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rec.games.programmer - Article Overview
Subject Last Message
Re: RPG
By: Victor Putz on Mon, 28 Sep 1992 14:30
34 Years 1 Month ago
By: Victor Putz
Re: what do you want to know?
By: AMBAT SASI S/O PALISSERY P on Mon, 28 Sep 1992 13:23
34 Years 1 Month ago
By: AMBAT SASI S/O PALISSERY P
Re: So... what are you all doing?
By: Christopher Phillips on Mon, 28 Sep 1992 08:57
34 Years 1 Month ago
By: Christopher Phillips
Warning: non- game-related post
By: Richard Parvin Jernigan on Mon, 28 Sep 1992 07:38
34 Years 1 Month ago
By: Richard Parvin Jernigan
Re: Wanted: Genesis/Megadrive Development Info
By: Jason Lowe on Mon, 28 Sep 1992 04:54
34 Years 1 Month ago
By: Jason Lowe
Re: Sprite storage in Mode X -- Need More ROOM!
By: Baylor on Mon, 28 Sep 1992 04:49
34 Years 1 Month ago
By: Baylor
Wanted: Genesis/Megadrive Development Info
By: Michael Keith on Mon, 28 Sep 1992 03:26
34 Years 1 Month ago
By: Michael Keith
xlib - Smooth scrolling update
By: egg on Mon, 28 Sep 1992 15:14
34 Years 1 Month ago
By: egg
Real Sprites
By: James Carter on Sun, 27 Sep 1992 23:45
34 Years 1 Month ago
By: James Carter
Help: Need VGA/MCGA detection routine!!
By: Russ Ethan Rohrer on Sun, 27 Sep 1992 20:16
34 Years 1 Month ago
By: Russ Ethan Rohrer
Re: what do you want to know?
By: Baylor on Sun, 27 Sep 1992 16:44
34 Years 1 Month ago
By: Baylor
Re: Sprite gen/Adv. Games/tiled bckgnds/xblt!
By: Baylor on Sun, 27 Sep 1992 17:23
34 Years 1 Month ago
By: Baylor
Re: Sprite storage in Mode X -- Need More ROOM!
By: Baylor on Sun, 27 Sep 1992 17:16
34 Years 1 Month ago
By: Baylor
vectorgfx programming
By: jonathan forbes on Sun, 27 Sep 1992 07:10
34 Years 1 Month ago
By: jonathan forbes
RPG
By: Virendra K. Saxena on Sat, 26 Sep 1992 23:28
34 Years 1 Month ago
By: Virendra K. Saxena
Re: So... what are you all doing?
By: Baylor on Sat, 26 Sep 1992 20:04
34 Years 1 Month ago
By: Baylor
Re: So... what are you all doing?
By: Jari.Karjala on Sat, 26 Sep 1992 13:32
34 Years 1 Month ago
By: Jari.Karjala
34 Years 1 Month ago
By: Baylor
Re: PC Sprite Engine
By: Rich"TheMan"Kennehan on Thu, 15 Oct 1992 14:49
34 Years 1 Month ago
By: Rich"TheMan"Kennehan
Landscape fly-through demo. [PC:VGA][ftp]
By: Bing Udverst on Thu, 15 Oct 1992 15:14
34 Years 1 Month ago
By: Bing Udverst
Re: PC Sprite Engine
By: Stuart George Carnie on Thu, 15 Oct 1992 03:34
34 Years 1 Month ago
By: Stuart George Carnie
34 Years 1 Month ago
By: larsen
34 Years 1 Month ago
By: larsen
PC,Mode X XLIB03 (new release)
By: egg on Thu, 15 Oct 1992 22:28
34 Years 1 Month ago
By: egg
Re: getting the palette from a PCX file
By: Southern on Wed, 14 Oct 1992 02:27
34 Years 1 Month ago
By: Southern
Music in games (was Re: Calling all graphics artists!)
By: Michael Duffy on Thu, 15 Oct 1992 02:25
34 Years 1 Month ago
By: Michael Duffy
Re: Sprite Engine News, VOL #1
By: Southern on Wed, 14 Oct 1992 02:19
34 Years 1 Month ago
By: Southern
Re: Calling all graphics artists!\
By: sl859 on Thu, 15 Oct 1992 04:15
34 Years 1 Month ago
By: sl859
Re: Calling all graphics artists!\
By: david matiskella on Wed, 14 Oct 1992 20:43
34 Years 1 Month ago
By: david matiskella
Re: getting the palette from a PCX file
By: sl8nl on Wed, 14 Oct 1992 22:57
34 Years 1 Month ago
By: sl8nl
Object-oriented game system (LONG)
By: Michael O'Reilly on Wed, 14 Oct 1992 16:12
34 Years 1 Month ago
By: Michael O'Reilly
Re: Card Shuffling
By: U. N. derGrad on Fri, 13 Nov 1992 20:00
34 Years ago
By: U. N. derGrad
Re: Text Adventure Languages
By: Brendon Wyber on Sat, 14 Nov 1992 06:35
34 Years ago
By: Brendon Wyber
Re: ?Parsers
By: Phil Goetz on Fri, 13 Nov 1992 20:05
34 Years ago
By: Phil Goetz
Re: Help building a game?
By: John Francis on Fri, 13 Nov 1992 23:43
34 Years ago
By: John Francis
Re: DM256
By: urciuoli on Fri, 13 Nov 1992 21:36
34 Years ago
By: urciuoli
vga mode 13
By: Carl Lafferty on Fri, 13 Nov 1992 20:29
34 Years ago
By: Carl Lafferty
Re: Card Shuffling
By: Dave Roberts on Fri, 13 Nov 1992 18:51
34 Years ago
By: Dave Roberts
Re: Help building a game?
By: David Baggett on Fri, 13 Nov 1992 21:19
34 Years ago
By: David Baggett
Re: Advice needed for fastest sort algorthm
By: David & on Fri, 13 Nov 1992 16:23
34 Years ago
By: David &
Re: Number of unique tiles in a game?
By: Daniel Leon Berke on Fri, 13 Nov 1992 17:56
34 Years ago
By: Daniel Leon Berke
Re: Number of unique tiles in a game?
By: Victor Putz on Fri, 13 Nov 1992 16:58
34 Years ago
By: Victor Putz
Re: beginners on mac?
By: Secret Mud on Fri, 13 Nov 1992 12:21
34 Years ago
By: Secret Mud
Yak... yak... one more Yak...
By: Victor Putz on Fri, 13 Nov 1992 15:24
34 Years ago
By: Victor Putz
Re: Number of unique tiles in a game?
By: Dr. Cat on Fri, 13 Nov 1992 10:23
34 Years ago
By: Dr. Cat
Re: Help building a game?
By: Dr. Cat on Fri, 13 Nov 1992 10:28
34 Years ago
By: Dr. Cat
Re: advice needed for fas
By: Cyberman on Fri, 13 Nov 1992 04:22
34 Years ago
By: Cyberman
Re: Text adventure langua
By: Cyberman on Fri, 13 Nov 1992 04:22
34 Years ago
By: Cyberman
Aspect ratio in modeX
By: colin buckley on Fri, 13 Nov 1992 09:59
34 Years ago
By: colin buckley
SB Programming
By: colin buckley on Fri, 13 Nov 1992 09:59
34 Years ago
By: colin buckley
Re: Aspect ratio in mode X
By: Michael Duffy on Fri, 13 Nov 1992 07:27
34 Years ago
By: Michael Duffy
Re: Advice needed for fastest sort algorthm
By: CXC19$ on Thu, 12 Nov 1992 18:27
34 Years ago
By: CXC19$
Aspect ratio in mode X
By: blakely on Thu, 12 Nov 1992 21:47
34 Years ago
By: blakely
Re: Advice needed for fastest sort algorthm
By: Michael O'Reilly on Fri, 13 Nov 1992 04:39
34 Years ago
By: Michael O'Reilly
Re: Advice needed for fastest sort algorthm
By: Michael O'Reilly on Fri, 13 Nov 1992 04:37
34 Years ago
By: Michael O'Reilly
Re: Windows Programming
By: Hunting the Snark on Thu, 12 Nov 1992 21:55
34 Years ago
By: Hunting the Snark
Re: Epic...
By: Mark Harrison on Thu, 12 Nov 1992 22:01
34 Years ago
By: Mark Harrison
Number of unique tiles in a game?
By: morley on Thu, 12 Nov 1992 18:28
34 Years ago
By: morley
Re: Advice needed for fastest sort algorthm
By: Tommy Nordgren on Thu, 12 Nov 1992 19:51
34 Years ago
By: Tommy Nordgren
Re: Fast compression
By: Mark S. Wyman on Thu, 12 Nov 1992 15:44
34 Years ago
By: Mark S. Wyman
Borland C++ 'Nintendo'-type game code wanted
By: WILLIAMSON, JOHN EDWARD on Thu, 12 Nov 1992 17:22
34 Years ago
By: WILLIAMSON, JOHN EDWARD
Help building a game?
By: Duane Morin on Thu, 12 Nov 1992 18:30
34 Years ago
By: Duane Morin
Re: Help building a game?
By: Greg Bonney on Thu, 12 Nov 1992 22:23
34 Years ago
By: Greg Bonney
Re: Epic...
By: Ron Dippold on Thu, 12 Nov 1992 19:02
34 Years ago
By: Ron Dippold
Bit mapping or other graphics info wanted....
By: Matthew G. Woodard on Thu, 12 Nov 1992 21:00
34 Years ago
By: Matthew G. Woodard
Re: Card Shuffling
By: Holger Joist on Thu, 12 Nov 1992 15:47
34 Years ago
By: Holger Joist
XGOLF
By: Stuart W Munn on Thu, 12 Nov 1992 14:59
34 Years ago
By: Stuart W Munn
Re: Advice needed for fastest sort algorthm
By: neil.a.kirby on Thu, 12 Nov 1992 15:43
34 Years ago
By: neil.a.kirby
Re: using video-ram in mde 13h (ibm pc)
By: John A. Slagel on Wed, 11 Nov 1992 15:30
34 Years ago
By: John A. Slagel
Re: Redefining Characters in Text Mode
By: John A. Slagel on Wed, 11 Nov 1992 15:26
34 Years ago
By: John A. Slagel
Re: Epic...
By: -=[SLS]=- on Thu, 12 Nov 1992 13:37
34 Years ago
By: -=[SLS]=-
redefining Characters
By: colin buckley on Thu, 12 Nov 1992 10:46
34 Years ago
By: colin buckley
Epic...
By: colin buckley on Thu, 12 Nov 1992 10:46
34 Years ago
By: colin buckley
Re: Advice needed for fastest sort algorthm
By: Mark Hall on Thu, 12 Nov 1992 06:57
34 Years ago
By: Mark Hall
Re: Advice needed for fastest sort algorthm
By: Warwick Allison on Thu, 12 Nov 1992 06:40
34 Years ago
By: Warwick Allison
Re: Advice needed for fastest sort algorthm
By: Michael O'Reilly on Thu, 12 Nov 1992 04:21
34 Years ago
By: Michael O'Reilly
Re: Windows Programming
By: J. Chris Clark on Thu, 12 Nov 1992 02:48
34 Years ago
By: J. Chris Clark
Re: Advice needed for fastest sort algorthm
By: Warwick Allison on Thu, 12 Nov 1992 01:36
34 Years ago
By: Warwick Allison
Re: Redefining Characters in Text Mode
By: Michael L. Kaufman on Wed, 11 Nov 1992 23:41
34 Years ago
By: Michael L. Kaufman
Text Adventure Languages
By: Joseph Rivera on Wed, 11 Nov 1992 22:06
34 Years ago
By: Joseph Rivera
Re: Advice needed for fastest sort algorthm
By: Russ Trotter on Wed, 11 Nov 1992 16:10
34 Years ago
By: Russ Trotter
Windows Programming
By: john woolsey 9209 U on Thu, 12 Nov 1992 00:25
34 Years ago
By: john woolsey 9209 U
Help needed with Aviator.1.8 demo on IPC!!!
By: Alex Villamil on Wed, 11 Nov 1992 19:46
34 Years ago
By: Alex Villamil
Re: Advice needed for fastest sort algorthm
By: Kendall 'Opusii' Sears on Wed, 11 Nov 1992 18:45
34 Years ago
By: Kendall 'Opusii' Sears
Re: Advice needed for fastest sort algorthm
By: Dave Roberts on Wed, 11 Nov 1992 18:42
34 Years ago
By: Dave Roberts
Re: Card Shuffling
By: Jeff Boyd on Wed, 11 Nov 1992 18:28
34 Years ago
By: Jeff Boyd
Re: Advice needed for fastest sort algorthm
By: KIENENBERGER MIKE L on Wed, 11 Nov 1992 16:24
34 Years ago
By: KIENENBERGER MIKE L
Re: Card Shuffling
By: David Toland on Wed, 11 Nov 1992 16:33
34 Years ago
By: David Toland
Re: Advice needed for fastest sort algorthm
By: Dan King on Wed, 11 Nov 1992 16:39
34 Years ago
By: Dan King
Re: Card Shuffling
By: Huw Roberts on Wed, 11 Nov 1992 17:00
34 Years ago
By: Huw Roberts
Re: EGA CARDS
By: God on Wed, 11 Nov 1992 15:19
34 Years ago
By: God
Re: Card Shuffling
By: Iain McCord on Wed, 11 Nov 1992 13:03
34 Years ago
By: Iain McCord
Re: using video-ram in mde 13h (ibm pc)
By: Paal K Holmberg on Wed, 11 Nov 1992 11:37
34 Years ago
By: Paal K Holmberg
Orbit Simulation Code
By: Neal Sanche on Tue, 10 Nov 1992 07:00
34 Years ago
By: Neal Sanche
Re: vga
By: John A. Slagel on Wed, 14 Oct 1992 20:12
34 Years 1 Month ago
By: John A. Slagel
Re: PC Sprite Engine
By: Rich"TheMan"Kennehan on Wed, 14 Oct 1992 20:59
34 Years 1 Month ago
By: Rich"TheMan"Kennehan
Re: Calling all graphics artists!\
By: sl859 on Wed, 14 Oct 1992 18:11
34 Years 1 Month ago
By: sl859
Re: using atari 2600 joys
By: Khan on Wed, 14 Oct 1992 17:54
34 Years 1 Month ago
By: Khan
Re: Using Atari 2600 joysticks on the IBM
By: Khan on Wed, 14 Oct 1992 17:53
34 Years 1 Month ago
By: Khan
vga
By: Thomas Hagen,o91b on Wed, 14 Oct 1992 16:45
34 Years 1 Month ago
By: Thomas Hagen,o91b
FAQ anyone?
By: PSYCHOTICS R US on Wed, 14 Oct 1992 07:27
34 Years 1 Month ago
By: PSYCHOTICS R US
Parallax Scrolling Demo at WUarchives
By: Rich"TheMan"Kennehan on Wed, 14 Oct 1992 02:25
34 Years 1 Month ago
By: Rich"TheMan"Kennehan
Sprite Engine News, Vol#2
By: Rich"TheMan"Kennehan on Wed, 14 Oct 1992 02:19
34 Years 1 Month ago
By: Rich"TheMan"Kennehan
Creative Labs E-Mail Address???
By: Stuart George Carnie on Wed, 14 Oct 1992 00:41
34 Years 1 Month ago
By: Stuart George Carnie
Re: Calling all graphics artists!\
By: sl859 on Wed, 14 Oct 1992 00:24
34 Years 1 Month ago
By: sl859
Re: PC Sprite Engine
By: Rich"TheMan"Kennehan on Tue, 13 Oct 1992 23:52
34 Years 1 Month ago
By: Rich"TheMan"Kennehan
Re: PC Sprite Engine
By: John A. Slagel on Tue, 13 Oct 1992 22:15
34 Years 1 Month ago
By: John A. Slagel
Re: Calling all graphics artists!
By: torstein hansen on Tue, 13 Oct 1992 22:40
34 Years 1 Month ago
By: torstein hansen
Re: Calling all graphics artists!
By: David Matiskella on Tue, 13 Oct 1992 21:23
34 Years 1 Month ago
By: David Matiskella
PC Sprite Engine
By: David J Madura on Tue, 13 Oct 1992 19:59
34 Years 1 Month ago
By: David J Madura
Display memory
By: Dan M. Liebgold on Tue, 13 Oct 1992 18:32
34 Years 1 Month ago
By: Dan M. Liebgold
Re: So... what are you all doing?
By: myers on Fri, 09 Oct 1992 22:50
34 Years 1 Month ago
By: myers
Re: Calling all graphics artists!
By: John Green on Tue, 13 Oct 1992 18:19
34 Years 1 Month ago
By: John Green
Object-oriented game system
By: Amit Jayant Patel on Tue, 13 Oct 1992 15:41
34 Years 1 Month ago
By: Amit Jayant Patel
Re: getting the palette from a PCX file
By: John A. Slagel on Tue, 13 Oct 1992 15:17
34 Years 1 Month ago
By: John A. Slagel
Calling all graphics artists!
By: Corey D. Stinson on Tue, 13 Oct 1992 15:17
34 Years 1 Month ago
By: Corey D. Stinson
Re: real sprites
By: Southern on Mon, 12 Oct 1992 01:47
34 Years 1 Month ago
By: Southern
Re: Discussion starter
By: Don Park on Tue, 13 Oct 1992 04:37
34 Years 1 Month ago
By: Don Park
Re: xlib02 compile
By: Bryan Parker on Tue, 13 Oct 1992 06:32
34 Years 1 Month ago
By: Bryan Parker
Looking for sparse-array example code
By: David Wright on Tue, 13 Oct 1992 02:27
34 Years 1 Month ago
By: David Wright
Re: Collision/Detection Routines!!!!!
By: Sam Streeper on Sun, 04 Oct 1992 08:06
34 Years 1 Month ago
By: Sam Streeper
Re: EGA Memory Map
By: AMBAT SASI S/O PALISSERY P on Tue, 13 Oct 1992 00:08
34 Years 1 Month ago
By: AMBAT SASI S/O PALISSERY P
getting the palette from a PCX file
By: s marshall on Mon, 12 Oct 1992 11:26
34 Years 1 Month ago
By: s marshall
Re: BGI for Mode X, or even Mode 13...
By: John A. Slagel on Mon, 12 Oct 1992 19:06
34 Years 1 Month ago
By: John A. Slagel
BGI for Mode X, or even Mode 13...
By: Tom Boutell on Mon, 12 Oct 1992 18:10
34 Years 1 Month ago
By: Tom Boutell
3D code to those who want it
By: Timothy Wilson on Sun, 11 Oct 1992 22:58
34 Years 1 Month ago
By: Timothy Wilson
MCGA Vertical Panning/Windowing
By: Southern on Fri, 09 Oct 1992 20:44
34 Years 1 Month ago
By: Southern
Re: Sprite Engine News, VOL #1
By: david matiskella on Sun, 11 Oct 1992 17:28
34 Years 1 Month ago
By: david matiskella
Showing up to 128 of 2390 items (Page 10 of 19)