARD on Thu, 12 Nov 1992 17:22 |
34 Years ago
By: WILLIAMSON, JOHN EDWARD |
|
Help building a game?
By: Duane Morin on Thu, 12 Nov 1992 18:30 |
34 Years ago
By: Duane Morin |
|
Re: Help building a game?
By: Greg Bonney on Thu, 12 Nov 1992 22:23 |
34 Years ago
By: Greg Bonney |
|
Re: Epic...
By: Ron Dippold on Thu, 12 Nov 1992 19:02 |
34 Years ago
By: Ron Dippold |
|
Bit mapping or other graphics info wanted....
By: Matthew G. Woodard on Thu, 12 Nov 1992 21:00 |
34 Years ago
By: Matthew G. Woodard |
|
Re: Card Shuffling
By: Holger Joist on Thu, 12 Nov 1992 15:47 |
34 Years ago
By: Holger Joist |
|
XGOLF
By: Stuart W Munn on Thu, 12 Nov 1992 14:59 |
34 Years ago
By: Stuart W Munn |
|
Re: Advice needed for fastest sort algorthm
By: neil.a.kirby on Thu, 12 Nov 1992 15:43 |
34 Years ago
By: neil.a.kirby |
|
Re: using video-ram in mde 13h (ibm pc)
By: John A. Slagel on Wed, 11 Nov 1992 15:30 |
34 Years ago
By: John A. Slagel |
|
Re: Redefining Characters in Text Mode
By: John A. Slagel on Wed, 11 Nov 1992 15:26 |
34 Years ago
By: John A. Slagel |
|
Re: Epic...
By: -=[SLS]=- on Thu, 12 Nov 1992 13:37 |
34 Years ago
By: -=[SLS]=- |
|
redefining Characters
By: colin buckley on Thu, 12 Nov 1992 10:46 |
34 Years ago
By: colin buckley |
|
Epic...
By: colin buckley on Thu, 12 Nov 1992 10:46 |
34 Years ago
By: colin buckley |
|
Re: Advice needed for fastest sort algorthm
By: Mark Hall on Thu, 12 Nov 1992 06:57 |
34 Years ago
By: Mark Hall |
|
Re: Advice needed for fastest sort algorthm
By: Warwick Allison on Thu, 12 Nov 1992 06:40 |
34 Years ago
By: Warwick Allison |
|
Re: Advice needed for fastest sort algorthm
By: Michael O'Reilly on Thu, 12 Nov 1992 04:21 |
34 Years ago
By: Michael O'Reilly |
|
Re: Windows Programming
By: J. Chris Clark on Thu, 12 Nov 1992 02:48 |
34 Years ago
By: J. Chris Clark |
|
Re: Advice needed for fastest sort algorthm
By: Warwick Allison on Thu, 12 Nov 1992 01:36 |
34 Years ago
By: Warwick Allison |
|
Re: Redefining Characters in Text Mode
By: Michael L. Kaufman on Wed, 11 Nov 1992 23:41 |
34 Years ago
By: Michael L. Kaufman |
|
Text Adventure Languages
By: Joseph Rivera on Wed, 11 Nov 1992 22:06 |
34 Years ago
By: Joseph Rivera |
|
Re: Advice needed for fastest sort algorthm
By: Russ Trotter on Wed, 11 Nov 1992 16:10 |
34 Years ago
By: Russ Trotter |
|
Windows Programming
By: john woolsey 9209 U on Thu, 12 Nov 1992 00:25 |
34 Years ago
By: john woolsey 9209 U |
|
Help needed with Aviator.1.8 demo on IPC!!!
By: Alex Villamil on Wed, 11 Nov 1992 19:46 |
34 Years ago
By: Alex Villamil |
|
Re: Advice needed for fastest sort algorthm
By: Kendall 'Opusii' Sears on Wed, 11 Nov 1992 18:45 |
34 Years ago
By: Kendall 'Opusii' Sears |
|
Re: Advice needed for fastest sort algorthm
By: Dave Roberts on Wed, 11 Nov 1992 18:42 |
34 Years ago
By: Dave Roberts |
|
Re: Card Shuffling
By: Jeff Boyd on Wed, 11 Nov 1992 18:28 |
34 Years ago
By: Jeff Boyd |
|
Re: Advice needed for fastest sort algorthm
By: KIENENBERGER MIKE L on Wed, 11 Nov 1992 16:24 |
34 Years ago
By: KIENENBERGER MIKE L |
|
Re: Card Shuffling
By: David Toland on Wed, 11 Nov 1992 16:33 |
34 Years ago
By: David Toland |
|
Re: Advice needed for fastest sort algorthm
By: Dan King on Wed, 11 Nov 1992 16:39 |
34 Years ago
By: Dan King |
|
Re: Card Shuffling
By: Huw Roberts on Wed, 11 Nov 1992 17:00 |
34 Years ago
By: Huw Roberts |
|
Re: EGA CARDS
By: God on Wed, 11 Nov 1992 15:19 |
34 Years ago
By: God |
|
Re: Card Shuffling
By: Iain McCord on Wed, 11 Nov 1992 13:03 |
34 Years ago
By: Iain McCord |
|
Re: using video-ram in mde 13h (ibm pc)
By: Paal K Holmberg on Wed, 11 Nov 1992 11:37 |
34 Years ago
By: Paal K Holmberg |
|
Orbit Simulation Code
By: Neal Sanche on Tue, 10 Nov 1992 07:00 |
34 Years ago
By: Neal Sanche |
|
Re: vga
By: John A. Slagel on Wed, 14 Oct 1992 20:12 |
34 Years 1 Month ago
By: John A. Slagel |
|
Re: PC Sprite Engine
By: Rich"TheMan"Kennehan on Wed, 14 Oct 1992 20:59 |
34 Years 1 Month ago
By: Rich"TheMan"Kennehan |
|
Re: Calling all graphics artists!\
By: sl859 on Wed, 14 Oct 1992 18:11 |
34 Years 1 Month ago
By: sl859 |
|
Re: using atari 2600 joys
By: Khan on Wed, 14 Oct 1992 17:54 |
34 Years 1 Month ago
By: Khan |
|
Re: Using Atari 2600 joysticks on the IBM
By: Khan on Wed, 14 Oct 1992 17:53 |
34 Years 1 Month ago
By: Khan |
|
vga
By: Thomas Hagen,o91b on Wed, 14 Oct 1992 16:45 |
34 Years 1 Month ago
By: Thomas Hagen,o91b |
|
FAQ anyone?
By: PSYCHOTICS R US on Wed, 14 Oct 1992 07:27 |
34 Years 1 Month ago
By: PSYCHOTICS R US |
|
Parallax Scrolling Demo at WUarchives
By: Rich"TheMan"Kennehan on Wed, 14 Oct 1992 02:25 |
34 Years 1 Month ago
By: Rich"TheMan"Kennehan |
|
Sprite Engine News, Vol#2
By: Rich"TheMan"Kennehan on Wed, 14 Oct 1992 02:19 |
34 Years 1 Month ago
By: Rich"TheMan"Kennehan |
|
Creative Labs E-Mail Address???
By: Stuart George Carnie on Wed, 14 Oct 1992 00:41 |
34 Years 1 Month ago
By: Stuart George Carnie |
|
Re: Calling all graphics artists!\
By: sl859 on Wed, 14 Oct 1992 00:24 |
34 Years 1 Month ago
By: sl859 |
|
Re: PC Sprite Engine
By: Rich"TheMan"Kennehan on Tue, 13 Oct 1992 23:52 |
34 Years 1 Month ago
By: Rich"TheMan"Kennehan |
|
Re: PC Sprite Engine
By: John A. Slagel on Tue, 13 Oct 1992 22:15 |
34 Years 1 Month ago
By: John A. Slagel |
|
Re: Calling all graphics artists!
By: torstein hansen on Tue, 13 Oct 1992 22:40 |
34 Years 1 Month ago
By: torstein hansen |
|
Re: Calling all graphics artists!
By: David Matiskella on Tue, 13 Oct 1992 21:23 |
34 Years 1 Month ago
By: David Matiskella |
|
PC Sprite Engine
By: David J Madura on Tue, 13 Oct 1992 19:59 |
34 Years 1 Month ago
By: David J Madura |
|
Display memory
By: Dan M. Liebgold on Tue, 13 Oct 1992 18:32 |
34 Years 1 Month ago
By: Dan M. Liebgold |
|
Re: So... what are you all doing?
By: myers on Fri, 09 Oct 1992 22:50 |
34 Years 1 Month ago
By: myers |
|
Re: Calling all graphics artists!
By: John Green on Tue, 13 Oct 1992 18:19 |
34 Years 1 Month ago
By: John Green |
|
Object-oriented game system
By: Amit Jayant Patel on Tue, 13 Oct 1992 15:41 |
34 Years 1 Month ago
By: Amit Jayant Patel |
|
Re: getting the palette from a PCX file
By: John A. Slagel on Tue, 13 Oct 1992 15:17 |
34 Years 1 Month ago
By: John A. Slagel |
|
Calling all graphics artists!
By: Corey D. Stinson on Tue, 13 Oct 1992 15:17 |
34 Years 1 Month ago
By: Corey D. Stinson |
|
Re: real sprites
By: Southern on Mon, 12 Oct 1992 01:47 |
34 Years 1 Month ago
By: Southern |
|
Re: Discussion starter
By: Don Park on Tue, 13 Oct 1992 04:37 |
34 Years 1 Month ago
By: Don Park |
|
Re: xlib02 compile
By: Bryan Parker on Tue, 13 Oct 1992 06:32 |
34 Years 1 Month ago
By: Bryan Parker |
|
Looking for sparse-array example code
By: David Wright on Tue, 13 Oct 1992 02:27 |
34 Years 1 Month ago
By: David Wright |
|
Re: Collision/Detection Routines!!!!!
By: Sam Streeper on Sun, 04 Oct 1992 08:06 |
34 Years 1 Month ago
By: Sam Streeper |
|
Re: EGA Memory Map
By: AMBAT SASI S/O PALISSERY P on Tue, 13 Oct 1992 00:08 |
34 Years 1 Month ago
By: AMBAT SASI S/O PALISSERY P |
|
getting the palette from a PCX file
By: s marshall on Mon, 12 Oct 1992 11:26 |
34 Years 1 Month ago
By: s marshall |
|
Re: BGI for Mode X, or even Mode 13...
By: John A. Slagel on Mon, 12 Oct 1992 19:06 |
34 Years 1 Month ago
By: John A. Slagel |
|
BGI for Mode X, or even Mode 13...
By: Tom Boutell on Mon, 12 Oct 1992 18:10 |
34 Years 1 Month ago
By: Tom Boutell |
|
3D code to those who want it
By: Timothy Wilson on Sun, 11 Oct 1992 22:58 |
34 Years 1 Month ago
By: Timothy Wilson |
|
MCGA Vertical Panning/Windowing
By: Southern on Fri, 09 Oct 1992 20:44 |
34 Years 1 Month ago
By: Southern |
|
Re: Sprite Engine News, VOL #1
By: david matiskella on Sun, 11 Oct 1992 17:28 |
34 Years 1 Month ago
By: david matiskella |
Showing up to 128 of
2390 items
(Page 10 of
19)