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rec.games.programmer - Article Overview
Subject Last Message
Re: Software Pinball Machine
By: Victor Putz on Thu, 05 Nov 1992 15:59
34 Years ago
By: Victor Putz
Re: The Yak is Back...
By: Victor Putz on Thu, 05 Nov 1992 15:57
34 Years ago
By: Victor Putz
Re: Software Pinball Machine
By: gford on Thu, 05 Nov 1992 14:44
34 Years ago
By: gford
Re: Game Lib for TP6.0 Multi Maps/Paralax
By: jim on Thu, 05 Nov 1992 14:05
34 Years ago
By: jim
Re: Software Pinball Machine
By: Gordon Henderson on Thu, 05 Nov 1992 13:52
34 Years ago
By: Gordon Henderson
Re: Software Pinball Machine
By: Martin Gemmel on Thu, 05 Nov 1992 08:05
34 Years ago
By: Martin Gemmel
Re: Code for loading
By: John A. Slagel on Thu, 05 Nov 1992 01:30
34 Years ago
By: John A. Slagel
Re: Mode X and colors
By: John A. Slagel on Thu, 05 Nov 1992 01:07
34 Years ago
By: John A. Slagel
Re: The Yak is Back...
By: J. Chris Clark on Thu, 05 Nov 1992 05:43
34 Years ago
By: J. Chris Clark
Re: New Question..
By: Dan Bernstein on Sat, 05 Jan 1991 01:57
35 Years 10 Months ago
By: Dan Bernstein
Re: Copyright stuff...
By: Dan Bernstein on Sat, 22 Dec 1990 09:45
35 Years 11 Months ago
By: Dan Bernstein
Re: Xbzone avaliable on expo
By: Andreas Stolcke on Tue, 04 Dec 1990 20:23
35 Years 11 Months ago
By: Andreas Stolcke
Re: Xbzone avaliable on expo
By: Daniel Edward Lovinger on Tue, 04 Dec 1990 18:41
35 Years 11 Months ago
By: Daniel Edward Lovinger
Re: XBATTLEZONE != XTANK
By: Mike McDonald on Mon, 03 Dec 1990 13:45
35 Years 11 Months ago
By: Mike McDonald
XBATTLEZONE != XTANK
By: Sam on Fri, 30 Nov 1990 21:50
35 Years 11 Months ago
By: Sam
Re: XBATTLEZONE != XTANK
By: Lance A. Brown on Sat, 01 Dec 1990 19:14
35 Years 11 Months ago
By: Lance A. Brown
Re: Xbattlezone, battlezone, xbzone, bzone
By: Daniel Edward Lovinger on Wed, 05 Dec 1990 02:40
35 Years 11 Months ago
By: Daniel Edward Lovinger
Xbattlezone, battlezone, xbzone, bzone
By: Sam on Tue, 04 Dec 1990 16:24
35 Years 11 Months ago
By: Sam
XBATTLEZONE?
By: Sam on Fri, 30 Nov 1990 18:20
35 Years 11 Months ago
By: Sam
thanks to all
By: kim dong hwan on Mon, 26 Nov 1990 21:41
35 Years 11 Months ago
By: kim dong hwan
Survey of Game Publishers
By: Bits_of_Magic on Tue, 06 Nov 1990 07:47
36 Years ago
By: Bits_of_Magic
Re: Basic design of an arcade-style game
By: Nicklas Ungman on Sat, 20 Oct 1990 09:28
36 Years 1 Month ago
By: Nicklas Ungman
re: discrete sin function programming (conclusion)
By: jkchan on Fri, 26 Oct 1990 13:19
36 Years ago
By: jkchan
Basic design of an arcade-style game
By: Michael A. Kelly on Mon, 15 Oct 1990 07:03
36 Years 1 Month ago
By: Michael A. Kelly
Preparing new xconq (5.4). What features should I include.
By: Greg Fisher on Thu, 27 Sep 1990 22:13
36 Years 1 Month ago
By: Greg Fisher
Re: Animation Speed & Redraw
By: Janet A Barnett on Wed, 19 Sep 1990 22:03
36 Years 2 Months ago
By: Janet A Barnett
Re: Animation Speed & Redraw
By: Joseph Peck on Thu, 13 Sep 1990 17:57
36 Years 2 Months ago
By: Joseph Peck
Re: Animation Speed & Redraw
By: Joel Potter on Thu, 13 Sep 1990 10:08
36 Years 2 Months ago
By: Joel Potter
Re: Animation Speed & Redraw
By: Roger Uzun on Thu, 13 Sep 1990 23:16
36 Years 2 Months ago
By: Roger Uzun
Re: building from workbench in SAS/C 5.10
By: John Meissen on Thu, 13 Sep 1990 18:52
36 Years 2 Months ago
By: John Meissen
Re: Animation Speed & Redraw
By: Simon Raybould on Thu, 13 Sep 1990 12:34
36 Years 2 Months ago
By: Simon Raybould
Re: Animation Speed & Redraw
By: Jim Adams on Wed, 12 Sep 1990 21:10
36 Years 2 Months ago
By: Jim Adams
Re: Animation Speed & Redraw
By: Larry Phillips on Tue, 11 Sep 1990 02:04
36 Years 2 Months ago
By: Larry Phillips
Re: Animation Speed & Redraw
By: John Schultz on Tue, 11 Sep 1990 20:27
36 Years 2 Months ago
By: John Schultz
Re: Animation Speed & Redraw
By: Roger Uzun on Tue, 11 Sep 1990 23:56
36 Years 2 Months ago
By: Roger Uzun
Re: Animation Speed & Redraw
By: Ian Farquhar on Wed, 12 Sep 1990 02:14
36 Years 2 Months ago
By: Ian Farquhar
Re: Animation Speed & Redraw
By: John Schultz on Tue, 11 Sep 1990 20:27
36 Years 2 Months ago
By: John Schultz
Re: Animation Speed & Redraw
By: Michael Griffith on Tue, 11 Sep 1990 19:35
36 Years 2 Months ago
By: Michael Griffith
Re: Animation Speed & Redraw
By: Simon Raybould on Tue, 11 Sep 1990 07:57
36 Years 2 Months ago
By: Simon Raybould
Where is SKsh 1.5?
By: Bob Luneski on Mon, 10 Sep 1990 17:56
36 Years 2 Months ago
By: Bob Luneski
Re: Animation Speed & Redraw
By: Roger Uzun on Tue, 11 Sep 1990 00:16
36 Years 2 Months ago
By: Roger Uzun
Re: Animation Speed & Redraw
By: Simon Raybould on Mon, 10 Sep 1990 15:15
36 Years 2 Months ago
By: Simon Raybould
Re: Animation Speed & Redraw
By: Simon Raybould on Mon, 10 Sep 1990 15:15
36 Years 2 Months ago
By: Simon Raybould
Re: Animation Speed & Redraw
By: Neil Gilmore on Sun, 09 Sep 1990 04:09
36 Years 2 Months ago
By: Neil Gilmore
Re: Animation Speed & Redraw
By: Kent Paul Dolan on Sat, 08 Sep 1990 08:19
36 Years 2 Months ago
By: Kent Paul Dolan
Re: Animation Speed & Redraw
By: Neil Gilmore on Sat, 08 Sep 1990 03:47
36 Years 2 Months ago
By: Neil Gilmore
Re: Animation Speed & Redraw
By: Peter da Silva on Sat, 08 Sep 1990 02:51
36 Years 2 Months ago
By: Peter da Silva
Re: Animation Speed & Redraw
By: Jay Dresser on Thu, 06 Sep 1990 22:23
36 Years 2 Months ago
By: Jay Dresser
Re: Animation Speed & Redraw
By: Michel Buffa on Sat, 08 Sep 1990 07:07
36 Years 2 Months ago
By: Michel Buffa
Re: Animation Speed & Redraw
By: Roger Uzun on Thu, 06 Sep 1990 22:36
36 Years 2 Months ago
By: Roger Uzun
Re: Animation Speed & Redraw
By: Brewski Rogers on Thu, 06 Sep 1990 22:05
36 Years 2 Months ago
By: Brewski Rogers
Re: Animation Speed & Redraw
By: Dallas J. Hodgson on Thu, 06 Sep 1990 18:18
36 Years 2 Months ago
By: Dallas J. Hodgson
Re: Animation Speed & Redraw
By: Boerge Noest on Thu, 06 Sep 1990 12:13
36 Years 2 Months ago
By: Boerge Noest
Re: Animation Speed & Redraw
By: Philip J Stephens on Thu, 06 Sep 1990 03:18
36 Years 2 Months ago
By: Philip J Stephens
Re: Animation Speed & Redraw
By: Roger Uzun on Wed, 05 Sep 1990 23:16
36 Years 2 Months ago
By: Roger Uzun
Re: Animation Speed & Redraw
By: d6b on Wed, 05 Sep 1990 19:04
36 Years 2 Months ago
By: d6b
Re: A big map with scrolling. How???
By: Edward John Kalenda on Wed, 12 Sep 1990 06:04
36 Years 2 Months ago
By: Edward John Kalenda
A big map with scrolling. How???
By: Paul Frattaroli - DCS on Mon, 10 Sep 1990 18:38
36 Years 2 Months ago
By: Paul Frattaroli - DCS
Re: A big map with scrolling. How???
By: Dan Bernstein on Tue, 11 Sep 1990 21:23
36 Years 2 Months ago
By: Dan Bernstein
Re: A big map with scrolling. How???
By: David Gudeman on Tue, 11 Sep 1990 19:30
36 Years 2 Months ago
By: David Gudeman
Re: A big map with scrolling. How???
By: Dan Bernstein on Tue, 11 Sep 1990 14:53
36 Years 2 Months ago
By: Dan Bernstein
Animation Speed & Redraw
By: Dallas J. Hodgson on Tue, 04 Sep 1990 19:27
36 Years 2 Months ago
By: Dallas J. Hodgson
Re: Computer-Controlled Players - simulated evolution
By: Peter Y. Chen on Fri, 04 Sep 1992 20:45
34 Years 2 Months ago
By: Peter Y. Chen
Re: Soundblaster Programming?
By: Sanjay S Patel on Fri, 04 Sep 1992 19:02
34 Years 2 Months ago
By: Sanjay S Patel
WANTED: Card Image Bitmaps
By: Richard Breuer on Fri, 04 Sep 1992 07:25
34 Years 2 Months ago
By: Richard Breuer
Soundblaster Programming?
By: Mark Louis Engelberg on Fri, 04 Sep 1992 01:07
34 Years 2 Months ago
By: Mark Louis Engelberg
Re: Computer-Controlled Players - simulated evolution
By: Peter Y. Chen on Thu, 03 Sep 1992 20:34
34 Years 2 Months ago
By: Peter Y. Chen
Re: Adventure Game Compiler
By: tomk on Thu, 03 Sep 1992 10:35
34 Years 2 Months ago
By: tomk
.PCX file display program (part 2 - the return)
By: Matthew Smith on Wed, 02 Sep 1992 23:33
34 Years 2 Months ago
By: Matthew Smith
Re: Computer-Controlled Players - simulated evolution
By: jbatka on Wed, 02 Sep 1992 15:23
34 Years 2 Months ago
By: jbatka
Re: Computer-Controlled Players - simulated evolution
By: David LeCompte on Wed, 02 Sep 1992 18:27
34 Years 2 Months ago
By: David LeCompte
Collision Detection
By: Patrick ChengSan Teo on Wed, 02 Sep 1992 17:48
34 Years 2 Months ago
By: Patrick ChengSan Teo
Sprite ROTATION code (anti-aliased, etc.)
By: Warwick Allison on Wed, 02 Sep 1992 08:40
34 Years 2 Months ago
By: Warwick Allison
Re: 3D Maze Algorithms
By: Tom Schenck on Tue, 01 Sep 1992 15:59
34 Years 2 Months ago
By: Tom Schenck
Re: UNIX share-ware games
By: Phil Goetz on Tue, 01 Sep 1992 22:55
34 Years 2 Months ago
By: Phil Goetz
Re: Computer-Controlled Players - simulated evolution
By: Phil Goetz on Tue, 01 Sep 1992 22:39
34 Years 2 Months ago
By: Phil Goetz
Speak at the Computer Game Developer's Conference!
By: Ernest Adams on Tue, 01 Sep 1992 18:38
34 Years 2 Months ago
By: Ernest Adams
Re: Tile Map Animation
By: Khan on Tue, 01 Sep 1992 12:54
34 Years 2 Months ago
By: Khan
Re: Wolf 3d by Id - this is how they did it
By: Neil Forsyth on Tue, 01 Sep 1992 10:30
34 Years 2 Months ago
By: Neil Forsyth
Re: Tile Map Animation
By: Vesa J Pyyluoma on Tue, 01 Sep 1992 11:13
34 Years 2 Months ago
By: Vesa J Pyyluoma
Tile Map Animation
By: Virendra K. Saxena on Tue, 01 Sep 1992 03:36
34 Years 2 Months ago
By: Virendra K. Saxena
Re: Don Woods stamp in Zork
By: Eric Smith on Mon, 31 Aug 1992 22:16
34 Years 2 Months ago
By: Eric Smith
Re: Wolf 3d by Id - this is how they did it
By: Warwick Allison on Tue, 01 Sep 1992 03:53
34 Years 2 Months ago
By: Warwick Allison
Don Woods stamp in Zork
By: John Francis on Mon, 31 Aug 1992 19:10
34 Years 2 Months ago
By: John Francis
Re: Hackenstein
By: Secret Mud on Mon, 31 Aug 1992 12:38
34 Years 2 Months ago
By: Secret Mud
Re: Adventure Game Compiler
By: Amit J Patel on Mon, 31 Aug 1992 14:08
34 Years 2 Months ago
By: Amit J Patel
Re: Adventure Game Compiler
By: David Librik on Mon, 31 Aug 1992 10:18
34 Years 2 Months ago
By: David Librik
Re: Wolf 3d by Id - this is how they did it
By: Brn Rudiak-Gould on Mon, 31 Aug 1992 08:22
34 Years 2 Months ago
By: Brn Rudiak-Gould
Re: Adventure Game Compiler
By: sl8nl on Mon, 31 Aug 1992 02:57
34 Years 2 Months ago
By: sl8nl
Re: 3D Maze Algorithms
By: Michael L. Kaufman on Sun, 30 Aug 1992 03:10
34 Years 2 Months ago
By: Michael L. Kaufman
Adventure Game Compiler
By: Mike Hamrick on Sun, 30 Aug 1992 08:59
34 Years 2 Months ago
By: Mike Hamrick
Character Set Editor / Space Ship Characters?
By: Jim Schwaiger on Sat, 29 Aug 1992 01:02
34 Years 2 Months ago
By: Jim Schwaiger
Re: Pacman Ghost logic
By: Todd Lehman on Fri, 28 Aug 1992 18:33
34 Years 2 Months ago
By: Todd Lehman
Generic strategy builder
By: Will Scarvie x6388 on Fri, 28 Aug 1992 18:03
34 Years 2 Months ago
By: Will Scarvie x6388
Re: Pacman Ghost logic
By: Greg "Maddog" Knauss on Fri, 28 Aug 1992 15:44
34 Years 2 Months ago
By: Greg "Maddog" Knauss
Re: 3D Maze Algorithms
By: Ross Ridge on Fri, 28 Aug 1992 06:38
34 Years 2 Months ago
By: Ross Ridge
Re: Pacman Ghost logic
By: Ross Ridge on Fri, 28 Aug 1992 06:03
34 Years 2 Months ago
By: Ross Ridge
Re: Group split
By: Baylor on Tue, 25 Aug 1992 15:09
34 Years 2 Months ago
By: Baylor
Re: Pacman Ghost logic
By: Charles Kincy on Fri, 28 Aug 1992 00:34
34 Years 2 Months ago
By: Charles Kincy
Re: Pacman Ghost logic
By: David Baggett on Thu, 27 Aug 1992 17:46
34 Years 2 Months ago
By: David Baggett
Re: Real-Time animation
By: John A. Slagel on Thu, 27 Aug 1992 20:01
34 Years 2 Months ago
By: John A. Slagel
Re: Hackenstein
By: R. Cliff Young on Thu, 27 Aug 1992 20:33
34 Years 2 Months ago
By: R. Cliff Young
Real-Time animation
By: Rahman Qazi Ibadur on Thu, 27 Aug 1992 18:25
34 Years 2 Months ago
By: Rahman Qazi Ibadur
Re: Pacman Ghost logic
By: Greg "Maddog" Knauss on Thu, 27 Aug 1992 16:41
34 Years 2 Months ago
By: Greg "Maddog" Knauss
Re: Hackenstein
By: david matiskella on Thu, 27 Aug 1992 15:30
34 Years 2 Months ago
By: david matiskella
Re: Question: Rotating a small bitmapped image?
By: Daniele Piponi on Thu, 27 Aug 1992 09:20
34 Years 2 Months ago
By: Daniele Piponi
Sun4
By: Daniele Piponi on Thu, 27 Aug 1992 08:56
34 Years 2 Months ago
By: Daniele Piponi
Re: Console game Programmers
By: Greg Alt on Thu, 27 Aug 1992 07:21
34 Years 2 Months ago
By: Greg Alt
Re: Question: Rotating a small bitmapped image?
By: Warwick Allison on Thu, 27 Aug 1992 07:08
34 Years 2 Months ago
By: Warwick Allison
Hackenstein
By: Bleeding Rivets on Thu, 27 Aug 1992 06:38
34 Years 2 Months ago
By: Bleeding Rivets
Re: Pacman Ghost logic
By: Iain Odlin on Thu, 27 Aug 1992 05:09
34 Years 2 Months ago
By: Iain Odlin
Re: Pacman Ghost logic
By: Greg "Maddog" Knauss on Wed, 26 Aug 1992 19:05
34 Years 2 Months ago
By: Greg "Maddog" Knauss
Autodesk files
By: Baylor on Thu, 27 Aug 1992 02:51
34 Years 2 Months ago
By: Baylor
Re: Question: Rotating a small bitmapped image?
By: Bryan Miller on Wed, 26 Aug 1992 20:01
34 Years 2 Months ago
By: Bryan Miller
Re: Question: Rotating a small bitmapped image?
By: Neil Bowers on Wed, 26 Aug 1992 16:56
34 Years 2 Months ago
By: Neil Bowers
Re: Question: Rotating a small bitmapped image?
By: Bryan Miller on Wed, 26 Aug 1992 16:30
34 Years 2 Months ago
By: Bryan Miller
Console games
By: Jon Crowley on Wed, 26 Aug 1992 16:27
34 Years 2 Months ago
By: Jon Crowley
Re: Pacman Ghost logic
By: David Baggett on Wed, 26 Aug 1992 15:05
34 Years 2 Months ago
By: David Baggett
Re: Question: Rotating a small bitmapped image?
By: Steven Marcotte on Wed, 26 Aug 1992 16:08
34 Years 2 Months ago
By: Steven Marcotte
SAN Kit: chess programming source kit freeware
By: Steven J. Edwards on Wed, 26 Aug 1992 11:21
34 Years 2 Months ago
By: Steven J. Edwards
Question: Rotating a small bitmapped image?
By: Corey D. Stinson on Wed, 26 Aug 1992 15:29
34 Years 2 Months ago
By: Corey D. Stinson
Re: VGA memory address
By: John A. Slagel on Wed, 26 Aug 1992 15:05
34 Years 2 Months ago
By: John A. Slagel
Re: VGA memory address
By: Khan on Wed, 26 Aug 1992 13:04
34 Years 2 Months ago
By: Khan
3D Maze Algorithms
By: Robert W. Hewlitt Jr. on Wed, 26 Aug 1992 03:51
34 Years 2 Months ago
By: Robert W. Hewlitt Jr.
Re: Cribbage Algorithm Wanted
By: Dr. Cat on Wed, 26 Aug 1992 08:15
34 Years 2 Months ago
By: Dr. Cat
Re: Network Interactions
By: Dr. Cat on Wed, 26 Aug 1992 08:10
34 Years 2 Months ago
By: Dr. Cat
Re: Pacman Ghost logic
By: Gordon Henderson on Wed, 26 Aug 1992 09:29
34 Years 2 Months ago
By: Gordon Henderson
Bitmap->Polygon mapping
By: Mike Cuddy on Wed, 26 Aug 1992 09:28
34 Years 2 Months ago
By: Mike Cuddy
Showing up to 128 of 2402 items (Page 12 of 19)